Garry's Mod

Garry's Mod

mrp_ultimate_warfare
13 Comments
Callsign_Ewok 23 Jul @ 5:44am 
Could we see an update in the future or a new map just like this specifically designing the map around NPC and nextbot combat? (Like beyond just nav or nodes but also cover pieces and designing the map with the intent of npc combat). Great map I just feel it could be improved in some ways and I wish the lighting was a bit better and visually I wish it more on par with the insurgency maps. Wish it had some sound scapes a bit. Also some of the rooms for RP purposes and areas for sandbox purposes are a bit redundant and not really useful (at least not for me).

For example what about a map like this that didn't have the bases or flags either or bunch of the other areas not present. Just straight up a ai noded, nav meshed middle eastern desert and city or similar setting with maybe some mountains.

(Maybe even just a V2 of this could suffice, I am just curious if you are gonna make another map like this or update it).
Max Malevich 24 Apr @ 12:26am 
This is absolutely brilliant. Great job on the early Ghost Recon vibe, and the AI nodegraph. Awesome work.
Seg  [author] 31 Jan @ 7:05am 
Of course! Glad you like it.
Callsign_Ewok 31 Jan @ 6:31am 
Thank you for this, this seems like a useful battle map for my Gmod Realism films, has that middle eastern vibe too which I appreciate the art direction for.
EmmaDS2010 22 Jan @ 7:09pm 
ahhh, okay! makes sense, thanks!
Seg  [author] 22 Jan @ 4:41pm 
Pretty much a dead gamemode at this point,.its military roleplay. Two sides duke it out and there's ranks and stuff.
EmmaDS2010 22 Jan @ 4:09pm 
what exactly is mrp? (im just curious lol, never heard of it)
Seg  [author] 20 Jan @ 4:26pm 
Yes there are a couple, but I will be releasing an update to fix that tonight, as well as the US underground bunker and Insurgent underground bunker!
dridinobama 20 Jan @ 2:37pm 
some textures are not found so there are untextured texture
Seg  [author] 17 Jan @ 1:40pm 
Yes I'm working on an update right now, turning the INS base into that area under the warehouses, adding AI nodes, and fleshing out the US base.
Cheemsicle 15 Jan @ 9:19pm 
Any update on the nodes? No pressure! just curious if its any kind of priority to you right now :)
Seg  [author] 11 Jan @ 7:27am 
Not yet, theyre easy to add though and i just need to set aside some time.
User 8 Jan @ 8:22pm 
ai nodes?