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We will make version 1.1.6 - the last version before the 1.2 patch - available as a separate Steam Workshop Item soon, so you can continue your campaigns.
Save before the update! It's a save that used to run a big campaign as a republic.
A few minutes after loading the save, the game is crashed...
- Previous patch with existing campaign saves.
- Crashing every time I save both quick saves and menu saves (old campaign saves), deleting of saved files (old campaign saves), long loading times (both saves), lagging/ freezing in main menus (both saves). I started a new campaign and have experienced similar issues not so much crashing but the longer loading times and freezing. For instance when I deploy troops for a ground invasion it freezes for around 30 secs or longer, with the old save it typically crashes and with the new campaign save it eventually works but I'm still experiencing the aforementioned optimization issues.
-My old campaign is the Republic, New campaign CIS.
-Ground, all planets.
-After the new patch update.
-Ground units.
-Saving and playing a game that was started on the previous patch.
Love the mod either way. (:
We are happy to announce that the update for Awakening of the Clone Wars, version 1.2.0 to be precise, will release later today!
The update will be savegame compatible, but some fixes will NOT take effect in a running savegame, so as always its better to start a new campaign.
Apologies for the many comments I have not responded to, but the update does come with a ton of bug fixes and balance changes, so I expect it to solve any issues you might have.
15 limit line is make me sad...
Other problem is that it looks like the games is on drugs when you use the Autoresolve, because even when all the main enemies forces are dead and they only have a single squad it makes you lost tanks or a number of units that is not normal.
Ignoring that, is a good mod and very fun to play, i like it a lot.
Sorry for my english.