Sea Power

Sea Power

US Carriers Full Capability
13 kommenttia
Chip Chipperson 18.4. klo 10.56 
Why won't the Devs implement this?
pegasus 10.4. klo 10.17 
Yes, the carrier can launch quicker but recovery of planes is slower.

Bug: It changed other object locations. In one mission, it moved my targets some 200 nm and i couldn't find it and it moved a 688 sub in the middle of Denmark! (Pretty hilarious though.)
Masonator 17.3. klo 14.05 
Tarawa full capability when?
Toshinba 31.1. klo 5.37 
nothing wrong with taking a break bub, go to the beach and have a few days having some R&R then jump back into the relm of code :)
Rileysrogues  [tekijä] 19.1. klo 18.59 
yea sorry I did way too much when the game launched and burnt myself out. Sometime soon I will try to fix my stuff sorry for the problems.
lucas 13.1. klo 8.27 
The enterprise didnt work and nothing of this both mods for the nimitz also not working
SSG Beard [506 IR] 31.12.2024 klo 14.32 
Does this work with NTU or do I still need the NTU version?
Rileysrogues  [tekijä] 24.12.2024 klo 21.54 
Already did!
Lolools 24.12.2024 klo 2.13 
Could you add the Enterprise to this mod? So I wouldn't need it individually?
laserduck 13.12.2024 klo 23.57 
Awesome ! Now all in one mod :steamthumbsup:
baxter.bj 11.12.2024 klo 21.02 
Much Appreciated
Rileysrogues  [tekijä] 11.12.2024 klo 20.17 
Nope only for the orel or if you want specific carriers to have full capability, and others to not.
baxter.bj 11.12.2024 klo 18.47 
So do we still need the individual Carrier Full Capability ?