Total War: WARHAMMER III

Total War: WARHAMMER III

Goblins! Upgraded
35 kommentarer
Nazgreg  [ophavsmand] 1. sep. kl. 15:18 
Hello, I was away so didn't take care of the mods for a while.

Answering the questions that you did;

@J.M Don't know if compatible, in any case if is only a retexture most of my mod will work aniway.

@Fifa You can not use it...

@Hidalgo That will not conflict with anything, the additional unit got his own key.

@Amfibius Glad that you like it, that was indeed the premise ^^

@davefrags You are welcome :)
davefrags 20. aug. kl. 16:49 
good work on this :) TY
Amfibius 7. aug. kl. 5:26 
I love this mod. All I want is to be able to run a loreful army of night goblins with no orcs or normal goblins. With this we can do it. It also brings the aesthetic a little more toward 'Oldhammer' which is what I'm after too.
Hidalgo 31. juli kl. 2:21 
Any chance of a version without the new spears unit? Just the reskin for avoid conflicts with other mods that add units because this mod adds a single unit.
Fifa 31. maj kl. 8:39 
hello, is there a way to not use the additional units?
J.M 29. maj kl. 4:38 
I Guess it's not compatible with "Go Squig or Go Home!". Do you think it's possible to have the mod without "small squigs retexturing"? Thanks in advance.
Nazgreg  [ophavsmand] 10. jan. kl. 10:14 
@dallasvsthewrld Lol that´s really weird, I just remake the texture of the squigs haha
PowerKlawSolo 10. jan. kl. 8:15 
i'm not sure what you did in that last update but it seems to have fixed my unit card issue xD
Nazgreg  [ophavsmand] 2. jan. kl. 10:17 
@dallasvsthewrld Haha, well, I'm glad that you're sticking with my mod!
PowerKlawSolo 2. jan. kl. 9:52 
sadly had to go with the option of removing the other unit cards bc it was bothering me so bad :steamfacepalm: the designs of your gobbos are just way too good to not use for such a small conflict lol
PowerKlawSolo 1. jan. kl. 7:43 
yeh, i'm assuming it's just a conflict because i do have a lot of mods, still troubleshooting cause i checked through the ui in most my greenskin relatedd rpfm's so it's gotta be some other mod that's affecting it for some odd reason
Nazgreg  [ophavsmand] 1. jan. kl. 2:17 
@dallasvsthewrld The only reason for that to happen is that you have some other mod active that alters the same unit card in some way (or that it has the old card, perhaps forgotten by a modder, and it takes priority in the load order). Try putting the mod first, right after important setup mods like MCT, Mixer, etc.

Or if you don't have many mods installed, tell me which ones you use and I'll take a look.
PowerKlawSolo 31. dec. 2024 kl. 22:53 
for some reason the goblin (swords) unit card stays vanilla.. sad day cuz your card is so much nicer
⎛⎝Wafelkowiec⎠⎞ 23. dec. 2024 kl. 4:35 
Anu chance for NG Nasty Skulkers unit? I'd love a Night Goblin hammer for a Nightgoblin anvil (well more like a knife in the kidney from the back)
Major Cinnamon Buns 22. dec. 2024 kl. 5:28 
Sick. :thumbs:
Voltorx 21. dec. 2024 kl. 21:44 
We'z Speshul (Vanilla+ Greenskins Mod) and this don't get along well that i could see.
𝅳𝅳𝅳𝅳𝅳𝅳𝅳𝅳 21. dec. 2024 kl. 15:52 
pretty dope
WE HAPPY FEW 21. dec. 2024 kl. 14:52 
Убийца гоблинов не одобряет, но зато я одобряю:TheRedCrownEvil:
Nazgreg  [ophavsmand] 21. dec. 2024 kl. 10:17 
@Erwonathan I myself used to play with that Mod activated! I don't know if I would be able to make them compatible or how long it would take... On the other hand, I plan to also touch up the rest of the units but it is a lot of work and I don't know when I will have it complete.
Nazgreg  [ophavsmand] 21. dec. 2024 kl. 10:13 
Hello @Rusty ! There is no problem in talking things out. Keep in mind that in order to use the ability you first have to buy it, and I have done this this way to give more play to the scrap mechanics and since I have not added the possibility of recruiting night goblin spearmen with fanatics.

