Company of Heroes 2

Company of Heroes 2

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18 Comments
ShadowSoul 6 Jul, 2016 @ 11:08am 
Can you create a game mod where we need defend a point or a base
Exemple Ennemi wave attackt a point a base
MonolithicBacon  [author] 21 Feb, 2016 @ 5:45am 
@Frankness, This is a simple gamemode that chances resource income during gameplay. There is nothing to indicate this change, so you will have to look yourself. Once all of the Victory Points are held by a team, the resources will change.
Frankness 18 Feb, 2016 @ 8:09am 
How works this mod? I put on "win condition" last line. But nothing happen. I have to take a special army?
Meatbag 18 Sep, 2015 @ 12:37pm 
Great idea for VP mode, could you add unzoom please ?
MonolithicBacon  [author] 4 Apr, 2015 @ 2:47am 
@ErnarT, I have moved away from EF, because their map pool is at its maximum size. Additionally, my version of COH1's WorldBuilder is not supported on PC anymore, so I'm limited to working on COH2 only!

Still, thanks for the compliment!
Pathfinder_777 4 Apr, 2015 @ 12:15am 
I liked your maps in COH1 especialli in EF. Have you quitted it?
KenTJesuS 17 Nov, 2014 @ 6:28am 
i love it!!!!!
MonolithicBacon  [author] 16 Nov, 2014 @ 2:14pm 
Once you hit subscribe, it will appear in the list of game modes. It may take a few moments to download however, if you have only just logged in!
DamRan 16 Nov, 2014 @ 1:16pm 
how do i play it in game?
KenTJesuS 14 Nov, 2014 @ 5:11am 
soviet go
Krutsi 11 Nov, 2014 @ 12:54am 
Greater access to soviet upgrades :german:. To be honest the bonuses probably could use some work because both sides will absolutely want to stop the other side from getting the loser bonus, so the "meta" will be to hold two and decap the third but never cap it.
Armored Baron 9 Nov, 2014 @ 12:40pm 
Oh, ok then, lol, and thanks.
MonolithicBacon  [author] 9 Nov, 2014 @ 11:33am 
@A. Soldier, There's a King of the Hill in the works, and is more appropriate for the name than this. Still, enjoy!
Armored Baron 9 Nov, 2014 @ 11:19am 
Should be called King of the hill but whatever, nice job.
MonolithicBacon  [author] 9 Nov, 2014 @ 4:47am 
@The Bear, I can throw some ideas together, but there's one reason why this gamemode works best on VP: Victory Points don't affect your resource income.

If you were to have resource bonuses given to players as they lose more territory, the formula wouldn't work. We only give a percentage bonus to your income, not a standard amount of resources, so the more territory you control when you take or lose all of the Victory Points, the greater the benefit.

If you were to gain a percentage bonus when you're losing, you wouldn't have much income to multiply!
Jae797 9 Nov, 2014 @ 4:47am 
a really great additon, looking forward to trying this thanks
The Bear 9 Nov, 2014 @ 4:12am 
Nice! Could you do the same not only for VP's but all map points? Id enemy push you back to base you could be rewarded with much more MP and fuel, and opponent rewarded with additional munitions?
FichtenMoped 8 Nov, 2014 @ 10:42am 
Wow this looks epic! Nice idea!