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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3430224478
It introduced 1 crayon per color which you can craft.
The category is exactly the issue. The mod change the category and as you filter only by Cartography no map appears in the list.
You can patch that by changing the line 498 in the file NIM_TransferRegionWindow.lua to:
self.playerMapItems = getPlayer():getInventory():getAllEvalRecurse(function(item) return (item:getDisplayCategory() == "Cartography" or item:getDisplayCategory() == "LitC") and item:getFullType() ~= "Base.HandmadeMap" end)
The other category is "LitC"
Oh, so probably the mod that change category. I will test it out.
I have 300+ mods, not sure if would be easy to check...
https://pastebin.com/xGkhKFKy
Which is this one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3413005308
Not sure why, but I have crayons and maps like Muldraugh map, west point map, they don't show up in the list of maps that can be copied to my handmade map.
https://imgur.com/a/Nq4nkIN
It's a bug or am I doing something wrong?
And by the way, the last update made the mini-game way better, thanks!
- There's no longer an add region minigame
- I didn’t remove the sketching minigame, but I did make some improvements. I think it’s faster now and more satisfying.
- Also, adding regions you've visited is back (it's available at "Add region" UI). To keep things balanced, it now uses the sketching minigame as well.
I hope this update pleases both those who liked and those who disliked the minigames.
Noticed that when I sketch a map, it doesn't actually use up the paper in my backpack. Unlimited paper hack.
if item and item:getFullType() == "Base.SheetPaper2" then
local listEntry = context:addOption(getText("ContextMenu_SketchFunc"), item, function()
openDrawMenu(player)
player:getInventory():RemoveOneOf("Base.SheetPaper2")
end)
local tooltip = ISInventoryPaneContextMenu.addToolTip()
tooltip.description = getText("ContextMenu_SketchDesc")
tooltip:setName(getText("ContextMenu_SketchFunc"))
listEntry.toolTip = tooltip
end
end perdon hice este cambio para que se consuma una hoja cuando se crea un mapa improvisado, espero puedas implementarlo oficialmente.
I run lots of custom maps and everything works great on my side.
For some reason I can't make the mini-game to transfer the sketch work, I can't select any pen that is displayed.
Also, for the compatibility, would be very good if you could tell which mods you tested and are not compatible, I'm not sure what cosmetic map mods are.
I actually agree 100% with @RaNa that's why I was asking if there was a way to actually disable the mini-games
I find the mini-game system very innovative, but it requires too much effort just to add a small fraction of the map.
On the other hand, the old option of adding everything the character saw before going to sleep was much more liberal and less invasive in terms of gameplay.
I hope you can add the old option. Best regards and thank you very much for the mod and your time and dedication.
Translated with DeepL.com (free version)
If more people prefer the old way or find the minigames too tedious, i can add an option to disable them
Not much has changed this time, so your save will probably still work (probably).
The main change is the separation from the crafting UI and the addition of minigames.
PS: Sorry, I lied, if you were using the More Maps version, than you will need a new save, as this patch is no longer required.
I have custom map mods installed, so not sure if this is caused by this mod or others...
Sadly the annotation (adding text and/or icons) doesn't work anymore
1) Open up map
2) Add Annotation
3) Close map
4) Reopen map -- the annotation from step 2 is not showing up
Sidenote: The annotation of your feature "Locate yourself" does work.
Hope you can fix this. If you need any further help with this let me know I could dive further into your code.
I have to remove each sketch from my inventory after adding them to the map, because it prioritizes whichever sketch is at the top of the stack, not the one I select for the recipe, resulting in it trying to re-add the same sketch unless I drop them after use
It's not possible to add region for the areas you’ve visited during the day with markers. We can sketch and even transfer those sketches to the map, but we can’t use them to draw the areas we’ve explored (I’m guessing it’s something you forgot to include, but it would be great if you could add it)
Not being able to see fliers and annotated maps directly on the map like in vanilla is a huge downside. It would be awesome if you could include this feature in your mod
Having to keep the map in the main inventory all the time for any action is a bit of a pain; it would be perfect if we could open the map even when it’s in a backpack, or if—when adding a region or sketch—the character could automatically grab it from the backpack instead of us having to do it manually every time
It would be amazing if you could look into these three things
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3399645148