Hex of Steel

Hex of Steel

Vietnam 1965
42 Comments
brucesare 2 Mar @ 2:35pm 
I understand but at some point we have to replace the troops who disappear, or building a simple trench or even improving the equipment is impossible?? and I don't know how I'm going to do it...
KilluH  [author] 28 Feb @ 6:12pm 
If you move the Vietnam 1966 scenario the US has a starting income of 5000 and a fixed income of 2000 to represent the growing investment the US is making in the conflict. However you still have the be reasonable in your spending. Thats the gamey aspect of it. Balance in defense and offense, crisis management things like that.
KilluH  [author] 28 Feb @ 6:05pm 
well the US has a starting income of 4000 and a fixed income of 1000 which grows if you capture more vp's i believe. if you want just go into map editor, choose the vn 1965 map and go into the settings tab and you can set the income to whatever you like and go from there. in 65 the US just deployed the first ground troops so they didnt have overwhelming numbers yet, this was my thinking to make it more challenging but the options are available for you to change if you like. good luck and happy gaming
KilluH  [author] 28 Feb @ 5:56pm 
hmm thats odd. let me check.
brucesare 28 Feb @ 3:26pm 
By that I mean that I have had no manpower on the USA side since the start of the game, impossible to have new troops or supplies or planes etc??? the labor counter desperately remains at 0???
KilluH  [author] 28 Feb @ 12:33am 
Cant buy a landmine?
brucesare 27 Feb @ 10:55pm 
hello, can you tell me how I go about getting labor for the USA, I'm on turn 26 and I still can't buy a mine????? This is getting a little weird and completely unreal....
KilluH  [author] 7 Jan @ 10:13pm 
Also as US you can buy units and gift them to allied nations from the reserve queue and some units can be purchased from US as allies via the purchase screen drop down menu as a sort of "lend lease"
LeePixel 7 Jan @ 1:37pm 
oh thanks, i was searching on how to untill now!
KilluH  [author] 7 Jan @ 1:29pm 
You could go into unit editor and remove any limitations to unit purchases if you like. 1965 was the beginning of the buildup so I was trying to keep it challenging and limited.
KilluH  [author] 7 Jan @ 1:25pm 
Which nation? I was trying to keep deployments reasonably close to historical.
LeePixel 7 Jan @ 1:22pm 
The mod is nice, but the fact the max amount of a certain infantry is way to low for the amount that is already on the map, soo yeah, most of the times you will just be able to spawn 2 new troops wich wouldnt do nothing in a grand scheme of battle. :steamthumbsdown:
KilluH  [author] 31 Dec, 2024 @ 2:47pm 
Happy New Year Generals and Commanders! Wishing you all success, freedom from pain and contentedness in the coming year!
KilluH  [author] 26 Dec, 2024 @ 9:18am 
Wow, thank you so much for saying that. Have a great day.
Rainer Kl. 26 Dec, 2024 @ 3:09am 
Dear Sir, I just want to thank Yor vor this fantastic mod!!!! realy great!
KilluH  [author] 25 Dec, 2024 @ 6:57pm 
Hi all, Happy Holidays. If you are enjoying the mod please consider dropping a napalm strike on the "favorite" button.
KilluH  [author] 25 Dec, 2024 @ 2:31am 
Tighter limitations have been put on Australian, RoK and to a lesser extent the ARVN unit roster. As in you can only buy so many. This is to mimic their historical deployment footprint (Australia, RoK) and to simulate the effects of corrupting factors (ARVN).
KilluH  [author] 25 Dec, 2024 @ 2:13am 
New update today.
W8taminute 22 Dec, 2024 @ 1:58pm 
Thank you! Your update worked on my save file. Now back to the war.
KilluH  [author] 22 Dec, 2024 @ 12:01pm 
Thanks Val. And thank you for all the help. To all the forum guys as well. Merry Christmas.
KilluH  [author] 22 Dec, 2024 @ 12:00pm 
Ok I fixed the Vietcong cadre issue. Sorry about that Ive been playtesting and tweaking as allies all this time. Sighs.. I had the Vietcong cadre set to "partisan". This has been removed and you can now purchase them.
KilluH  [author] 22 Dec, 2024 @ 11:53am 
Thank you. Oh really? Hold on let me check.
W8taminute 21 Dec, 2024 @ 7:05pm 
This is an excellent mod and it is quite clear a lot of love went into the making of it. Thank you so much for this fun scenario. This mod kind of reminds me of that 1980s cardboard war game called "Vietnam 1965 - 1973".

One question for you. Is it impossible to recruit Vietcong Cadres? I see I can recruit the Vietcong AT cadre but not the plain Jane infantry.
A Corsican Frog  [developer] 21 Dec, 2024 @ 1:24pm 
GREAT job! :)
KilluH  [author] 19 Dec, 2024 @ 5:40pm 
Thank you for saying that. The mod pretty much handles it as far as i know. But I am learning as I go, thats why there are so many updates. Happy Holidays.
ANDREWRANTA (vayasen) 19 Dec, 2024 @ 12:11pm 
Oh not complaining, really like the look of your mod. Just wondered if there were any recommended HOS settings I should be using for it (or does the mod handle all that anyway). Thanks for the great looking mod.
KilluH  [author] 19 Dec, 2024 @ 11:38am 
hmm.. the us involvement is just escalating at this time in the war. i wanted to provide a sense of not having enough men on the ground yet to make it challenging. but i believe if you want you can open the map in editor and set the funding for the US higher and play the scenario from there.
ANDREWRANTA (vayasen) 19 Dec, 2024 @ 9:22am 
I cant see if any particular settings should be used for this? Had a quick test as the US but manpower seemed a problem?
KilluH  [author] 18 Dec, 2024 @ 4:49pm 
Gracias. ¡Disfrutar!
Sardaukar 18 Dec, 2024 @ 10:13am 
Excelente. Gran trabajo. ¡Muchas gracias!
KilluH  [author] 17 Dec, 2024 @ 2:24pm 
de nada feliz navidad
Sergio MDQ 17 Dec, 2024 @ 11:18am 
Espectacular, gracias.
KilluH  [author] 16 Dec, 2024 @ 10:10pm 
enjoy your napalm crusader. happy holidays
PhantomCrusader 16 Dec, 2024 @ 9:59pm 
I love the smell of napalm in the morning.
KilluH  [author] 16 Dec, 2024 @ 3:17pm 
You can find much of this information in the 'notes' section of the mod description. Unit images are from illustrations, real life photos, toy soldiers and modified in PS.
patriot1776 16 Dec, 2024 @ 3:13pm 
incredible. Are the unit images made with AI as well
KilluH  [author] 16 Dec, 2024 @ 3:13pm 
yes
patriot1776 16 Dec, 2024 @ 3:11pm 
the cover image, was that made with AI?
patriot1776 16 Dec, 2024 @ 3:11pm 
awesome, thanks
KilluH  [author] 16 Dec, 2024 @ 1:52pm 
ARVN unit screens are up.
KilluH  [author] 16 Dec, 2024 @ 1:48pm 
Yes ARVN units are included. The Civil Guard, Infantry, Airborne, Rangers and Marines. The elite units are the only ones in the game to have their unit insignia on the counter. They also have a unique vehicles. I will put a screen of their troop tree in just a few minutes. Thank you for asking.
patriot1776 16 Dec, 2024 @ 12:01pm 
are ARVN units included?