RimWorld

RimWorld

Biomes! Polluted Lands
286 kommenttia
Draegon1993  [tekijä] 30.9. klo 11.12 
@veoba The genes are entirely unique :D
veoba 30.9. klo 9.43 
@Draegon1993
Can you clarify - does this genes somehow cross with mods like VRE-waster and so on? Or have similar from that mods? Or this genes are unic?
elrychmenard 29.9. klo 7.54 
@JonnyBeetle are you sure its not a queen spawning hornets? pretty sure they spawn them infinitely as long as a queen is alive
RAT 29.9. klo 0.46 
Huge
W mod
Draegon1993  [tekijä] 23.9. klo 17.59 
@Vespi Please provide a full error log
Vespi 23.9. klo 12.06 
I've been having issues with the Carrion Metabolism causing Exception Tick Errors in Pawns. After a while they get stuck I guess because they can't find a corpse to eat, even if there are corpses right next to them. Even if you draft and undraft they then get stuck standing in place.
Draegon1993  [tekijä] 20.9. klo 10.59 
@JonnyBeetle Thousands???
JonnyBeetle 20.9. klo 3.06 
Is there a way to forbid pustule hornet raids? I ran into a weird bug which tries to spawn 1000s of hornets while having a high colony wealth
Draegon1993  [tekijä] 19.9. klo 9.50 
Impaling claw gene fixed!
elrychmenard 19.9. klo 7.38 
i have had the same thing happen with the toxic fallout
Goodpie2 15.9. klo 0.55 
If it helps duplicate the issue, I had planted them on polluted terrain in a normal biome.
Draegon1993  [tekijä] 13.9. klo 12.22 
@Goodpie2 Huh... I thought we'd changed that. I'll look into it
Goodpie2 13.9. klo 8.05 
Not sure if it's deliberate or an oversight, but plants added by this biome can still be killed due to poison during the Toxic Fallout event.
elrychmenard 10.9. klo 17.49 
its probably just me then, cause yeah a few errors, just making sure it wasnt a common error that had a known fix or whatever
Draegon1993  [tekijä] 10.9. klo 11.34 
@elrychmenard Weird, can't imagine why megaroaches aren't breeding on your end. Last time I had some they bred so much I had to periodically cull them. Sounds like a bug or a mod incomp somehow. Got any errors?
elrychmenard 10.9. klo 8.33 
ok actually my sludge crawlers that ive had in settlement for more than 5 years finally just laid eggs for the first time but they were fertilized, so maybe its just the mega roaches?
elrychmenard 10.9. klo 8.14 
so it appears none of these creatures are breeding? even if i use dev mode to force my megaroaches to lay eggs they just dont, 1.6
Zef 27.8. klo 15.23 
@Draegon1993: I had to completely wipe the mod first using rimsort and then resubscibe again but now it's working, simply using subscribe button in steam didn't do it.

Can confirm that the error messages are gone now, thanks.
Draegon1993  [tekijä] 27.8. klo 14.22 
@Zef No, I made an update today
Zef 27.8. klo 11.07 
@Draegon1993: Is the update from yesterday? If so i should have the latest version, see:

PackageId: biomesteam.biomesprehistoric

Last touched: 2025-08-27 19:45:07

Filesystems Modified: 2025-08-27 15:09:21

Workshop times: Steam Updated: 2025-08-26 22:00:06

If you need some logs or something i could provide.
Draegon1993  [tekijä] 27.8. klo 11.01 
@Zef Try forcing B! Prehistoric to update, because that should get rid of the errors.
Zef 27.8. klo 10.42 
Cause obviously i'm still seeing the error messages when i re-activate the mod.
Zef 27.8. klo 10.40 
@Draegon1993: You're right, when i disable biomes prehistoric the error messages are gone on startup.

So what do i need to do exactly? Is this a mod load order thing or? I use rimsort with community & steam db rules.

Or?
Draegon1993  [tekijä] 27.8. klo 10.20 
@Zef Those were from Biomes! Prehistoric. That should be fixed now
Zef 27.8. klo 8.56 
and fyi, i don't think this are actually critical ones, "usually" these kind of cross reference errors have little or no impact on mod functionality, i just found it strange how it showed up after installing this one.
Zef 27.8. klo 8.54 
@Draegon1993: Here you go,

https://ibb.co/j9RWJvf4

I haven't installed any other mods in over a week besides this one, and strangest of all these errors don't go away even after unsubscribing from the mod.

It *could be that some other mod stealth updated aswell, but i played the game earlier today with only the DA_BloodFlameSepulchral error on launch (from another mod, but confirmed no impact) to immediatly starting the game after downloading this mod and getting the following error messages.
Draegon1993  [tekijä] 27.8. klo 7.46 
@Zef Red errors like what?
Zef 27.8. klo 0.28 
Getting tons of red error messages with this one enabled (put it before the dinosaurs biome mod). I'll disable it for now.
Draegon1993  [tekijä] 17.8. klo 15.39 
@Halloween I thiiiink we patched it for Odyssey fishing but to be perfectly honest we've done so much stuff I cannot say for sure
Halloween 17.8. klo 6.20 
Do the three polluted fish spawn from this mod basegame now that fishing is base or do I still need vanilla expanded fishing. Sorry for all the questions.
Halloween 17.8. klo 1.44 
I see, I'll just wait for a bit then.
Draegon1993  [tekijä] 16.8. klo 10.49 
@Halloween Nah, not much work generally. Just weird that it's not working.
Halloween 16.8. klo 7.14 
@Draegon1993 Gotcha, theres no rush. I hope its not to much work.
Draegon1993  [tekijä] 15.8. klo 19.08 
@Halloween Hmm, so I tried doing a patch for the Odyssey biomes but the PL animals don't seem to be spawning. I'm going to have my coder take a look at it
Halloween 15.8. klo 16.14 
@Draegon1993 Thank you so much for responding! I wanted to a grasslands playthrough and this should really liven it up.
Draegon1993  [tekijä] 15.8. klo 15.00 
@Halloween Omg, I forgot to patch this mod for the Odyssey biomes! I'll do that tomorrow probably.
As for ones without commonality, yes, generally they are event or trader only :D
Halloween 15.8. klo 11.18 
Do these animals/plants spawn in the new biomes like grasslands in odyssey? I want to do a pollution run where I pollute a grassland but don't know if any of these animals will spawn there.

Also looking at your github, if a animal does not have a biome commonality, does this mean they don't spawn outside of event/traders? Or does it mean they can spawn in any biome?
Latex Santa 12.8. klo 9.21 
@Draegon1993
Turn it from a bug into a feature that can be turned on / off.
It honestly sounds interesting. Thank you for your time.
Draegon1993  [tekijä] 11.8. klo 8.10 
Ah that issue is not resolved yet. For the life of us we can't figure out what is causing it. It miiiight be the custom faction though
ItsKairoKay 10.8. klo 19.09 
i assume whatever the comments like 6 messages below would say.
Draegon1993  [tekijä] 10.8. klo 15.16 
@Zef The pustule hornet issue as in...?
Zef 10.8. klo 15.11 
Has the pustule hornet issue been fixed? Can we use it now?
Draegon1993  [tekijä] 9.8. klo 13.00 
@YutaniWakazashi They don't break each other, at least. We don't usually patch for alpha animals though, it'd be something on their end
YutaniWakazashi 9.8. klo 9.07 
Is the Biomes! series compatible with Alpha Animals?
GLaDOS_cz 29.7. klo 9.38 
Thank you!
Draegon1993  [tekijä] 29.7. klo 7.50 
We're looking into the pustule hornet issue
GLaDOS_cz 29.7. klo 3.59 
Pustule hornets are spawning in swarms randomly on completely clean tiles and are truly a pain to deal with. Not even warning message about them.
nikkipuppy10 19.7. klo 0.26 
Can also confirm, same issue as walrus man
ThroatGOAT 18.7. klo 6.51 
Automaattinen sisällöntarkistusjärjestelmä ei ole vielä ehtinyt tarkistaa kommenttia. Se piilotetaan, kunnes varmistamme, ettei siinä ole haitallista sisältöä (esim. linkkejä nettisivuille, jotka yrittävät kalastella tietoja).
Hexley 17.7. klo 8.09 
That last update also fixed my issue, not sure why fishing would cause it but it works now.