Black Mesa

Black Mesa

BMCE:R Addon - Romka's Hazardous Environment Combat Unit Renewed
49 Comments
Hgrunt Medic 20 Sep @ 8:13pm 
@Romus Sorry if I'm telling you this late, but I found a problem with the prop helmet texture ince it is incorrectly placed.
Romus  [author] 20 Sep @ 2:46pm 
@Biggity Swigger, now this is fixed
Biggity Swigger 20 Sep @ 2:02pm 
grenadier id cards have missing textures
Romus  [author] 15 Sep @ 2:20pm 
@Hgrunt Medic thank you)
Hgrunt Medic 15 Sep @ 2:17pm 
Hi Romus, here I made a new version of the promotional image I made.
DWBoyGamer 14 Sep @ 2:34pm 
@eidonabramm Its not some dedicated Black Ops helmet, its literally just generic, coverless black PAGST helmet. Same exact type of helmet HECU in this mod and HECUR already use anyway, just without the fabric cover.
eidonabramm 14 Sep @ 12:30pm 
In fact I wonder if an RNG system can be done that combines the blacks ops from BMCE Revised with this HECU mod. just becauue why not? My lore on that is the black ops o the CIA have orders to make sure the HECU marines are following there orders to eliminate all personal in black mesa and civilains hence it kinda fits with how and why the black ops caught the HECU off guard despite how some did not about black operations in the mission Briefing but the black op assassins did show up and I go with some of the squads know about the black ops being in black mesa if it was part of there mission such as capturing Gordon Freeman as they did. Plus the Blacks ops I imagine have speical orders before told to bring the nuke in, there main mission alongside the HECU is to capture Gordon Freeman alive but elimnate all other black mesa personal whereever Gordon Freeman shows up.
eidonabramm 14 Sep @ 12:23pm 
Now when I did a test I notice some of the black op helmets from the BMCE Revised mod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2668159678


show up one some of the HECU which I found weird odd but im not complaining I just go with it one of the many helmets the HECU wear and I found I guess that mod makes some HECU balack Ops
Romus  [author] 14 Sep @ 12:20pm 
@eidonabramm, indeed
eidonabramm 14 Sep @ 11:56am 
Got this to work for both regualr black mesa and Military works great
eidonabramm 13 Sep @ 12:02pm 
Yes I saw that one thank you.
Romus  [author] 13 Sep @ 11:59am 
Only if you'll install BM:Military version of BMCE
eidonabramm 13 Sep @ 11:56am 
Oh yea will this work with the Military Mod?
Romus  [author] 13 Sep @ 11:53am 
It's originally meant to work with BMCE:Revised
eidonabramm 13 Sep @ 11:51am 
Awesome and it works with BMCE: Revised?
Romus  [author] 13 Sep @ 11:48am 
Already it's ready
eidonabramm 13 Sep @ 11:46am 
Np just let us know when its ready.
Romus  [author] 1 Sep @ 12:05pm 
Wait for it guyz, I need some time...
UndeadShadow64 26 May @ 6:44pm 
After everything I did, the mod doesn't seem to work. Even with BMCE and BMCE:R, I just can't find a way to make it work.
Smrtnik 15 May @ 4:32pm 
Fixed it awhile ago, thanks!
Romus  [author] 15 May @ 11:38am 
@Smrtnik
You may forget BMCE/BMCER
Smrtnik 15 May @ 7:47am 
None of the grunts wear helmets or gasmasks.
Wartory 21 Mar @ 12:23am 
good, i like this:steamthumbsup:
Romus  [author] 21 Feb @ 8:08am 
@payong.christian I expected you had BMCE
payong.christian 9 Feb @ 8:16pm 
I see, i did redownload this mod again but its still having problems here take a look. IMGUR LINK New Proof (02/10/2025) https://imgur.com/a/Jyia5X4
Romus  [author] 9 Feb @ 9:05am 
Just other conflicting things
Romus  [author] 9 Feb @ 9:05am 
@payong.christian, I see there non-existent models from this mod. On very first image grunt hasn't helmet strap and on left thigh has different pouch, from vanilla. That's why missing textures messed up
payong.christian 9 Feb @ 7:19am 
Hello Romus i tested this mod in black mesa military and heres the feedback for errors, bugs current problems for some RPG Grunts/marines it turns out to be quite purple pinkish stuff. IMGUR LINK PROOF : https://imgur.com/a/IaWemET
【JX】Jeyrox ヅ 28 Jan @ 4:41pm 
Dude, can you make this as an NPC, please, I'm typing it using Google Translate.
The Microwave Engineer 25 Jan @ 1:12am 
Looks very good, although I personally like the Fully Tinted Gasmask lenses from the base Romka BMCE Marines but that's just me lol
a_guy_called andrew 16 Jan @ 5:22am 
thanks
Romus  [author] 16 Jan @ 4:06am 
@null, you forget to have BMCE vanilla or romka HECU

@a_guy_called andrew, this would work with retextures
a_guy_called andrew 16 Jan @ 4:01am 
Does this work with retextures i.e something like this mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2884202304
null 15 Jan @ 10:05pm 
same for the durag looking thing and balaclava
null 15 Jan @ 9:55pm 
y r the sunglasses and chinstraps missing textures??
Zuref 27 Dec, 2024 @ 11:34am 
zombies look weird, you better replace them with this - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2716705054&searchtext=romka
Romus  [author] 24 Dec, 2024 @ 4:49pm 
I mean you can just now do it
Hgrunt Medic 24 Dec, 2024 @ 4:45pm 
Obviously I will put credits and I will also be waiting when this addon is updated
Romus  [author] 24 Dec, 2024 @ 4:35pm 
But however, this may be updated
Romus  [author] 24 Dec, 2024 @ 4:35pm 
@Black mesa Marine, as long as described credits, you're welcome
Hgrunt Medic 24 Dec, 2024 @ 4:31pm 
Hello friend, a question. Can I possibly port this to Garry's Mod?
Romus  [author] 9 Dec, 2024 @ 3:51am 
This addon isn't touch robogrunts
Killa Klappa 9 Dec, 2024 @ 3:47am 
idk if it's this mod that's doing it, but it would be cool as hell if the german censorship robots actually spoke german
Romus  [author] 7 Dec, 2024 @ 9:28am 
There are currently for only-vanilla: Romka HECU V3, V4 etc. Those are working on vanilla itself without dependencies.
madapucker 7 Dec, 2024 @ 9:07am 
can someone make this but for regular black mesa
[=Bash=] 6 Dec, 2024 @ 11:15pm 
Romka TOP! ;D
Raphy154 4 Dec, 2024 @ 12:28am 
I think that this and the realism mod are some of the best character models I've ever seen
Hgrunt Medic 2 Dec, 2024 @ 6:36pm 
goooood :steamthumbsup::steamthumbsup: