Garry's Mod

Garry's Mod

Map Resizer - change map size in real-time
47 Comments
Sajados2 7 Sep @ 10:17am 
this mod sucks ass, why the fuck does this mod reduces my walking and sprinting speed?? and when i ragdoll im in first person for some reason:steamfacepalm: i was going insane trying to find the mod that makes me sprint super slow
AnAbsoluteBrokeGuy 30 Jul @ 7:30am 
Good for Posing, Great
Nesk 23 Jun @ 6:42am 
for some reason it resizes everything but the map pls fix
Pokry Minch 20 May @ 4:04pm 
i don't know where the utilities thing is
Kaidu 30 Apr @ 7:39pm 
was wondering witch mod was making me walk like a slow grandpa, i really wanted to use this addon if it did not take my sprint away
Linc 18 Apr @ 6:31pm 
how does it work like does it shrink you chactr??
wolf454 16 Apr @ 5:06pm 
dont worry, its amazing the way it is:slugcatsleep:
Wireframe  [author] 22 Mar @ 8:52am 
I know it' s a fake, seeing as there is no way to actually change the size of maps in source to my knowledge, I just created this affect because I wanted maps to appear bigger and play at a larger scale.
Danylo 22 Mar @ 5:59am 
This mod is a fake, it doesn't change the map itself, it visually increases almost everything that can be spawned on the map.:steamfacepalm: Anything with jiggly bones, explosives, cars and other physical properties will easily show this.
sickass 8 Mar @ 2:10am 
doesn't actually resize the map just makes prop's and your character bigger
[Map Resizer - change map size in real-time] lua/autorun/mapresize.lua:48: Tried to use a NULL physics object!
1. SetMass - [C]:-1
2. fn - lua/autorun/mapresize.lua:48
3. Call - lua/ulib/shared/hook.lua:109
4. GMODSpawnProp - gamemodes/sandbox/gamemode/commands.lua:242
5. unknown - gamemodes/sandbox/gamemode/commands.lua:61
6. unknown - lua/includes/modules/concommand.lua:54
This addon is bugged AF
PsychicTubby 6 Feb @ 9:43pm 
well it works, but now theres this problem that when resizing the hair of certain characters doesnt grow on them, the same on tail if they are furry stuff, this problem is more an engine problem than anything that i know of, i had this problem since 6 years ago
Ozvyat 6 Feb @ 4:49pm 
mod disables fall damage for me
PsychicTubby 5 Feb @ 3:12pm 
could be.. gonna check it later
Wireframe  [author] 5 Feb @ 2:50pm 
Are you using a player resizer? Those tend to break it.
PsychicTubby 5 Feb @ 12:37am 
the mod does not work, when making the map smaller you the player alsto get resized to small. so its the same at the end of the day
TheSaladProphet 1 Feb @ 4:14pm 
This Mod Majorly Screws With Pill Pack Speed, Everything is the same speed.
Wireframe  [author] 28 Jan @ 6:17pm 
if that doesn't work try sv_gravity 600 in the console
Wireframe  [author] 28 Jan @ 6:17pm 
restart the game
ˣᵃʳᵗ 28 Jan @ 4:59pm 
i deleted the mod and it broke my game the gravity is extremely strong now
Bloodandironlover 25 Jan @ 5:20am 
Sometimes, when props spawn, they make Lua errors
AzMAra - Strange 24 Jan @ 2:00am 
Why does it slowly shrink me down when I'm big?
dirtydemps 21 Jan @ 9:48am 
alllllllRIGHT!
Ty4a 21 Jan @ 4:24am 
Entities and player resizer*
MX 20 Jan @ 10:45pm 
she map on my resizer
President Banana 20 Jan @ 7:43pm 
Necrosvideos reviewed this!
i like u mod,i can spawn giant npc and make npc battle
Tris The 8 Jan @ 9:47am 
Re wights all my props to 64Kg great mod....
clocas 8 Jan @ 3:31am 
players' walk & run speeds dont line up at all
walk speed by default is 200 run speed is 400, at map size of 1 theyre 160 and 260 each
0.8 walk speed is 200 but run speed is 300, run speed should always be 2x walk speed
Wireframe  [author] 6 Jan @ 4:14pm 
yeah, you cant resize the map it-self so just made it resize everything else
MARK2580 6 Jan @ 1:57am 
It's more of a player resizer than a map... You can't make the map smaller or larger in any way.
criptfiv3 5 Jan @ 11:59pm 
this is straight up sorcery to me
Wireframe  [author] 5 Jan @ 6:28pm 
I updated the addon with all of his suggestions, check the update log.
ArrayOfHopeLive 5 Jan @ 5:56pm 
@Meetric
this guy knows his stuff, id at least listen to some oh his suggestions. this is the dev that made the inf map base and gwater lol
The Dong Man 5 Jan @ 5:02pm 
cool concept, but this mod messes with your walking and running speed, so much so that it overwrites the LUA file regarding movement speed
Osk13 4 Jan @ 7:06pm 
when i walk
Osk13 4 Jan @ 7:06pm 
its laggy not sure why
Attention Horse 3 Jan @ 3:54pm 
Now if only there was a mod that connects 3D skybox to the playable map area together seamlessly...
Mr BOI the 3rd 2 Jan @ 3:28pm 
for some reason the mod keep's on spamming the number 18 in the console for some reason
Geisteskrankenchan 2 Jan @ 2:18am 
Would probably be a good idea to change step height as well so you don't stumble over now small buildings:
https://wiki.facepunch.com/gmod/Player:SetStepSize
Psycho Raven 2 Jan @ 12:07am 
yay
mitzi2G 1 Jan @ 4:59am 
Intresting!!!
Meetric 31 Dec, 2024 @ 8:00pm 
very nice script, though ive got some small nitpicks

1. i would recommend manipulating convars
sv_gravity (default 600) and
air_density (default 2)
instead of phys_timescale for a more accurate representation of the physics. This will likely lead to less crashes too and wont save across sessions

2. give your hooks unique names, otherwise you'll get a lot of mod conflicts :P

3. I suggest not looping over all entities every frame, as it can be pretty computationally expensive (same goes for related Spawn hooks)
Wireframe  [author] 31 Dec, 2024 @ 1:40pm 
could you send a video?
Serika 31 Dec, 2024 @ 12:35pm 
i made the map really big then disabled the addon and went to a different map, the side effect being that all of the physics calculations are hyperfast, now i dont see this as a bad thing cuz its hilarious and you should make a mod that does this stuff on its own, and if you want i can upload a video of an example
coolness11223 31 Dec, 2024 @ 6:57am 
How are you able to keep props, and NPCs the same size when you change the map?