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With this mod, it moves the planks to the ground sure, but only when your character moves, which means you still have to interrupt the process after each log is sawn to drop the planks. The only change is that instead of dragging the planks to the ground, you're moving slightly. You still can't bulk saw all logs in the vicinity like you could on B41.
So basically completely useless in the current implementation. Let's hope Indie Stone revert back to the B41 functionality for sawing logs.
Suggestion for new items would be masonry tree. Crafting 10 stones from large stone is a killer. Any other large stone inputs would be perfect. Thanks!
I thank you and appreciate the attempt to, as I said below, revert a bad change but this new issue, against all odds, is actually worse XD
For example: When unstacking 4 stacks of logs, first stack is put in main inventory, while the other 3 are dropped on the ground (as they all should be)
Not sure what the guys below are smoking.
:(
*"Added the CanBeDoneFromFloor tag to several craftRecipe with heavy ingredients, such as logs are large stones."*
I really don't want to abandon this save file ... things are going so well ...
I added this mod in the opening menu, restarted the game, loaded my game, sawed a log from the crafting menu, and the planks went into my inventory.
How do I implement this mod without starting a new game?
It works fine when I use the crafting window!
But when I right click on a log in my inventory and do something with it, it seems to take the log with me. Is there a way to fix that?
making this mod is great because is so booring to have to take all logs out of inventary