RimWorld

RimWorld

Plug and Play Joiner (Continued)
21 Comments
Samhain Jack 1 Jul @ 3:42pm 
@AugustTheTitan 1trickPwnyta's Defaults is what I use. It's great!
AugustTheTitan 26 Apr @ 1:16pm 
Is there a mod like this for default drug and apparel settings, or can I change that in vanilla?
Potato0 17 Apr @ 3:43pm 
tysm for adding prioritymaster support!
Mad 19 Dec, 2024 @ 4:16pm 
@Mlie

Much obliged friend. Your efforts - with all the mods you create and resurrect - are truly appreciated!
Mlie  [author] 19 Dec, 2024 @ 11:42am 
@Mad Added support for PriorityMaster now
SquirrelGoblin 19 Dec, 2024 @ 6:52am 
Thank you so much!
Mlie  [author] 19 Dec, 2024 @ 6:43am 
@PaprikaRobin Both of the 1.5 forks should be compatible since the last update
Mad 19 Dec, 2024 @ 4:39am 
@Mlie

"Priority Master" is a lightweight mod that lets you pick priorities from 1-9 instead of vanilla's 1-4 (similar to "Work Tab", but without all the bells and whistles of "Work Tab")

Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1994006442

hopefully you can patch it as well when you have the time kind sir.
Dyspeptic Icarus 17 Dec, 2024 @ 1:01am 
This works so well with metal horrors.
Lillirevette 16 Dec, 2024 @ 3:04am 
Thank you soooo much for updating this one! I loved the original so much I had actually decompiled it, replaced that one function call that was causing errors and was using that ever since 1.5 came out. No idea what I'm doing though so I'm glad someone who does is now taking care of it
Mlie  [author] 15 Dec, 2024 @ 10:11pm 
@PaprikaRobin Could you link to that mod?
justydusty 15 Dec, 2024 @ 6:57pm 
Knew I needed this, love u mile
Luv N Hugz |UwU| 15 Dec, 2024 @ 4:44pm 
omg this seems like a can't live without mod
SquirrelGoblin 15 Dec, 2024 @ 11:44am 
Amazing work!
Could this be made compatible with work tab? I would like to set the work priority for new joiners to 9.
Yoann 13 Dec, 2024 @ 3:09am 
Oh sorry, so I remembered which mod needed patching, and after trying, it's PriorityMaster .

The previous fix seems to doesn't work which your update, I leave message to the author.
Mlie  [author] 13 Dec, 2024 @ 2:51am 
@Yoann Please see the Reporting Issues section described above
Yoann 13 Dec, 2024 @ 1:26am 
Thank you for this update, I was waiting it for long!
But, by adding it to my modlist, I got an error on launch:
[Plug and play joiner]'s transpiler failed

https://gist.github.com/HugsLibRecordKeeper/58b56715ef1d6669653351b87d56b722
Mlie  [author] 12 Dec, 2024 @ 1:49pm 
@ShadowEater25 It should work for any colonist that joins the faction, so I think births would count
Vexacuz 12 Dec, 2024 @ 1:38pm 
Good mod, but name sent my mind straight to that accursed game.
ShadowEater25 12 Dec, 2024 @ 1:26pm 
this is a mod that I have been actively searching for!
Question, does it work for new born colonists?