Project Zomboid

Project Zomboid

Lighter Materials [Build 42]
25 Comments
p40805 1 Jul @ 12:47am 
throws exceptions in (new) current (v42 unstable) version

function: LighterWeightMod -- file: MaterialWeight.lua line # 152 | MOD: Lighter Materials [B42].
[01-07-25 09:32:47.836] ERROR: General f:0, t:1751355167836> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: DoParam of non-table: null at KahluaThread.tableget(KahluaThread.java:1667).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
.....
lovaid 22 May @ 6:42am 
Base.LargeStone has 40 encumberance with the mod on, Base.Stone2 has 1 encumberabce, is this an error?
maxvmaxvmax 12 Apr @ 10:56pm 
EVERYONE, the current fix for camp fires is to use fire wood, it hasnt been changed in weight yet so it works
maxvmaxvmax 12 Apr @ 9:00pm 
i have a potential fix to the bug, its that you leave all wood like normal and keep firewood at the original weight, or you do something like copy the files from build 41 with fireplace and move them to build 42
[User Deleted] 16 Jan @ 7:40am 
I'm glad to see the fuel value issue is known. I hate to have to disable the mod (it's essential imo, and thank you for it, btw!)

I hope there is a fix or workaround to the change, not sure how it could be done now that it's based on weight but actually really interested to know what it would be.
flin  [author] 1 Jan @ 10:07am 
it seems like b42 changed how it adds fuel time to fires and its based off of the weight of the item, i'll try to find a fix :winter2019sadsnowman:
flin  [author] 1 Jan @ 8:29am 
thank you guys for letting me know, ill try to fix it!
Same problem with the burning time as @Psychopath said.
Psychopath 29 Dec, 2024 @ 10:04pm 
is anyone having an issue where logs burn for 0.4 minutes instead of 4 hours due to the weight chnage?
flin  [author] 24 Dec, 2024 @ 1:30am 
@Holynevil that's strange, have you tried re-installing the mod?
Holynevil 23 Dec, 2024 @ 8:02pm 
Box of Screws still say 2.0 weight so idk wat going on,
flin  [author] 23 Dec, 2024 @ 5:27pm 
@Texas Red yes, from my experience it worked when I added it to one of my pre-existing saves
Texas Red 23 Dec, 2024 @ 4:49pm 
will it work if added to pre existing save?
flin  [author] 23 Dec, 2024 @ 1:02am 
@Holynevil i updated the mod and it should be fixed now! let me know if it works
Holynevil 23 Dec, 2024 @ 12:07am 
box of screws still normal weight
Ano 22 Dec, 2024 @ 5:23pm 
@flin My mistake. It's a stable build server.
flin  [author] 22 Dec, 2024 @ 3:54pm 
@Ano are you playing on build 42? from all i know build 42 doesn't even support multiplayer as of yet
Ano 22 Dec, 2024 @ 3:34pm 
"This workshop item doesn't have any mods." when trying to enable on my server host. Weird.
Ano 22 Dec, 2024 @ 3:03pm 
Perhaps theres some sandbox options I missed?
Ano 22 Dec, 2024 @ 3:03pm 
Is this working in multiplayer? Planks seem to weigh 3.0
Holynevil 22 Dec, 2024 @ 6:19am 
can you add food items into the list as well?
Holynevil 22 Dec, 2024 @ 5:30am 
cheer
flin  [author] 22 Dec, 2024 @ 3:27am 
@Holynevil boxes and bundles have been changed too! they should weight 0.01
Holynevil 21 Dec, 2024 @ 11:40pm 
so if you can also reduce those would be perfect ( also like the Rag can bundle)
Holynevil 21 Dec, 2024 @ 11:32pm 
so some materials can be packed like Box / Carton now btw