Voor De Kroon

Voor De Kroon

1177 AD: Crusader Campaign
11 Comments
Macaquinho_14  [author] 23 Sep @ 7:59am 
You need to:
- Fire every unit you don't need
- Switch all settlements to "trade"
- Immediately attack another settlement.

I will try to make getting another settlement easier though, and make a "grandmaster" unit cost very low gold per turn

It's just that otherwise, prices are spot on for the economy of other factions, so I don't want to mess that up to compensate for a hard early start.
soul 20 Sep @ 1:25am 
Are you really sure this is possible with templars ? The leader alone costs 1,800 per turn. Negative economy from the second round, even if you fire all other units.
Macaquinho_14  [author] 17 Sep @ 3:31pm 
I thought it was just too hard for you, but it turns out you were right! The economy has been reworked and now it should be more manageable. You should still disband any unit you don't need though.
Godzilla ツ 12 Aug @ 5:52am 
economically
Godzilla ツ 11 Aug @ 10:18am 
thanks allot for this mods, but like mentioned under here, some factions are almost impossible to manage because of the situation they are in from the beginning like the templars. Will you try and fix this in the future?
Macaquinho_14  [author] 6 Aug @ 7:59am 
Thank you! Yes, you need to fire most of your garrisons and propperly manage your economy
liam 27 Jul @ 8:39am 
but jerusalem is in big debt
liam 27 Jul @ 8:38am 
its a great mod :steamthumbsup:
Macaquinho_14  [author] 16 Jun @ 4:24am 
Thank you guys for the feedback!
Cöunt Eastwood 12 Jun @ 11:34pm 
Nice work, thank you!
tigerss 12 Jun @ 5:54pm 
best mod for voor de kroon