Garry's Mod

Garry's Mod

Projected Texture Impact Light
18 kommenttia
OPTIX 3.6. klo 16.00 
each time the npcs shoot the particles keep shooting if that makes sense its lagging my game pls fix
Zippy 1.2. klo 1.59 
Glad you fixed it. And yeah, life steals precious Gmod time sadly...
Jiyū to anzen  [tekijä] 31.1. klo 23.42 
sorry for the wait, it was finals week, but I fixed it
Zippy 22.1. klo 8.38 
getting the same issue i believe from the muzzle one
Zippy 22.1. klo 8.27 
[Projected Texture Impact Light] lua/autorun/pt_impactlight.lua:128: attempt to call method 'GetActiveWeapon' (a nil value)
1. v - lua/autorun/pt_impactlight.lua:128
2. unknown - lua/includes/modules/hook.lua:102
3. FireBullets - [C]:-1
4. PrimaryAttack - addons/zbase2/lua/weapons/weapon_zbase/sh_internal.lua:80
5. ZBWepSys_Shoot - addons/zbase2/lua/zbase/npc_base_internal.lua:797
6. ZBWepSys_FireWeaponThink - addons/zbase2/lua/zbase/npc_base_internal.lua:1188
7. ZBWepSys_Think - addons/zbase2/lua/zbase/npc_base_internal.lua:1254
8. ZBaseThink - addons/zbase2/lua/zbase/npc_base_internal.lua:457
9. v - addons/zbase2/lua/zbase/sh_hooks.lua:186
10. unknown - lua/includes/modules/hook.lua:102 (x33)

Missing IsNPC/IsPlayer() check?
Jiyū to anzen  [tekijä] 9.1. klo 19.20 
Things should be fixed now, and work better. Let me know how it works.
Jiyū to anzen  [tekijä] 9.1. klo 13.50 
Yeah- the check for metal surfaces kinda sucks anyways so I’ll rework it and fix that.
Zippy 9.1. klo 13.38 
@Jiyū to anzen
im also getting that error, just a missing nil check?
Zlobin Proto AK-12 8.1. klo 17.26 
I'm getting weird particles shooting NPC's. I'm using full dynamic animated blood as well so maybe there's an incompatibility between the two, but could you check it out?
Jiyū to anzen  [tekijä] 8.1. klo 10.19 
I cannot port this to Hl2- as HL2 does not support lua code.
Chillshark2003 7.1. klo 22.29 
do you think you could port these to hl2?
bre 7.1. klo 19.50 
Oh, perfect! Appreciate you fixing it :csdsmile:
Jiyū to anzen  [tekijä] 7.1. klo 19.21 
Dude I just got that error myself earlier and was about to fix it, what a coincidence
bre 7.1. klo 18.33 
This gives an error when hitting some surfaces, probably needs some kind of surfaces fallback if I had to guess... The surfaces are stuff like L4D2 props. I'm getting this from hitting a couch and a light with a default HL2 pistol.

lua/autorun/pt_impactlight.lua:68: attempt to index local 'SurfaceData' (a nil value)
1. v - addons/projected texture lights/lua/autorun/pt_impactlight.lua:68
2. unknown - lua/includes/modules/hook.lua:102
Potato Gaming 7.1. klo 9.57 
Neat!
Jiyū to anzen  [tekijä] 3.1. klo 21.01 
I’ll try it out when I can. Thanks for the suggestion.
Ready the Rabbit 3.1. klo 16.43 
can you try doing one for weapons that have glowing or bright parts on them? like the ar2, gravity/physics gun, crossbow, bugbait, stunstick etc.
Kregg 3.1. klo 7.18 
This is aweome!