STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

AOTCW Cheat mines CIS (Updated for 1.1.1)
67 Comments
Majkl  [author] 11 Oct @ 5:19pm 
Hey guys, sorry for the radio silence but atm i'm dealing with my personal life and i don't really have time to update this. I will try to find some spare time soon but i can't guarantee anything. Thanks for your understanding :)
Tin pot epic 5 Oct @ 5:00am 
I am hoping the creator Majki is working on it rn
Tin pot epic 5 Oct @ 4:59am 
its really upsetting tbh, cause the Republic cheat mines work perfectly with no issues at all, and I when I want to try CIS it doesn't work
S.C.P | REIU-IV "Meg" 3 Oct @ 5:21pm 
Until a successor of this mod is made or updated revert to 1.11 to play if not don't use it simple
S.C.P | REIU-IV "Meg" 3 Oct @ 5:21pm 
Build one money mine on one planet that should help a bit i believe on a planet you won't need for the future it seem's to only effect the planet so far as i can tell in 1.11, though it seem's to spread to other nearby planet's by there pop value every roughly 50-75 week's
Tin pot epic 29 Sep @ 1:42pm 
also just laggly in general, The Republic cheat barely lags and works perfectly for me.
Tin pot epic 21 Sep @ 4:13am 
game seems to crash during battles even when using the normal pop cap (220)
Tin pot epic 20 Sep @ 3:55pm 
Will you update this to v1.2?
HeartfeltShield5 27 May @ 6:38pm 
even without saving without the mines being active units still disappear when rebuilding mines
Bone daddy. Ainz Ooal Gown 3 May @ 6:39am 
plz majkl
Divine_ignorance 26 Mar @ 3:50am 
BROKEN MOD plz fix
Bone daddy. Ainz Ooal Gown 24 Mar @ 7:24am 
Bru your mod is broken af
cs market cuck 12 Mar @ 10:03pm 
Looks like this mod is broken
learning and embracing evil 10 Mar @ 5:53pm 
after loading save nothing can be built except a few seemingly random units
S.C.P | REIU-IV "Meg" 6 Feb @ 8:23pm 
Issues known so far, Unit's become unbuildable in space and land, or a very large amount of unit's upgrade's ect
S.C.P | REIU-IV "Meg" 6 Feb @ 8:22pm 
Mod update when?
stanislaviordanov66 6 Feb @ 8:57am 
I don't find the option for building those mines. Is the mod working?
Lt Doc 6 Feb @ 6:20am 
The mine just isn't an option on some planets. Pammant, Raxus Secondus, and Colla IV to name a couple
Bone daddy. Ainz Ooal Gown 19 Jan @ 2:33pm 
Yeah I understand i just like the units
Majkl  [author] 19 Jan @ 10:38am 
@GAVACHUBBS
Certainly possible, but very time consuming and i don't see much point in that :/
Bone daddy. Ainz Ooal Gown 18 Jan @ 5:05pm 
Yeah id like that. One question tho is there a way to let the CIS recruit pirate units? I love using them with the CIS maybe have them recruit-able at Nal hutta or separate it and have units like the pykes only at Oba Diah. Idk if thats possible
Majkl  [author] 18 Jan @ 11:03am 
On other note... I got my full submod in making. Currently have files in making combining Cheat mines, CIS dreadnaughts and few more tweaked and added abilities for CIS ship and buildable Sabaoth everywhere. Would y´all be interested in prerelease?
Majkl  [author] 18 Jan @ 10:56am 
also recommend to resubscribe for the update to begin!!
Majkl  [author] 18 Jan @ 10:55am 
Should be playable now :) if not lmk, will try to fix asap
Bone daddy. Ainz Ooal Gown 18 Jan @ 5:44am 
Alr ive waited longer for people to update mods
Majkl  [author] 18 Jan @ 1:05am 
Hey everyone, i Don't have much time atm So update Will be prob at the end of the month.
Bone daddy. Ainz Ooal Gown 17 Jan @ 1:01pm 
Im sure Majikl will figure it out
MADMEN97ra 17 Jan @ 12:38pm 
same for the republic one
Bone daddy. Ainz Ooal Gown 16 Jan @ 3:06pm 
Same here
MADMEN97ra 15 Jan @ 4:44pm 
for some reason on gc im only able to build the cheat mines.
