Tabletop Simulator

Tabletop Simulator

MTG 2024 All Sets and Commander Precons
13 Comments
Lord_Chrisicus  [author] 22 Jan @ 7:22am 
2025 Version added! Only has Innistrad remastered so Far but Aetherdrift is drifting just around the corner!
Lord_Chrisicus  [author] 19 Jan @ 12:19pm 
Glad you think so! Give it a rating if you are able! Working on improving it when I can.
Street Guy 19 Jan @ 9:51am 
This shit is fire
Lord_Chrisicus  [author] 17 Jan @ 4:16am 
Thank you!! I'm messing around with it. I'll update it if I can refine things a bit more. I may even see if localizing it is a better option, vs scanning Scryfall each time. Scryfall asks that you wait a (small) amount of time between API requests so I'd like to honor that if possible by reducing API calls.
ZoroTheBold 16 Jan @ 5:09pm 
Oh it is one of the best MTG draft mods on the workshop and it works amazingly other than that hiccup. Thank you for your hard work!
Lord_Chrisicus  [author] 16 Jan @ 6:01am 
So this problem is when pulling out multiple packs simultaneously. I understand how that can be a problem. I did not write the script used for the pack generation, but I can tell that the issue is as follows:

Click on Box and drag away - The Box has the script on it. It generates the pack in that moment.

If you are pulling a second pack out before the script is done running on the previous one, it can cause issues.

Because these packs are randomized each time, it needs a moment to scan Scryfall and run the script. I will try to reach out to the developer of the Mystery Booster mod and see if they would be willing to collaborate on optimizing it.

Thank you for pointing this out! Hope you are enjoying the mod otherwise! I will be working on a 2025 set as things come out. So expect Inistrad Remastered after next week!
ZoroTheBold 15 Jan @ 6:29pm 
As far as I know I do, but I think the problem we were having is if you pull them out too fast it destroys itself. Which became a problem really only when 2 people were pulling packs at the same time.
Lord_Chrisicus  [author] 15 Jan @ 5:05pm 
@ZoroTheBold I took a look at Duskmourn. I was able to pull packs without issue. It does linger on 0 for a little longer than other sets. Do you have a stable internet connection?
ZoroTheBold 15 Jan @ 4:12pm 
@Lord_Chrisicus we were having majority problems with Duskmorne.
Lord_Chrisicus  [author] 15 Jan @ 2:18pm 
I checked a few other Booster boxes and it does say 0 for a second, but then it changes to 1. It generates the pack object first, and then scans Scryfall to randomly generate the cards.
Lord_Chrisicus  [author] 15 Jan @ 2:17pm 
@ZoroTheBold which booster box is generating Null Values? I just tested Foundations Play Boosters and it is working fine.
ZoroTheBold 13 Jan @ 11:41pm 
Half the time I draw the packs they glitch out and it says nil value and no cards generate. Any fixes?