tModLoader

tModLoader

Terraria Origins
540 Comments
Moonlight Glint  [author] 16 Aug @ 4:00pm 
The drunk seed or Fargo's Best of Both Worlds can be used to put all of the evil biomes from vanilla and Terraria Origins (plus other mods that work with Alternatives Library, such as Exxo Avalon Origins) in one world, it is not recommended to do this with a small world as it is likely to result in a very cramped world.
CowMonkey73 16 Aug @ 3:52pm 
is there a way to do all of the world evils in vanilla and this mod in one world?
Moonlight Glint  [author] 15 Aug @ 12:14pm 
I believe there's currently a bug weighting enemy spawns which are in the riven hive but not on riven blocks excessively towards the biome's mimic and enchanted weapon enemies, it will be fixed shortly.
Lizard 15 Aug @ 12:04pm 
i got to hardmode recently and i've noticed that riven mimics specifically spawn a bit too frequently. to the point of having 2 of them just chilling next to each other when im in the riven underground. im wondering if the spawn rates had been accidentally pumped up way too high or if its some other mod causing this
chrersis  [author] 10 Aug @ 8:09pm 
@ryan012490 it is the next update after this current one :p
ryan012490 10 Aug @ 7:41pm 
was reading the wiki, oh my god the ashen factory sounds so FUCKING COOL I NEED IT NOW
ryan012490 10 Aug @ 12:48pm 
i dont know what to make of this. this is terribly tragic.
Moonlight Glint  [author] 10 Aug @ 12:11pm 
According to Wiktionary it's pronounced /ˈɹɪvən/
ryan012490 10 Aug @ 12:06pm 
is it pronounced R ih ven or R eye ven
chrersis  [author] 29 Jul @ 12:36am 
@lisan al-groyper SOTS has the same issue as Remnants when it comes to compatibility. Mods that alter world gen might have conflicts with one another.
white power incel 28 Jul @ 11:15am 
the new biomes dont seem to work with SOTS
chrersis  [author] 28 Jul @ 9:01am 
@Kerro-ZEN unfortunately, Remnants is incompatible with many mods that have world gen, because it replaces vanilla world generation with its own. conveniently, it does specify the mods it is compatible with on its Steam page if you ever wanted specifics.
Kerro-ZEN 28 Jul @ 4:54am 
does it work with terraria remnant ?
nvm it works now, just some mod was causing the error. 1% boss drops
Moonlight Glint  [author] 26 Jul @ 6:33pm 
Could you provide more information? We can't do anything to help you if we don't know what's going wrong.
cant play the mod :(
Just A Average Day 25 Jul @ 11:03am 
what is dose when conbined
Moonlight Glint  [author] 25 Jul @ 10:31am 
As in "what does it do on its own" or "what does combining it with Terraria Origins do"?
Just A Average Day 25 Jul @ 9:37am 
also good job on the mod
Just A Average Day 25 Jul @ 9:35am 
wait if you have time what dose fargos mod do and whatnot
Just A Average Day 25 Jul @ 9:35am 
ok
Moonlight Glint  [author] 24 Jul @ 7:11pm 
Odd, if you don't have Fargo's, then there shouldn't be anything factored into the relative placement of the two relevant mods except names, I'll look into making them compatible.
Just A Average Day 24 Jul @ 4:54pm 
well thanks for input
Just A Average Day 24 Jul @ 4:54pm 
i dont have fargos mod
Just A Average Day 24 Jul @ 4:54pm 
nope :D
Moonlight Glint  [author] 24 Jul @ 4:43pm 
It's possible — if unlikely — that some complicated series of mod dependencies has resulted in Fargo's mod making that load before AltLibrary.
Moonlight Glint  [author] 24 Jul @ 4:41pm 
That's odd, I'm pretty sure the only thing that should be necessary for that mod to work with AltLibrary is to be loaded after it, and I'm pretty sure that should be the case by default, do you have Fargo's Mutant Mod enabled?
Just A Average Day 24 Jul @ 4:33pm 
i ment for this evil the mod has i tested it and it dident work
Moonlight Glint  [author] 24 Jul @ 4:20pm 
While I haven't tested it, it's likely that this mod would work with Alternatives Library: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3264726387
Just A Average Day 24 Jul @ 3:50pm 
sorry if i sounded rude i am bad at recommending random stuff
Moonlight Glint  [author] 24 Jul @ 3:48pm 
That issue with magic storage is likely being caused by using an outdated version of magic storage
Just A Average Day 24 Jul @ 1:46pm 
hey i have a idea . what if we can configure it to not spawn the corruption
StrongBear 24 Jul @ 1:28pm 
Every time I try to load the mod it throws a "GetLoadableTypesException" about not being able to find "MagicStorage.CrossMod.Storage.StorageUnitTier" and then promptly crashes to desktop.
Moonlight Glint  [author] 24 Jul @ 10:15am 
I have no idea how we didn't catch that before releasing the update that caused it, but it will be fixed soon
lunarwasp 24 Jul @ 2:16am 
hey, for some reason this mod made it so that town npcs needed to be killed for bestiary rather than just talked to?
James_the_Human 22 Jul @ 6:46pm 
Okay, thanks for the info! :steamthumbsup:
Moonlight Glint  [author] 22 Jul @ 6:44pm 
This can run with old worlds, but some content will be unavailable in worlds generated without it
James_the_Human 22 Jul @ 6:40pm 
Can this run on a pre-existing world, or do I have to generate a new one? I have Thorium installed on my new world and I want to run that with this.
chrersis  [author] 22 Jul @ 4:17pm 
@oliverrook Hotfix deployed :)
oliverrook 22 Jul @ 9:57am 
I'd like a hotfix, because I've been unable to use my world for almost a month now.
chrersis  [author] 22 Jul @ 7:41am 
@Prippo Issue has been addressed and fixed. We might consider pushing a hotfix for it instead of until next update tho. Apologies.
Prippo 22 Jul @ 7:38am 
there seems to be a bug with the magic storage compatibility with the new evil biome upgrades, they seem to consume more then 1 when you try to apply them to a storage unit (seemingly the whole stack), and it "upgrades" to 0 items instead of 80. I just upgraded my entire storage with it and now i cant put anything in anymore.
Moonlight Glint  [author] 21 Jul @ 3:49pm 
The Riven Hive features an ecosystem of semiaquatic lyoluminescent organisms, whereas the Defiled Wastelands is itself a strange and otherworldly organism, forming proxies out of small chunks of a magnetic material to defend itself from you.
Boots 21 Jul @ 3:15pm 
Hi what the difference between the riven hive and defiled wastelands ?
chrersis  [author] 16 Jul @ 4:18pm 
@Milk Man If you happen to be referring to the Riven Hive world evil that spreads and glows up at night, it can be spread in all of the ways the other two vanilla evils can spread through its Vile Powder equivalent, Teal Solution and Gooey Water (Unholy Water equivalent).
Milk Man 16 Jul @ 2:24pm 
Oh, my bad, its probably from another mod then, I assumed because an item from your mod spawned inside it
Moonlight Glint  [author] 16 Jul @ 1:41pm 
I'm not sure which biome you're referring to, unless I've forgotten implementing an entire biome the only biome in this mod that glows is definitely not a forest
Milk Man 16 Jul @ 1:31pm 
How do I spread more of that pretty forest biome that lights up at night
Moonlight Glint  [author] 15 Jul @ 5:16pm 
Yes, through Alternatives Library.
GoldenPyrite 15 Jul @ 5:10pm 
compatibility with fargo's best of both worlds?