Majkl  [author] 10 Jan @ 3:42am 
@GAVACHUBBS
Haha, yes. I commented that je could ať least mention me And deleted the comment. Funniest thing to me ks je didnt eben bothee changing values for the mine or make the text properly display
Bone daddy. Ainz Ooal Gown 9 Jan @ 10:03am 
Its funny how the guy who stole your stuff deletes comments and acts like nothing happened
Majkl  [author] 1 Jan @ 10:42am 
@S.C.P | REIU-IV "Meg"
You can report it And include a link to this one, but i would not get your hopes too high💁
Majkl  [author] 1 Jan @ 10:13am 
@S.C.P | REIU-IV "Meg"
Yea, kinda lol. Nothing i can really do abt it. After all you dowload the files with full acces to them and nothing really stops you from copying and pasting them onto something else.
I don´t mind that much since i came first and figured it out for my self.
In my book having 1c1s the entire game is for sore losers. I did not intend to replace or make something simulair to it. I just don´t like the prolonged starting point :) thx for the heads up
S.C.P | REIU-IV "Meg" 31 Dec, 2024 @ 1:02pm 
Just so you know someone basically stole this
Majkl  [author] 28 Dec, 2024 @ 6:44pm 
@S.C.P | REIU-IV "Meg"
Adjustiong few values and making small my own submod,tweaking units abilities, including cheat buildings. otherwise not really. Made this for fun and wanted to share this with other people. I don´t have too much time on my hands recently.
Republics version is in the description.
Majkl  [author] 28 Dec, 2024 @ 6:39pm 
@Jajabinks94
"C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\3390041175\Data\XML\UNITS\GROUND\STRUCTURE\Units_Ground_Structure_Mining_Facility.XML"
At the bottom find <Time_Reduction_Percentage>0.9995</Time_Reduction_Percentage> and set it to this <Time_Reduction_Percentage>0.7</Time_Reduction_Percentage>
Jajabinks94 28 Dec, 2024 @ 3:49pm 
@Majkl or @EliteEagle so when I got it right there is nothing more to do then change the speed in a file via Notepad from 90 to 70 right? if yes can somebody of u tell me where exactly this file is? Is it at steamapps/common/star wars eaw foc or is it in documents? would be more than grateful for the info ;)
S.C.P | REIU-IV "Meg" 28 Dec, 2024 @ 2:10pm 
Any plans for this mod or the Republic variation?
Majkl  [author] 26 Dec, 2024 @ 4:57am 
@EliteEagle
Yes, seems to work like that. tried it with your settings and the units didnt dissapear. so thank you for the knowledge :)
Anyways... i didn´t intended with this mod to have it build on all planets and have it stationed there forever. that is not how i want to play the game. i mainly made it so that i can get all the research right at the start, bcs its expensive as hell and get some reasonable amount of forces to start with, then delete the building and get on with the game as it was intended to be played. That´s just how i use it...
Probably should add this as disclaimer to the description.
Majkl  [author] 25 Dec, 2024 @ 10:26am 
@Jajabinks94
No it's file thing
Jajabinks94 25 Dec, 2024 @ 6:39am 
@EliteEagle How do u mean reducing the speed? Is it something we can configure ingame or is it a file?
Majkl  [author] 25 Dec, 2024 @ 1:45am 
@EliteEagle
THX for the tip, might test it out
EliteEagle 25 Dec, 2024 @ 1:23am 
that is bc the game cant handel over 90 % speed up so i did one the same and lowerd it to 70 % so it is not instand hope that helps
Majkl  [author] 24 Dec, 2024 @ 9:59pm 
@Jajabinks94
Yea, also noticed this with Blues submod as well. Don't know the reason for it, since there Is no piece of script mentioning capital ships.
Sometimes deleting power generator ot moving Heroes if you have them on/above the planet helps. Otherwise try deleting And rebuilding the mines. Usually helps or try builing them on another planet.
There Is nothing i can really do about it...
Jajabinks94 24 Dec, 2024 @ 2:21pm 
after reload no main battleship buildable
Jajabinks94 24 Dec, 2024 @ 2:16pm 
Was playing for an hour and somehow the main battleship like the different types of lucrehulk have disappeared (maybe where I have reached the final techs) can only recruit providence and bulwark. Otherwise the mod does the job very well.
Majkl  [author] 24 Dec, 2024 @ 11:56am 
@all For some, the Republic version of this submod wasn´t visible bcs before releasing it i had to reapload it and had wrong setting in the publisher for visibility on the workshop. Sorry for the inconviniance, now accessible as it should.
Majkl  [author] 24 Dec, 2024 @ 11:43am 
@S.C.P | REIU-IV "Meg"
Yes
Majkl  [author] 24 Dec, 2024 @ 11:43am 
@migipot
CIS Hyper Velocity Gun is buffed (Shorter cooldown - 30 sec, and higher DMG abt 12000-15000 hp per use. 1-2 shot almost all ships except Mandator)