Oxygen Not Included

Oxygen Not Included

传送端口修复(TransferPost Fix)
31 Comments
CopperGaga 7 Jul @ 8:37am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3519386331
我做了一个修复版本,可以试试是否ok
25 Jun @ 12:29pm 
有老哥更新一下吗
demonrik 22 Jun @ 7:48pm 
Умерло ?
20 Jun @ 9:31am 
有老哥更新一下吗
962402657 20 Jun @ 1:30am 
有老哥更新一下吗
gloomy_light 14 Apr @ 9:47pm 
// U55之后建议使用ClusterManager.GetWorldIDs()替代
var worldContainers = ClusterManager.Instance.GetWorldIDs()
.Select(id => ClusterManager.Instance.GetWorld(id))
.ToList();
sarkusvytautas 5 Apr @ 6:53am 
Yes, you are right, clicking on the transmission port terminal will crash.
是的,你说的没错,点击传输端口终端就会崩溃。
『KRS』山城张学友 31 Mar @ 8:15am 
MOD出BUG了,点击传送端口终端会崩溃!!望修复
某路过的toix 15 Mar @ 6:24am 
<1f583ce96a48430ba66629e5477a0517>:0)
KInputHandler.HandleKeyDown (KButtonEvent e) (at <1f583ce96a48430ba66629e5477a0517>:0)
KInputHandler.HandleEvent (KInputEvent e) (at <1f583ce96a48430ba66629e5477a0517>:0)
KInputController.Dispatch () (at <1f583ce96a48430ba66629e5477a0517>:0)
KInputManager.Dispatch () (at <1f583ce96a48430ba66629e5477a0517>:0)
KInputManager.Update () (at <1f583ce96a48430ba66629e5477a0517>:0)
GameInputManager.Update () (at <1f583ce96a48430ba66629e5477a0517>:0)
Global.Update () (at <77f3589596ec401a997c2e10703c4a12>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Build: U55-660455-S
某路过的toix 15 Mar @ 6:24am 
DetailsScreen.Refresh (UnityEngine.GameObject go) (at <77f3589596ec401a997c2e10703c4a12>:0)
RootMenu.Refresh () (at <77f3589596ec401a997c2e10703c4a12>:0)
RootMenu.OnSelectObject (System.Object data) (at <77f3589596ec401a997c2e10703c4a12>:0)
EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <1f583ce96a48430ba66629e5477a0517>:0)
KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <1f583ce96a48430ba66629e5477a0517>:0)
SelectTool.Select (KSelectable new_selected, System.Boolean skipSound) (at <77f3589596ec401a997c2e10703c4a12>:0)
SelectTool.OnLeftClickDown (UnityEngine.Vector3 cursor_pos) (at <77f3589596ec401a997c2e10703c4a12>:0)
PlayerController.OnKeyDown (KButtonEvent e) (at <77f3589596ec401a997c2e10703c4a12>:0)
KInputHandler.HandleKeyDown (KButtonEvent e) (at
某路过的toix 15 Mar @ 6:23am 
更新后使用传送端口终端(像虚拟天象仪的玩意儿)会导致游戏崩溃

U55-660455-S
Shell 26 Dec, 2024 @ 5:11am 
显示不与眼冒金星兼容没法勾选
Любовь Кочурова 20 Dec, 2024 @ 6:49am 
<81d82ef0abf84e63af4ab107d5f451bc>:0
at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at StateMachineUpdater.AdvanceOneSimSubTick () [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at Game.SimEveryTick (System.Single dt) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at Game.Game.Update_Patch1 (Game ) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
Build: U54-647408-SCRD
Любовь Кочурова 20 Dec, 2024 @ 6:49am 
at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at KAnimControllerBase.Play (HashedString[] anim_names, KAnim+PlayMode mode) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at StandardWorker.StartPlayingPostAnim () [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at StandardWorker.Work (System.Single dt) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at GameStateMachine`4+State+<>c__DisplayClass92_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__1 (StateMachineInstanceType smi, System.Single dt) [0x00000] in
Любовь Кочурова 20 Dec, 2024 @ 6:49am 
Hi. Unfortunately, your mod causes an error after the update and crashes the game. Could you tell me what's the matter?

Anim [1834] out of range [24] in batch [0x91A7FDF2]

at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at KBatchGroupData.GetAnim (System.Int32 anim) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at KBatchedAnimController.GetAnim (System.Int32 index) [0x00000] in <da38104af1d24eb199a83654e3e6683e>:0
at KAnimControllerBase.StartQueuedAnim () [0x00000] in <da38104af1d24eb199a83654e3e6683e>:0
at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00000] in <da38104af1d24eb199a83654e3e6683e>:0
start20051119 14 Dec, 2024 @ 4:24am 
能新增繁體中文翻譯嗎?
q123087777 12 Dec, 2024 @ 12:49am 
把MOD排序移到最後面加載就能用了,也會跟同類型傳送相關的MOD衝突,自己取捨~~
還好有玩過上古MOD排序
123 6 Dec, 2024 @ 1:55am 
大佬!还是崩溃啊!所有模组都是这样!咋回事!
123 6 Dec, 2024 @ 1:40am 
不行啊!啊!
无终 4 Dec, 2024 @ 10:23am 
感谢大佬
海喵KSP 2 Dec, 2024 @ 12:09am 
牛逼:steamthumbsup:
tyrian 29 Nov, 2024 @ 11:51pm 
干得漂亮!
你是我的我是你的谁 29 Nov, 2024 @ 8:40am 
牛逼!!!!!!!!!!!!!!!!!
胡辣汤好喝吗 25 Nov, 2024 @ 7:24am 
大佬 ! 太牛了
无声致命 24 Nov, 2024 @ 7:18am 
没问题了,是我看漏了
while  [author] 24 Nov, 2024 @ 7:15am 
@无声致命 我这里看的是有的,无线电力端口,可以在科技树搜索一下看看
无声致命 24 Nov, 2024 @ 6:14am 
大佬,传送端口好像少了个电力端口:meepmad:
哈哈狗 24 Nov, 2024 @ 5:40am 
牛逼!
无声致命 24 Nov, 2024 @ 4:34am 
牛逼!感激之情无以言表!
Voicen 24 Nov, 2024 @ 3:56am 
牛逼!
1007885455 24 Nov, 2024 @ 2:54am 
太棒了,感谢