Going Medieval

Going Medieval

Add production process for vanilla meal
6 Comments
鹿神ヒハル  [author] 13 May @ 5:14am 
@CØrruptedTDG
This mod does not require any updates at version 0.24.6. You can use it as is.
CØrruptedTDG 12 May @ 8:34am 
hi this mod need a update?
Solon (out of Athens) 14 Jan @ 3:17am 
Thank you very much. Now I can finally understand what the raw materials are used for in cooking. +A Random Food
鹿神ヒハル  [author] 28 Dec, 2024 @ 4:22am 
@bmb631 What game version is yours?
I checked it on the main branch ver. 0.22.20 and the experimental branch ver. 0.22.21, and it worked fine.
The only thing I'm concerned about is that when I tried to build a prison stash before switching back from the experimental branch to the main branch, it definitely crashed. That might be related. Try switching branches once.
And thanks for the detailed report.
bmb631 27 Dec, 2024 @ 8:45pm 
I really like what You've done here, however there is one thing I'd like to address:

Until recently I haven't had any experience with prisoners. As a consequence of getting one however, I've discovered a small flaw in your mod. The meal labelled as Stew has been replaced with the term Meal in your mod (per your description), but that choice ("Meal") is unavailable as a potential storage unit in the Prisoner's Stash. I tried to have 3 Stew Meals (made from Mushrooms) to be moved to the Stash, to no avail. Roasted Meat, populated there instead, although that option wasn't checked off. Right now, he just gets Bread, but it might be better to either change the label "Meal" back to "Stew" in the Campfire/Stove or change "Stew" to "Meal" for the Stash. There doesn't appear to be any problem with normal shelves, just the Stash.

Cheers
BLOODY水煮鱼 30 Nov, 2024 @ 2:46am 
创建单独的原版“菜肴”,并允许数量管理。
可以用“篝火”和“炉子”来制作。
选择“料理”用蔬菜等做成的“炖菜”算为“料理”。

※注意事项
您可以在“烹饪”中选择每种材料来创建它们,但它们不会计入“烹饪”。
“人肉菜”和“怪菜”可以用与原版类似的方法制作。