Sea Power
US Carriers Full Capability
13 commenti
Chip Chipperson 18 apr, ore 10:56 
Why won't the Devs implement this?
pegasus 10 apr, ore 10:17 
Yes, the carrier can launch quicker but recovery of planes is slower.

Bug: It changed other object locations. In one mission, it moved my targets some 200 nm and i couldn't find it and it moved a 688 sub in the middle of Denmark! (Pretty hilarious though.)
Masonator 17 mar, ore 14:05 
Tarawa full capability when?
Toshinba 31 gen, ore 5:37 
nothing wrong with taking a break bub, go to the beach and have a few days having some R&R then jump back into the relm of code :)
Rileysrogues  [autore] 19 gen, ore 18:59 
yea sorry I did way too much when the game launched and burnt myself out. Sometime soon I will try to fix my stuff sorry for the problems.
lucas 13 gen, ore 8:27 
The enterprise didnt work and nothing of this both mods for the nimitz also not working
SSG Beard [506 IR] 31 dic 2024, ore 14:32 
Does this work with NTU or do I still need the NTU version?
Rileysrogues  [autore] 24 dic 2024, ore 21:54 
Already did!
Lolools 24 dic 2024, ore 2:13 
Could you add the Enterprise to this mod? So I wouldn't need it individually?
laserduck 13 dic 2024, ore 23:57 
Awesome ! Now all in one mod :steamthumbsup:
baxter.bj 11 dic 2024, ore 21:02 
Much Appreciated
Rileysrogues  [autore] 11 dic 2024, ore 20:17 
Nope only for the orel or if you want specific carriers to have full capability, and others to not.
baxter.bj 11 dic 2024, ore 18:47 
So do we still need the individual Carrier Full Capability ?