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1.6 at any time?
Also would be nice if "tips" were scaling with pawn beauty as well.
If you have the Hospitality mod on, some times guests will use the pole, generate money for you if you have the camera set up, and dump their cloths/weapons while doing so.
Could you somehow fake the stripping? My mechantor keeps removing her airwire headset and almost making my mechs go feral. Plus it is annoying to constantly be re-arming my pawns because they keep dropping their weapons.
What I mean by 'fake the stripping' is just make them visually remove their arms an armor, without removing it from their inventory or unequiping it. It is weird when the warcasket removes their armor that is fused to them.
When its the hospitality mod pawns that need to visit your settlement to get a bit of entertainment and income. spring break, pawns gone wild, pawnbophouse
@龙崎流河
colonizers.. oof
@Elgate
While I understand why the room's beauty impact the tips, shouldn't the pawn's beauty/social impact/artistic also impact the tips?
moresore that 38 silver? not even worth the effort. Sophie needs new marine armor and cant afford it on those tips
This way, you could have one specific pawn prioritize dancing above all else to continuously generate wealth at the greatest efficiency, while barring anyone else from using the pole.
Kids does not have recreation needs (they do learning instead), so they can't use such items.
I can see that becoming an issue in winter
Might be better to change that.