Black Mesa

Black Mesa

BMCE:R Addon - Romka's Hazardous Environment Combat Unit Renewed
49 則留言
Hgrunt Medic 9 月 20 日 下午 8:13 
@Romus Sorry if I'm telling you this late, but I found a problem with the prop helmet texture ince it is incorrectly placed.
Romus  [作者] 9 月 20 日 下午 2:46 
@Biggity Swigger, now this is fixed
Biggity Swigger 9 月 20 日 下午 2:02 
grenadier id cards have missing textures
Romus  [作者] 9 月 15 日 下午 2:20 
@Hgrunt Medic thank you)
Hgrunt Medic 9 月 15 日 下午 2:17 
Hi Romus, here I made a new version of the promotional image I made.
DWBoyGamer 9 月 14 日 下午 2:34 
@eidonabramm Its not some dedicated Black Ops helmet, its literally just generic, coverless black PAGST helmet. Same exact type of helmet HECU in this mod and HECUR already use anyway, just without the fabric cover.
eidonabramm 9 月 14 日 下午 12:30 
In fact I wonder if an RNG system can be done that combines the blacks ops from BMCE Revised with this HECU mod. just becauue why not? My lore on that is the black ops o the CIA have orders to make sure the HECU marines are following there orders to eliminate all personal in black mesa and civilains hence it kinda fits with how and why the black ops caught the HECU off guard despite how some did not about black operations in the mission Briefing but the black op assassins did show up and I go with some of the squads know about the black ops being in black mesa if it was part of there mission such as capturing Gordon Freeman as they did. Plus the Blacks ops I imagine have speical orders before told to bring the nuke in, there main mission alongside the HECU is to capture Gordon Freeman alive but elimnate all other black mesa personal whereever Gordon Freeman shows up.
eidonabramm 9 月 14 日 下午 12:23 
Now when I did a test I notice some of the black op helmets from the BMCE Revised mod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2668159678


show up one some of the HECU which I found weird odd but im not complaining I just go with it one of the many helmets the HECU wear and I found I guess that mod makes some HECU balack Ops
Romus  [作者] 9 月 14 日 下午 12:20 
@eidonabramm, indeed
eidonabramm 9 月 14 日 上午 11:56 
Got this to work for both regualr black mesa and Military works great
eidonabramm 9 月 13 日 下午 12:02 
Yes I saw that one thank you.
Romus  [作者] 9 月 13 日 上午 11:59 
Only if you'll install BM:Military version of BMCE
eidonabramm 9 月 13 日 上午 11:56 
Oh yea will this work with the Military Mod?
Romus  [作者] 9 月 13 日 上午 11:53 
It's originally meant to work with BMCE:Revised
eidonabramm 9 月 13 日 上午 11:51 
Awesome and it works with BMCE: Revised?
Romus  [作者] 9 月 13 日 上午 11:48 
Already it's ready
eidonabramm 9 月 13 日 上午 11:46 
Np just let us know when its ready.
Romus  [作者] 9 月 1 日 下午 12:05 
Wait for it guyz, I need some time...
UndeadShadow64 5 月 26 日 下午 6:44 
After everything I did, the mod doesn't seem to work. Even with BMCE and BMCE:R, I just can't find a way to make it work.
Smrtnik 5 月 15 日 下午 4:32 
Fixed it awhile ago, thanks!
Romus  [作者] 5 月 15 日 上午 11:38 
@Smrtnik
You may forget BMCE/BMCER
Smrtnik 5 月 15 日 上午 7:47 
None of the grunts wear helmets or gasmasks.
Wartory 3 月 21 日 上午 12:23 
good, i like this:steamthumbsup:
Romus  [作者] 2 月 21 日 上午 8:08 
@payong.christian I expected you had BMCE
payong.christian 2 月 9 日 下午 8:16 
I see, i did redownload this mod again but its still having problems here take a look. IMGUR LINK New Proof (02/10/2025) https://imgur.com/a/Jyia5X4
Romus  [作者] 2 月 9 日 上午 9:05 
Just other conflicting things
Romus  [作者] 2 月 9 日 上午 9:05 
@payong.christian, I see there non-existent models from this mod. On very first image grunt hasn't helmet strap and on left thigh has different pouch, from vanilla. That's why missing textures messed up
payong.christian 2 月 9 日 上午 7:19 
Hello Romus i tested this mod in black mesa military and heres the feedback for errors, bugs current problems for some RPG Grunts/marines it turns out to be quite purple pinkish stuff. IMGUR LINK PROOF : https://imgur.com/a/IaWemET
【JX】Jeyrox ヅ 1 月 28 日 下午 4:41 
Dude, can you make this as an NPC, please, I'm typing it using Google Translate.
The Microwave Engineer 1 月 25 日 上午 1:12 
Looks very good, although I personally like the Fully Tinted Gasmask lenses from the base Romka BMCE Marines but that's just me lol
a_guy_called andrew 1 月 16 日 上午 5:22 
thanks
Romus  [作者] 1 月 16 日 上午 4:06 
@null, you forget to have BMCE vanilla or romka HECU

@a_guy_called andrew, this would work with retextures
a_guy_called andrew 1 月 16 日 上午 4:01 
Does this work with retextures i.e something like this mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2884202304
null 1 月 15 日 下午 10:05 
same for the durag looking thing and balaclava
null 1 月 15 日 下午 9:55 
y r the sunglasses and chinstraps missing textures??
Zuref 2024 年 12 月 27 日 上午 11:34 
zombies look weird, you better replace them with this - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2716705054&searchtext=romka
Romus  [作者] 2024 年 12 月 24 日 下午 4:49 
I mean you can just now do it
Hgrunt Medic 2024 年 12 月 24 日 下午 4:45 
Obviously I will put credits and I will also be waiting when this addon is updated
Romus  [作者] 2024 年 12 月 24 日 下午 4:35 
But however, this may be updated
Romus  [作者] 2024 年 12 月 24 日 下午 4:35 
@Black mesa Marine, as long as described credits, you're welcome
Hgrunt Medic 2024 年 12 月 24 日 下午 4:31 
Hello friend, a question. Can I possibly port this to Garry's Mod?
Romus  [作者] 2024 年 12 月 9 日 上午 3:51 
This addon isn't touch robogrunts
Killa Klappa 2024 年 12 月 9 日 上午 3:47 
idk if it's this mod that's doing it, but it would be cool as hell if the german censorship robots actually spoke german
Romus  [作者] 2024 年 12 月 7 日 上午 9:28 
There are currently for only-vanilla: Romka HECU V3, V4 etc. Those are working on vanilla itself without dependencies.
madapucker 2024 年 12 月 7 日 上午 9:07 
can someone make this but for regular black mesa
[=Bash=] 2024 年 12 月 6 日 下午 11:15 
Romka TOP! ;D
Raphy154 2024 年 12 月 4 日 上午 12:28 
I think that this and the realism mod are some of the best character models I've ever seen
Hgrunt Medic 2024 年 12 月 2 日 下午 6:36 
goooood :steamthumbsup::steamthumbsup: