Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. SetMass - [C]:-1
2. fn - lua/autorun/mapresize.lua:48
3. Call - lua/ulib/shared/hook.lua:109
4. GMODSpawnProp - gamemodes/sandbox/gamemode/commands.lua:242
5. unknown - gamemodes/sandbox/gamemode/commands.lua:61
6. unknown - lua/includes/modules/concommand.lua:54
This addon is bugged AF
walk speed by default is 200 run speed is 400, at map size of 1 theyre 160 and 260 each
0.8 walk speed is 200 but run speed is 300, run speed should always be 2x walk speed
this guy knows his stuff, id at least listen to some oh his suggestions. this is the dev that made the inf map base and gwater lol
https://wiki.facepunch.com/gmod/Player:SetStepSize
1. i would recommend manipulating convars
sv_gravity (default 600) and
air_density (default 2)
instead of phys_timescale for a more accurate representation of the physics. This will likely lead to less crashes too and wont save across sessions
2. give your hooks unique names, otherwise you'll get a lot of mod conflicts :P
3. I suggest not looping over all entities every frame, as it can be pretty computationally expensive (same goes for related Spawn hooks)