Garry's Mod

Garry's Mod

CFE Metropolice [Replacement]
15 Comments
cheeseburger 29 May @ 1:12pm 
now we need playermodels
cheeseburger 29 May @ 1:11pm 
@DeadDraco use glowlib
DeadDraco 28 May @ 10:39pm 
How do I get their eyes to glow?
прекрасный мод:steamhappy:
Slenderman 26 Mar @ 3:25pm 
Would you happen to know a good tutorial for how to replace models for Garry's Mod? I am interested in replacing the base metropolice NPC with a model from a pack on the workshop.

I looked at resources online and extracted addon files to open them up, and it seems to me people are using a tool called Crowbar along with Blender, GCFScape, and possibly some other tools. I have not found a thorough explanation that is beginner friendly of how to replace NPC models.
󠀡󠀡  [author] 4 Feb @ 3:17am 
Probably ones that use the same script I think sadly
UNIT1 27 Jan @ 2:50pm 
i just noticed
The randomized bodygroup script doesn't even work unless all addons are disabled...
Which addons conflict with this?
Axie 21 Jan @ 9:06pm 
@UNIT1
It still doesn't work. By chance would you happen to know what the addon conflict could be?
UNIT1 21 Jan @ 6:50pm 
@Axie
literally barney is shown in the photos
but if it doesn't work
theres probably a addon conflict
Axie 20 Jan @ 3:27am 
Does this replace Barney? If so this doesn't work for me.
Emperor Mintorius 15 Jan @ 6:45pm 
unfortunately the armor doesn't appear on the regular cop
Nick 27 Dec, 2024 @ 7:03am 
This is so nice, i wish someone would do something similar for the combine as a whole, but it would be hard.
idioticEd 11 Dec, 2024 @ 1:35am 
could you make a version for the hl2 workshop
󠀡󠀡  [author] 8 Dec, 2024 @ 9:33pm 
Yeah, it's pretty cool.
G0R3.R1TU4L 8 Dec, 2024 @ 9:32pm 
the use of the combine helmets reminds me of the concept art metrocops and i love it this is a hell yeah mod