Half-Life 2

Half-Life 2

Tunnel Rat
38 Comments
joakodsg 15 Sep @ 5:53pm 
Muy buen mapa, me gusto mucho la ambientación, me hubiera gustado poderme llevar a un npc por lo menos :P
G'eZz. 7 Sep @ 8:00pm 
Very fun map, love the atmosphere and ambience of the facility and the sewers , fun enemy encounters and minimal puzzles , was not that short but in a good middle ground for a mod. Overall , very fun map.

i give it a 7
Wibble  [author] 5 Jul @ 11:20am 
Спасибо
76561198016560745 5 Jul @ 10:38am 
its middle worth to play and kill free time
76561198016560745 5 Jul @ 10:37am 
среднячок можно время убить
⛧MegaloManiaC⛧ 23 Jun @ 4:29am 
I could swear i played this before but it was a train at the end instead of the buggy?
Monroe 5 May @ 5:04pm 
I enjoyed it a lot. The rebels are a bit dense but I didn't mind them. One died, one refused to get in the car-- it didn't have seat belts to match his safety requirements, and the other stayed by the armored car thinking that was a better ride.
Wibble  [author] 28 Apr @ 12:41pm 
Hmm I have no idea, I've watched people in-person playtest this map on other setups and I've been unable break the airlock since my last patch.
Patriot tf 28 Apr @ 7:43am 
I passed the level as expected, but for a when I went into the airlock , the download script did not work
Wibble  [author] 28 Apr @ 6:56am 
I would fascinated to know how you did it
Patriot tf 28 Apr @ 4:50am 
airlock is broken
billblock 8 Feb @ 5:25pm 
Great map! Loved the dark claustrophobic feeling of it. :steamthumbsup:
Wibble  [author] 24 Jan @ 9:24pm 
I'm guessing you mean the airlock that transitions to the next level? Considering there is only one functional elevator and it leads to an optional area.
Endangered spy crab 24 Jan @ 5:43pm 
Bruh the elevator is broken.. I really wanted to actually play this map
Endangered spy crab 24 Jan @ 5:35pm 
The elevator ride is either broken or 3 hours long
Endangered spy crab 24 Jan @ 5:35pm 
When does the elevator get to the top :/
2bsaber 10 Dec, 2024 @ 5:35pm 
it also has the interloper graffiti
2bsaber 10 Dec, 2024 @ 5:34pm 
i found an easter egg! near the garage theres a picture of the creators profile in a room out of bounds!
2bsaber 10 Dec, 2024 @ 5:18pm 
WHY IS BARNEY DEAD
stalker__zero 9 Dec, 2024 @ 4:53am 
obra maestra de mapa, si ves que el ascensor no avanza, es un bug, carga un poco antes y se resuelve
mongor 8 Dec, 2024 @ 3:04am 
The NPCs are truly demented. Either they get killed very quickly or just stay stuck in one area. The last surviving guy didn't even try to board the car with me at the end. Ah well.
Struthio 7 Dec, 2024 @ 8:01am 
honestly one of the best mods i've played but i was stuck near the start with the fast zombie ambush
tvolkswagen2 7 Dec, 2024 @ 3:02am 
mod was great. start is a little confusing because of the car battery
Nezume Ratgirl 6 Dec, 2024 @ 10:14pm 
rat
Sinisterisrandom 5 Dec, 2024 @ 11:15pm 
Just finished it. Pretty cool honestly.
Wibble  [author] 5 Dec, 2024 @ 12:29pm 
Updated to version 1.2. Issues said below should be fixed now (probably maybe probably not).
Prosecutor Lurker 4 Dec, 2024 @ 6:00pm 
Got stuck in the Combine Camera on the map load, could move the camera in a different room, raise the transition area/lift or don't use it at all. Great map :D
Cpt.Haxray 2 Dec, 2024 @ 8:14pm 
Loved this! Particularly enjoyed the vent brick trap.
Cpt.Haxray 2 Dec, 2024 @ 8:04pm 
on the first map, if you press the button for the combine checkpoint/airlock/level transition a second time after the door opens, you will get softlocked.
Anchor 2 Dec, 2024 @ 1:07pm 
Hey, I found a little bug: At the second map when it first loads, you'll become stuck with the security camera if you walk towards it in the corner of that room before it's deployed.
Gruppy 1 Dec, 2024 @ 3:44pm 
Fun map
eidonabramm 1 Dec, 2024 @ 2:47pm 
I like seeing a bunch of rebels even if they get in the way. I wish there was a way to make more then four follow me.
Qwazzy 1 Dec, 2024 @ 12:57pm 
Yeah, sounds about right. :winter2019coolyul:
Wibble  [author] 1 Dec, 2024 @ 12:52pm 
Earlier versions of the map required them for the finale but they proved far too stupid and unruly. I swear half of their I/Os don't even work properly and Valve kinda just used them as set dressing.
Qwazzy 1 Dec, 2024 @ 12:49pm 
I like the idea of them, but they're tough to work with, that's for sure. Too many ways for them to get stuck or get in the way. I liked rescuing them here but they didn't last long and I didn't really need them to progress, so it wasn't a big loss when they fell to a Combine grenade.
Wibble  [author] 1 Dec, 2024 @ 12:23pm 
I'm never putting rebels in a map again, I absolutely hate them.
Qwazzy 1 Dec, 2024 @ 12:20pm 
Great map! Well detailed and fun to explore and play through. Felt like a small slice of Half Life 2's campaign. Highly recommended.

The only thing that seemed a bit buggy was the rebels - they were getting stuck trying to follow me around that combine APC garage-looking room, so I had to nudge them out a few times to get them loose. And in the "encounter" room later, the voice clips for the rebels played audibly despite them having died earlier to an explosion, I'm not sure if that was intended or not.
Filispeed_01 1 Dec, 2024 @ 11:46am 
cool!