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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3513691177
BAD.
MASSIVE gaps between the two arms with no space in between. It's awful.
The galaxy might not have enough stars to spawn more as there's minimum distances between empire spawning and such.
Probably not very compatible.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3532904115
And any of its submods, for example:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3540984513
Limitation of the game.
@kroun I really wish the Fragmented galaxy types had 'full' separation and were only connected by Wormholes/Gateways, but I haven't been able to get that to generate - there are always hyperlane connections. Is that a deliberate part of the mod or built-in limitation of the game?
That was the same as Two Crescents, but further away from each other.
A "dead galaxy" mod would be all or nothing, so it be best as it's own mod, since it wouldn't be something you can turn on/off in the galaxy creation menu.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3108330591
Only through a patch mod I am afraid.
You shouldn't need to use anything other than default UI to see them, though some shapes are locked behind large enough galaxy sizes.
@kroun thanks for posting Galaxy Pack on your page, and especially all of your work!!!!! :)
I don't see why not. Gigastructures does not change galaxy shapes as far as I know.
I'll reduce the required distance for empires for the shapes you mentioned.
If that doesn't help, I'll try to change some of the other values, such as the thickness of the outline, or the number of stars in the core of corebound, or restrict them to larger sizes of galaxies.
Sorry for the vagueness earlier. I tested with default settings, using your Galaxy shapes:
Corebound: Few, if any, Empires spawn in the middle; most are on the edges, making it unplayable with many Empires.
Pulsar: Empires, especially Marauders and Fallen Empires, often spawn on outstretched arms at the edges but remain mostly playable.
Fragment: Empires usually spawn at fragment connection points and rarely in the interior. This issue lessens with more fragments.
Outline: Most Empires spawn in the interior of the thin galaxy, often blocking others. It feels unplayable.
Other shapes either don’t have these issues or aren’t significantly impacted. I like the Corebound concept, but it generates in a way that feels unplayable.