MADNESS: Project Nexus

MADNESS: Project Nexus

TERMINATION
17 Comments
Spectre  [author] 28 Apr @ 7:06am 
New update out with major highlights being:
-Reworked Agent origin (again)
-Reworked Experiment origin
-Complete change of Sanfords appearance
Lore3921 24 Mar @ 8:51am 
I always do. I even double checked.
Spectre  [author] 24 Mar @ 8:46am 
Are you sure you downloaded and enabled every other mod?
Lore3921 23 Mar @ 11:06am 
Christoff turned into a purple skinned grunt. Help.
Spectre  [author] 18 Mar @ 2:53pm 
Sorry for the wait here it is TERMINATION Weapon Tweaks
Diabloterror75 15 Mar @ 9:21am 
sure, go ahead:steamthumbsup:
Spectre  [author] 14 Mar @ 12:52pm 
I could do that but I don't know when, and also would you like for that side mod to include the Blucop's SpecForce Pack?
Diabloterror75 14 Mar @ 11:27am 
are you able to make a side mod that keeps the weapons changes from this mod but does not change the appearance of the characters?
sagey08 5 Feb @ 2:23pm 
this is kinda like my mod
Nexus Soldat 13 Jan @ 8:01am 
Cool
LIVEBOT™ 10 Jan @ 7:19am 
peak
Emporknor 9 Jan @ 4:11pm 
Turned Hank into HUNK
Checkout 8 Jan @ 10:28pm 
Well... Assuming the Sheriff still never runs out of ammo.
Checkout 8 Jan @ 10:28pm 
This'll make S3LF-EATER legacy a bit more challenging
LambdaFan 8 Jan @ 12:16pm 
Aw fuck yeah I looove replacing actually interesting, unique looking characters with generic cookie-cutter tacticool versions... :steambored:
I do like the MERCs though, they look cool while still being recognizable as MERC.
mogger 7 Jan @ 8:09am 
i absolutely love it!!!!
i didn't try it jet tho, i if something doesn't work i come back
Ampersand 7 Jan @ 6:35am 
Peak mod