Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

12 Turns per Year
40 Comments
Bogatyr 8 Aug @ 2:18am 
Thanks a lot, Rift. I tried, but it is not working still. Not sure what is going on, I have tried everything at this point. I guess not meant to be.
Illyria  [author] 7 Aug @ 2:49pm 
@Bogatyr, a reinstall would be best in my opinion as something on your end is causing it to still not work. You can try this as well.

Go to your windows tab while Rome 2 is closed, and search this in the bar %appdata%
that will pull your hidden data folders for your computers programs, then follow this path;

The Creative Assembly -> Rome2

Delete the entire Rome2 data folder and restart your game.
(this will delete your custom keybinds and replays if you have any so save the replay folder somewhere else if you want to keep them).
This will solve any potential data leak from a previous mod causing the issue.
Bogatyr 7 Aug @ 2:40pm 
OK, I give up. Unfortunately, it's not working no matter what I do! :(
Bogatyr 7 Aug @ 6:26am 
Nope, not working. still moving a year ahead with every turn. Any suggestions on how I can fix this? Should I uninstall the game and reinstall it and the mod?
Bogatyr 7 Aug @ 6:07am 
That is weird. I tried several times with Ardiaie, quitting and starting a new campaign, but the issue persisted. I will try removing all other mods completely and starting with another faction to see if works.
Rift 7 Aug @ 3:10am 
I dunno, either... I started up another game as Macedon (previous game was Carthage) and it worked just fine. Quit, loaded up a new game as Carthage, worked just fine. No idea why it didn't work on my first game.
Illyria  [author] 6 Aug @ 6:21pm 
@Rift, I just made a fresh roman and Seleucid grand campaign on a fresh install of the game and mod and both are working at 3 turns a season, I'm not sure what issue you are having if there are no other mods installed unless you have changed anything in start.pos packfile that may be causing the issue.
Rift 5 Aug @ 8:52pm 
Yeah, same issue here - one turn per year. No mods.
Bogatyr 4 Aug @ 8:01am 
@Illyria, I am playing the grand campaign. and I turned off all the other mods, but the issue persisted.
Illyria  [author] 4 Aug @ 7:05am 
@hani.aridi, what campaign are you playing in and what other mods are you using.
Bogatyr 3 Aug @ 11:33am 
For some reason, it is moving a whole year with every turn for me since I activated this mod. anyone facing this issue as well?
Illyria  [author] 31 Jul @ 10:49am 
@cian.mcbride, it should, i havent tested it myself but so long as it loads after DEI in your load order it should override everything it needs to work.
cian.mcbride 31 Jul @ 9:12am 
does this work with DEI?
Illyria  [author] 28 Jul @ 9:24am 
闽宁, yes the mod works.
闽宁 28 Jul @ 8:48am 
WORK?
Illyria  [author] 22 Jul @ 7:08am 
@Marcus Antonius & Codename Murphy, what parabellum mod are you using.
Illyria  [author] 22 Jul @ 7:07am 
@losifosip, mod works just fine just tested it.
losifosip 21 Jul @ 12:55pm 
doesnt work
Codename Murphy 19 Jul @ 6:18pm 
Hi , i've got this at the top of my load order , only using Para Bellum Mod Pack and it's not working, any advice please ?
Marcus Antonius 9 May @ 9:16am 
@Illyria, i placed this mod on top of the para bellum mod and it made the para bellum mod not work properly. It went into vanilla mode with the factions
Illyria  [author] 9 May @ 8:49am 
@Marcus Antonius, yes.
Marcus Antonius 9 May @ 2:09am 
@Ilyria 12 TPY is nice. would it be possible to make 24 or 36 TPY also?
Illyria  [author] 4 May @ 2:44pm 
@Marcus Antonius, no it shouldnt.
Marcus Antonius 4 May @ 2:38pm 
will it affect turn times of the reforms?
Illyria  [author] 3 May @ 8:22am 
@Marcus Antonius, yes it should work with everything so long as its at the top of your load order.
Marcus Antonius 3 May @ 12:36am 
This works on vanilla and any mod,DEI?
Notsure 5 Apr @ 7:39am 
works good for me, i put it at the top of my load order and i'm using radious mod, amongst others. it did do the winter glitch at the beginning but went back to spring and worked fine after!
Tropicuser 22 Mar @ 10:13pm 
I ended up figuring it out, thank you!
Illyria  [author] 22 Mar @ 5:04pm 
@Tropicuser, it looks like you are having a mod conflict then. Could you tell me what mods you are using and im sure i can find which one is giving you the issue
Tropicuser 22 Mar @ 1:01pm 
Yes I do
Illyria  [author] 22 Mar @ 11:12am 
@Tropicuser, I just tested Parthia myself and it works just fine. Do you have any other mods installed?
Tropicuser 22 Mar @ 8:25am 
Do I have to play as Rome? I tried Parthia and the mod is not working.
Martred 17 Mar @ 9:25pm 
@Illyria thanks i already started using it, i was to impatient to wait for a reply so i just got it to test and see for myself. thank you for the mod it works great.
Illyria  [author] 17 Mar @ 8:28pm 
@Martred, No it doesn't prolong research times.
Martred 15 Mar @ 11:57pm 
does this mod change any other things like research times? i am having trouble finding a mod that slows down research times to match the slower pace.
Black Fox 5 Mar @ 7:19pm 
@Illyria Thank you for your comment, will test and get back to you! <3
udkudk 23 Feb @ 7:14am 
Awesome mod
Illyria  [author] 21 Feb @ 7:18pm 
@Black Fox, Not a clue. I personally am not a fan of DEI but with the massive overhauls DEI does i would be shocked if there wasn't a conflict. This mod does very little in the way of changing anything in the structure of the games packfiles so It should work with everything that doesn't change the turn count for a year to pass.
Even at that all you would have to do is ensure this mod loads after anything that changes the amount of turns per year and it should be good to go. Let me know if you have any conflicts.
Black Fox 21 Feb @ 2:57am 
Is this DEI compatible?
farhianas2 1 Feb @ 3:08am 
what about reforms ?