Arma 3
Forges of the Imperial Guard
151 Comments
jakanater0529 25 Sep @ 7:06am 
are there any plans to add catachans?
Big Red  [author] 24 Sep @ 8:07am 
None are planned as of now.
Mir 24 Sep @ 7:29am 
Hello. Are there any plans for Legio Skitarii in the future and if so, which ones (for example: Hespasites, Vanguards, Rangers)?
Rogue771  [author] 23 Sep @ 11:24am 
No idea, never heard of anything like that happening and have had no reports of it happening with the mods weapons until now
TheFireRises// 22 Sep @ 1:05pm 
Why are the weapons disappearing as soon as a player or NPC gets killed?
Rogue771  [author] 13 Sep @ 11:33pm 
will be fixed in the next update
GRIMGR0M3K 12 Sep @ 12:06pm 
What's going on with the glasses from this mod that appear on NPCs by themselves?
WEST 27 Aug @ 5:38pm 
This is the highest quality mod I have experienced so far. I hope more legions will be updated continuously.:steamhappy:
Rogue771  [author] 13 Aug @ 9:27am 
More than likely a mod conflict, regardless the orks are in a completely different mod and has nothing to do with my mod
RouletteLah 13 Aug @ 8:49am 
ACE and other 40k mods
Chad 11 Aug @ 5:24pm 
What other mods do you have on?
RouletteLah 11 Aug @ 11:24am 
Hi! it's me again,
I'd like to report that all lasguns do no damage on orks, while other weapons work perfectly fine.

Also lasguns can damage other units just fine, they just have problems against orks.
Can you kindly look in to it?
Wiket 3 Aug @ 12:08am 
Is there a gas mask tube for the death rider helmet?
Big Red  [author] 30 Jul @ 5:59pm 
Turn off your advanced ballistics option. Its 40k you don't need it on.
RouletteLah 30 Jul @ 9:55am 
Thanks for the mod again (I've commented before)

I just found a bug where you play this mod with ACE advance ballistics turned on.

All lasguns, except for hellguns, will shoot in to the sky when you aim down sight due to the zeroing problem.

Also, the optic on meltagun would be completely blurred if any light source is behind you.

Can you fix this?
great mod!:steamthumbsup:

but……The gunshots are too loud?
Rat Alchemist 25 Jul @ 4:53am 
absolute cinema
PoToo 15 Jul @ 8:57am 
Hi, reporting a bug where held binoculars are invisible when wearing the Cadian 150th Armoured and Half Armoured uniforms

Specifically:
FIG_CadianUniformV4150th_U_B
FIG_CadianUniformV4_1150th_U_B
Big Red  [author] 11 Jul @ 7:18pm 
@Bluefield What are you on about? I suggest going to the discord and making a report there.
Bluefield 11 Jul @ 5:49pm 
Can you fix the bug where all units spawn with certain goggles? it looks like a config typo and we'd like to integrate this mod as a 'lite' war hammer to play with. Not a total conversion.
Rogue771  [author] 6 Jul @ 11:21am 
Oh and custom scope images for when you scope in with the lasguns and then i added a new lasgun variant and then fixed AI not engaging with the lasguns past a certain range
Rogue771  [author] 6 Jul @ 11:19am 
Added: Cadian Hellgun, Krieg Hellgun, Las Pistol, Plasma, Melta, Krieg Shotgun, Cadian Shotgun, Bolter, Heavy Bolter Static, Krieg Siege mortar static. A bunch of props such as ruins and sandbags. Added some general chaos gear, Gene stealer goggles to flesh them out. Vox kits for both the Krieg and cadians and then added in a new guard regiment that being the Vitrian Dragoons and there may have been more but i dont recall
Rogue771  [author] 6 Jul @ 11:17am 
Ill try recall what i added in a moment
Ant 6 Jul @ 8:42am 
@Big Red can we get a changelog?
Blockz 6 Jul @ 7:00am 
You got mad skills Big Red :emofdr:
Big Red  [author] 6 Jul @ 4:14am 
Mod Updated
Anzsasha 31 May @ 12:31am 
Dear developers, I have a question, and when will the new models that were shown in the discord appear?
Rat Alchemist 19 May @ 6:07pm 
i wanna watch
Chad 26 Apr @ 5:48pm 
Bet
Frau 26 Apr @ 4:33am 
You two should make out
Chad 26 Apr @ 12:17am 
*salutes back*
Rogue771  [author] 26 Apr @ 12:15am 
*salute*
Chad 26 Apr @ 12:04am 
At your service m'lord
Rogue771  [author] 25 Apr @ 11:54pm 
based chad answering a question for me
Chad 25 Apr @ 10:53pm 
That is because they are the only ones
kevinm60riley 25 Apr @ 6:37pm 
i cant find the normal cultist only the blue guys
Matthew Shermann 19 Apr @ 12:02pm 
please make other weapons for the guards please commissar and vehicle for the guards. the emperor protects
Champion of Liberty 16 Apr @ 9:30am 
Sick :steamhappy:
Rogue771  [author] 16 Apr @ 9:21am 
No, there will be dedicated vox backpacks for that which ive actually already finished and posted WIPs of in my discord
Champion of Liberty 16 Apr @ 7:27am 
Is there a plan to give the powerpacks TFAR support any time soon?
Big Red  [author] 11 Apr @ 12:00am 
@Ant Imagine being a functional member of society.
Scepter 1-1 10 Apr @ 3:38pm 
*Happy gas mask noises ^^*
Rogue771  [author] 10 Apr @ 11:30am 
Just updated that one so im switching back over to this one now
Rogue771  [author] 10 Apr @ 11:30am 
I have another mod called TKE that hadnt gotten an update for longer
Rogue771  [author] 10 Apr @ 11:29am 
:/
Ant 10 Apr @ 11:22am 
no updates or anything? did you give up on it already?
nootles 2 Apr @ 2:37am 
wowee i love this mod
18 Mar @ 3:07pm 
Отлично
Rogue771  [author] 21 Feb @ 1:45am 
My focus is currently on TKE, so theres no date for the next update
Anzsasha 20 Feb @ 12:20pm 
When will the next update be?