Stellaris

Stellaris

Hydra's More Galaxy Shapes
35 Comments
Tal'Raziid 14 Jan @ 10:17am 
does this work with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=687226658 No Clustered Starts?
MaDJaMeS 12 Jan @ 8:44pm 
Mod conflicts with something. Works fine if put at bottom of load order. Not sure may want to add a special Character on the front.
xenonprime 12 Jan @ 8:34am 
This is very cool, good job and thank you for making this!
archerkitty123 9 Jan @ 12:13pm 
this is much less of a easy thing, but a "dead" galaxy with mostly black holes would be cool
MYSTERIO 4 Jan @ 5:40pm 
Can you create a earth style map, like this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3305176188 , I think that would be cool.
[PRINCE] AaRrii 31 Dec, 2024 @ 6:56am 
do amogus
kroun  [author] 30 Dec, 2024 @ 12:35am 
@just a person ?
Only through a patch mod I am afraid.
just a person ? 29 Dec, 2024 @ 8:37pm 
hello dev, there is a mod I love to play but your mod overwrite it, here is the link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1884789836 is there any way to compatible
kroun  [author] 29 Dec, 2024 @ 4:28am 
@N a n a c h i
You shouldn't need to use anything other than default UI to see them, though some shapes are locked behind large enough galaxy sizes.
Solid Snake 29 Dec, 2024 @ 4:25am 
What ui do you use to see all the variety>?
ELLIOTTCABLE on Discord 28 Dec, 2024 @ 10:40pm 
When you have a second, maybe mention in the description whether this prevents achievements/ironman? <3
tony_sm 28 Dec, 2024 @ 3:01am 
It works perfectly with Gigastructures and everything else in my crazy set :) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3365840735

@kroun thanks for posting Galaxy Pack on your page, and especially all of your work!!!!! :)
CaNaDiaN TWiN 27 Dec, 2024 @ 3:34pm 
Gigastructure generates a center of the Galaxy which could look weird on some Galaxy shapes but I don't think it would be unplayable
Pvt. Parts 27 Dec, 2024 @ 9:50am 
nigga structures
kroun  [author] 27 Dec, 2024 @ 8:25am 
@TheWeixKaiser
I don't see why not. Gigastructures does not change galaxy shapes as far as I know.
TheWeixKaiser 27 Dec, 2024 @ 7:56am 
does it work with gigga structures
blazeknave 25 Dec, 2024 @ 8:27pm 
Patch to use with Flogi's Galaxy Sizes here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3391992405
Target Practice 24 Dec, 2024 @ 11:30am 
Finally, a galaxy gen mod that isn't three years out of date.
TomokoZerra 23 Dec, 2024 @ 1:18pm 
Unique and interesting. Will certainly try it out in the future. If i remember too. Liked and favorited it regardless if i get to it or not. Never been fond of going outside of anything besides the default standard layout. But this time I choose something different. So after my current match if i remember i 100% will try one of the layouts this mod presents.
kroun  [author] 23 Dec, 2024 @ 12:55pm 
@CaNaDiaN TWiN
I'll reduce the required distance for empires for the shapes you mentioned.
If that doesn't help, I'll try to change some of the other values, such as the thickness of the outline, or the number of stars in the core of corebound, or restrict them to larger sizes of galaxies.
CaNaDiaN TWiN 23 Dec, 2024 @ 12:52pm 
I’m not very familiar with Stellaris’ galaxy generation mechanics, so I can’t explain why this happens. I really like the Galaxy shapes, but the way the empires are spawning makes many of them feel difficult to enjoy playing.
CaNaDiaN TWiN 23 Dec, 2024 @ 12:51pm 
@kroun
Sorry for the vagueness earlier. I tested with default settings, using your Galaxy shapes:

Corebound: Few, if any, Empires spawn in the middle; most are on the edges, making it unplayable with many Empires.

Pulsar: Empires, especially Marauders and Fallen Empires, often spawn on outstretched arms at the edges but remain mostly playable.

Fragment: Empires usually spawn at fragment connection points and rarely in the interior. This issue lessens with more fragments.

Outline: Most Empires spawn in the interior of the thin galaxy, often blocking others. It feels unplayable.

Other shapes either don’t have these issues or aren’t significantly impacted. I like the Corebound concept, but it generates in a way that feels unplayable.
kroun  [author] 23 Dec, 2024 @ 12:16pm 
@Styr
Thanks, definitely means a lot to me.
Just don't put too much weight on the icons in the screenshots, their shapes might be more of a product of my nonexistent drawing skills than the actual shape of the galaxy it represents.
As for fragmented, that was actually one of the first I got to work. For many of the others, there indeed was a lot of trial and error.
Some older mods also added some insights into how the different values controlled the shape of the galaxy (Though I never copied any values.), as well as ideas for which shapes could be possible.
The hardest was definitely Archipelago, which is a shape I have never seen in any other mod. Took quite a while to get that one right.
kroun  [author] 23 Dec, 2024 @ 12:16pm 
@CaNaDiaN TWiN
Which shapes generates with empires mostly at the edges, and what size? I don't have enough time to playtest my mods beyond the most basic of testing to check if it doesn't crash the game, so any information on this would be very helpful. The shapes might have the wrong numbers for minimum distance between empires.
Styr 23 Dec, 2024 @ 11:33am 
Amazing job at manipulating the settings, this looks like you've put in some real work doing trial and error with the galaxy_shapes.txt file. Without even downloading the mod I can see some galaxies make clever use of num_stars_core_perc and core_radius_perc (amongst other modifiers) to produce unique shapes, although I am very curious how you managed to make fragmented work so I will definitely be downloading this when I get home!

Idea: Make slightly altered versions of already existing types, but with a twist. Like a barred spiral that also has tailward connections to the other half, or making the 2/3/4/6 spiral galaxies have as few as possible connections between each spiral, preferably none. Or an elliptical that has stars in the core or an elliptical with a super tiny core size, you get the idea. These should be quite easy for someone with your skills.

:steamhappy: :steamthis: :steamthumbsup:
CaNaDiaN TWiN 23 Dec, 2024 @ 5:44am 
Very cool Galaxys, it seems to have some weird generation and Empires almost always spawn on the very edge of the galaxies usually blocking each other off, some galaxies like Corebound Seems almost exclusively to spawn Empires on the very edge of the Galaxy
Tal'Raziid 23 Dec, 2024 @ 5:33am 
@kroun gotcha, thanks! That still works for me,p neat
Rui_MS 23 Dec, 2024 @ 3:27am 
respect
sakamoto 23 Dec, 2024 @ 2:26am 
Amazing mod I have hoped for a long time. Thanks for uploading!
kroun  [author] 22 Dec, 2024 @ 11:18pm 
@Tal'Raziid
Unfortunately not. The game always tries to connect all stars to one hyperlane network, which results in a single, usually very long hyperlane between the fragments.
Tal'Raziid 22 Dec, 2024 @ 4:36pm 
are the Fragmented and Archipelago sections fully separated (not including wormholes and gates)?
Ravioli 22 Dec, 2024 @ 2:28pm 
Finally, Walmart galaxy.
Mice 21 Dec, 2024 @ 10:02pm 
your mods are great, thank you !
Anton Rabe 21 Dec, 2024 @ 5:39am 
Hydra gonna give all for stellaris
MaxiundMicky 21 Dec, 2024 @ 5:36am 
He does it again