Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
											




however, i still dont understand the part of "Pawns with less than 50% Sight will eat up to 25% slower than pawns with more than 50% Sight." and "Non-blind pawns in Darkness will eat up to 50% slower." doesnt this mean darkness debuff on a sighted pawn is worse than a pawn who cant see at all?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1750069106
* Shallower curve into darkness so 30% to 20% is 1.00 to 0.9 and then 20% to 0% is 0.9 to 0.5 drop off eating speed
* Global work speed maximum at 0% light is down to 0.25 (75% loss) instead of 0.20 (80% loss)
* Movement speed is 60% at 0% light
I'll have to play around more as I do have ways to help mitigate things (Aelanna's Flares mod) aside from the obvious of putting lights everywhere. Gut feeling is to leave it as-is as it does encourage gameplay aspects which you could otherwise just brute force or ignore.
I find myself lighting the paths I cut through the jungle so that they can get to where they need to go.
Also, playing Lilly's route first is a major regret of mine because there was no more motivation to even consider the other routes after that satisfaction.
https://www.youtube.com/watch?v=dgvBfObKjas