It is true that it may be a little cheap, costing 50 right now, perhaps it could increase the cost.
Rusty 21. dec. 2024 kl. 7:00 
I like the visual changes a lot, but a standard unit with access to nets sound incredibly broken to me - I know it's unreasonable to ask, but I want to at least throw it out there: Would it be possible to separate the two maybe?
Rustic Clover 20. dec. 2024 kl. 23:45 
These look way scarier than the vanilla goblins, well done. Though I wish it were compatible with Greener Greenskins lol, maybe someone will do a submod.
The Reaper Of Memes 20. dec. 2024 kl. 15:40 
Fair enough, then hopefully someone or CA make It actually worth using In the future.
Nazgreg  [ophavsmand] 20. dec. 2024 kl. 14:45 
@The Reaper Of Memes Very grateful for your words and happy that you like my work!

Regarding your question about the Goblin Bolt Throwa; Technical mods are not really my specialty and there are people already working on improvements, including a mod that corrects the throwing of dwarf bolts instead of the ones CA made for the Bolt Throwa (I'll leave it here in case it's of interest to you); https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3387441217

Greetings!
Nazgreg  [ophavsmand] 20. dec. 2024 kl. 14:38 
@Flagellant Oh boy, if you think the colors are now saturated you should have seen the first mod release, plutonium goblins. Now seriously, I am aware that some textures are oversaturated, it is due in part to incorrect handling of the "normal" and "material map" textures, that and it takes a lot of work to update everything.

As for the skin of the goblins, I am quite happy with the result. With Skarsnik I will do a better quality painting as soon as I finish the project I have in hand right now, and they are also about to correct the colors of the squiggles, which are excessively colorful. , although I think the tone is appropriate. The same thing happens with some textures of the NGBB variants, but anyway I'm telling you my life... Every comment is appreciated, greetings!
The Reaper Of Memes 20. dec. 2024 kl. 14:33 
Grimdark Is typically for 40k, Fantasy has many silly and comical things unlike 40k.
Orcs & Goblins unless Black Orcs were extremely green so this mod actually stays more lore and tabletop friendly than what CA did. I personally much prefer the brighter green for Greenskins as It makes them look unique.
Flagelllant 20. dec. 2024 kl. 14:03 
While i very much like what you did with the goblins, i think the oversaturation of a lot of colors clashes with trying to create a "Grimdark" aesthetic. Some darker and more desaturated colors i think would do wonders for this mod. Just my 2 cents.
The Reaper Of Memes 20. dec. 2024 kl. 8:08 
No that's fair, Its just at that point I'm just recruiting Goblin Archers to do that exact same purpose but for cheaper lol.
PowerKlawSolo 20. dec. 2024 kl. 4:09 
best tip i have for you @reaper of memes is to use it way closer than you would use any other artillery piece... it's not actually meant to be anti-large, just to break up enemy lines
Pious Skeleton 18. dec. 2024 kl. 17:46 
I love these! Finally some properly colorful gobbos while still striking that nice balance between goofy and menacing.
Gabba 17. dec. 2024 kl. 19:35 
Goblins!
The Reaper Of Memes 17. dec. 2024 kl. 14:33 
Do you think you could do a mod helping the Goblin Bolt Throwa suck less?. Its a unit I enjoyed on the TT but Its really hard to justify using It over a Gobbo Archer.
On the TT it was also Inaccurate but deal good damage and was extremely cheap.
Here It is quite expensive for some reason, Is fairly Inaccurate and doesn't deal a whole lot a damage.
Would love to see what you'd come up with to make It a unit worth using.
Leon'Ardog 17. dec. 2024 kl. 5:42 
Goblins!
Nazgreg  [ophavsmand] 17. dec. 2024 kl. 2:44 
@Oni鬼 Thanks! Im actually doing that!
Khimaira 17. dec. 2024 kl. 0:43 
These look great! Better than orginal gobbos, ever wondered doing same for orcs? They look blunt and boring in this game.