Crusader Kings III

Crusader Kings III

Auto Repair Artifacts - 1.18
34 Comments
Mein Gott Walter 11 Jul @ 2:23am 
Hey, thank you for the help @Samuel L, I already tried combining both mods and failed, have given up after like 4h xD. I then downloaded "Repair all" mod and fixed that with chat gpt and now i have a working mod ffor fixing artifiacts^^. Still Thank you :reheart::yazdsmile:
Samuel L 10 Jul @ 10:20pm 
copy from


vbox = {
name = "auto_reforge_durability_area"

.....

to:


spacer = {
size = { 6 6 }
}


and paste that underneath

expand = {}
under
hbox = { # artifact sorting
Samuel L 10 Jul @ 10:16pm 
@Mein Gott Walter Ask Chatgpt to tell you how to make it, lol... it's littertally just copy and pasting a block into the correct area. I wihs I can upload files here, but I can't.
Mein Gott Walter 10 Jul @ 9:42am 
Okay no problem, still thank you for ansvering :) @Ereno :reheart::crusader_helmet::cozyspaceengineersc:
Ereno  [author] 10 Jul @ 6:44am 
@Mein Gott Walter - Ofc it's possible, but I don't want to make special version of this mod for every other mod that changes the inventory GUI, so I won't be doing that.
Mein Gott Walter 10 Jul @ 3:29am 
Hey, would it be possible, to do a comppatch with the More Artifact Slots - Extra Inventory and Additional Court Space Patch mod? would be nice to know if this is possible :D :reheart:
Tarkain 23 Jun @ 11:07am 
<3
Tarkain 23 Jun @ 10:38am 
open beta with latest version of CK3
Ereno  [author] 23 Jun @ 10:37am 
Do u play on Realm in Exile with changed version of CK3 to 1.15.X or Realm in Exile Open Beta on the latest version of CK3?
Tarkain 23 Jun @ 10:25am 
<3
Ereno  [author] 23 Jun @ 10:11am 
Ah, now I understand, these additional buttons from this mod spoil the button layout in the GUI inventory. I will add a LOTR compatible version of this mod within the hour.
Tarkain 23 Jun @ 10:09am 
Yes it's indeed for Realm in Exile and yes as you say there's a tools slot and it shifted everything, and on my end I'm forced to either search to click to close the page or press escape to close the page
Ereno  [author] 23 Jun @ 10:00am 
@Tarkain Hi, do you mean "LotR: Realms in Exile" mod? I see that this mod edits inventory GUI, for example by adding a "Tools" slot to it, so this mod is definitely not compatible with mine. When I have a free moment, I will add a version of this mod that is compatible with LOTR. What do you mean by "we have to close the artifact page with Esc"? I just tested it and the artefacts are repaired without any problems with the inventory open.
Tarkain 23 Jun @ 8:19am 
Hello to you, thank you for this mod which honestly should have been present by default in the game. No longer having to worry about the state of artifacts is honestly great. Would it be possible to see if the mod could work better with LOTR if possible? It works but we have to close the artifact page with Esc so it's usable but well...
Ereno  [author] 7 May @ 10:50am 
[UPDATE]
I released an update that adds a button that lets you choose what percentage of durability artifacts must have to be repaired (to the left of the auto repair on/off button).
If you don't see additional button I suggest unsubscribe and then subscribe this mod again.

Thx for suggestion Eagle-Six :)
Ereno  [author] 7 May @ 4:16am 
Yeah, you're right, this mod repairs all artifacts that have less than 100% durability. Actually, something could be done about this, as the longest interval between automatic repairs is 5 years, where artefacts will lose max few % of durability.

Now that I think about it and look at the artifact repair cost table it's best (cheapest) to repair artifacts when they are 50-55% durability.

Soon I will add system to make sense of it.
Eagle-Six 7 May @ 3:13am 
So did you set up a threshold that fix only happen if durability under 80% or sth.I fell the auto repair will fix even durability is 99%
Ereno  [author] 6 May @ 11:35pm 
You can check repair costs here:
https://ck3.paradoxwikis.com/Artifacts ("Repair cost per remaining durability")
Ereno  [author] 6 May @ 11:33pm 
@Eagle-Six: You can set time between artifact repairs in the inventory menu.

I haven't changed anything in the artifact repair cost system. Something not working properly? Cost of repairing artifacts is simply high and depends on the durability and quality of the artifacts.

You can test this by saving the game and testing at what cost mod will repair all artifacts and after loading the game trying to manually repair all artifacts. The cost should be identical.
Eagle-Six 6 May @ 10:24pm 
how long between 2 fixes?it spent like 500 gold in a year, and next year I change it to fix only equip artifact and it still like eat up 200gold
Ereno  [author] 13 Mar @ 4:07pm 
Ye, that's most likely it. To be sure, I tested the mod on latest version of CK3 and everything works for me. To easily check if the mod is correctly installed, just look at the character's inventory menu - there should be a button shown in the image from the mod's page on the Steam Workshop.
Godzilla 13 Mar @ 3:06pm 
did my download get bugged? because repairing all artifacts never happened regardless of the settings.
I'm gonna un and resub, if i say nothing after, then it was just bugged for me.
Ereno  [author] 13 Mar @ 2:39pm 
@Godzilla - I don't really know what you mean, mod has 2 modes for repairing items - repairing all artifacts we have and repairing only equipped artifacts. The fastest automatic repair can be every 3 months (1/4 year). I don't understand why there would be a need for a separate button to manually trigger repair of all artifacts. Maybe I just don't understand something, explain if you can.
Godzilla 13 Mar @ 12:23pm 
I have a very bad habit of hording artifacts
Ereno  [author] 13 Mar @ 12:20am 
@Godzilla - Sure, I could add a button in decisions, but I wonder what is your case that you need a separate button for that?
Godzilla 12 Mar @ 8:18pm 
can you make it so there is a button to repair all artifacts?
irlVector 21 Jan @ 3:30pm 
Great mod, essential for us that forget about these things.
Ereno  [author] 21 Jan @ 1:56pm 
I've edited mod image to make it clear where it is.
Ereno  [author] 21 Jan @ 1:49pm 
@MachineLogical - In top right corner of character's inventory.
MachineLogical 21 Jan @ 12:42pm 
Where is the button?
BaronVonNihil 18 Dec, 2024 @ 9:16am 
This is an absolute life saver!
土星环 17 Dec, 2024 @ 6:50am 
:zomthumbup:
Vampiric Ways 12 Dec, 2024 @ 5:06pm 
thx