Total War: WARHAMMER III

Total War: WARHAMMER III

Supramaister's Pick Your Trait Pack (custom traits)
91 Comments
Supramaister  [author] 4 Oct @ 6:51pm 
uhhh, updated all the mods an shiet, and oh boy, CA really screwed up with the last patch
Supramaister  [author] 7 Sep @ 3:10pm 
thanks!!!
SaltyFloridaMan 7 Sep @ 1:25pm 
Great mod ! Thank you !
Supramaister  [author] 6 Sep @ 8:08pm 
Arreglado!
Horus Lupercal 6 Sep @ 3:27pm 
Supra, sigue crasheando el juego con este mod, te voy a transcribir lo que aparece:

Crash report

The following mods cause a crash to the Database:
Supramaister’s_Pick_Your_Trait_Pack.pack

The first invalid database record is
spell_Intensity_+30%wh3_dlc24_effect_spell_mastery_dummy in table
trait_level_effects_tables
and pack file Supramaister’s_Pick_Your_Trait_Pack.pack

The application will terminate now.
Horus Lupercal 5 Sep @ 8:56pm 
You make me happy brother.
Supramaister  [author] 5 Sep @ 1:02pm 
Updated to 6.3!
Supramaister  [author] 5 Sep @ 12:51pm 
I'm re-installing the game to update the mod(s)!
Arc_insanity 4 Sep @ 9:57pm 
Ironically for 6.3 your mod now crashes the game and the spell intensity traits are causing it. No clue why.
Supramaister  [author] 4 Sep @ 7:50pm 
maldita sea XD vere que puedo hacer
Horus Lupercal 3 Sep @ 11:08pm 
Supra, amigo, este mod me encanta, pero esta causando que el juego crashee con el update 6.3, podrías actualizarlo por favor?
Supramaister  [author] 2 Sep @ 6:06pm 
oh god, the spell intensity is a real head-scratcher, I tested it, and sometimes it just works, and sometimes it does not, and I can't for the life of me find out why, maybe I have to change... something? idk, but if other mods that up the spell intesity work, idk man
구름위에 2 Sep @ 7:42am 
I'm getting an error in the spell_intensity section. It's been working since the September 2nd patch.
Supramaister  [author] 20 Aug @ 11:25am 
don't worry! I'm glad people report :3
Rustic "Kalessin" Citrus 20 Aug @ 11:12am 
I meant all of the spell intensity ones, sorry if i was not as clear!
Supramaister  [author] 20 Aug @ 11:11am 
jeez don't scare me XD thanks for the reports ya'all, I will see what I can do!
Arc_insanity 20 Aug @ 10:58am 
No no just spell intensity AFAIK.
Supramaister  [author] 20 Aug @ 3:58am 
wait, you mean all traits don't work?
Arc_insanity 19 Aug @ 10:06pm 
Yeah not sure what is broken but you can check spell intensity in battle. Buffs like greater arcane conduit and other intensity effects from items work, but the traits for the mode don't.
Supramaister  [author] 19 Aug @ 9:47pm 
well, I only know that spell intensity only goes up to 200% and then everything else is nothing, just like having 150% of any resistance, which would give you just 90% in actuality, Idk, maybe the new update broke everything, ugh I take a break and this guys just drop a patch XD
Rustic "Kalessin" Citrus 19 Aug @ 7:04pm 
Can also confirm... it doesnt seem to do anything? I took ALL spell intensity ones, and spells seem to do about the same amount of damage? Really wanted to grind peeps down with dual traitor-kin/flock of doom.
Supramaister  [author] 19 Aug @ 6:21pm 
well that's just weird, honestly I have no idea what could be failing there, because if the stat increase works in the character menu, but not in battle, there are no more parts to it
Arc_insanity 19 Aug @ 5:13pm 
The spell intensity increases do not seem to work. The bonus shows up under the character detail menu but in battle the spell intensity remains unchanged.
Supramaister  [author] 3 Aug @ 5:54pm 
thanks! :steamhappy:
Rustic "Kalessin" Citrus 3 Aug @ 5:50pm 
Thanks for all your hard-work! <3 :WH3_clasp: I love the modularity!
Supramaister  [author] 3 Aug @ 2:41pm 
hey, more army traits available!
Supramaister  [author] 3 Aug @ 10:35am 
thank you! and yeah, waste's was the inspiration, he did a fantastic work, I didn't notice that he abandoned it tho :(
Arc_insanity 2 Aug @ 3:03pm 
Really cool mod, i hope you keep adding more and expanding the customization. This pairs really well with waste's sandbox mod that was sadly abandoned.
Supramaister  [author] 28 Jul @ 7:23pm 
bueno, falsa alarma, gracias a un usuario descubrí que es solamente uno de los 71 mods el que crashea el juego, específicamente el N'Kari, huh
Supramaister  [author] 27 Jul @ 6:32pm 
hmmm, sep, bueno, cuando pasas de jugar con 20-30-100 y depronto 371 mods, empiezan a haber ehhh... problemas jejeje, luego te pones a hacer mods y pasas de 1 o 2 a 71, pues, bueno, es como rogar que algo salga mal
Horus Lupercal 27 Jul @ 5:16pm 
rairisimo, y es extraño porque los modders y mucha gente se queja de crasheos constantes, pero en mi caso, solo he tenido 1 solo crasheo en todo el tiempo que llevo de jugar y fue por un mod viejo y desactualizado que instale una vez, estoy casi completamente seguro que en tu caso debe ser por algun conflicto de mods o algun mod muy viejo
Supramaister  [author] 27 Jul @ 3:05pm 
sep, bueno ya lo reinstale, borre las saves, y dehecho antes de eso si funcionaban, pero el juego crasheaba por unas saves corruptas antiguas, ahora crashea por algo distinto, siempre esta crasheando :steamsad:
Horus Lupercal 27 Jul @ 10:43am 
pues que raro, yo no he tenido ningun problema con ningun mod, debe ser que tenes algun conflicto, tambien podes intentar reinstalar el juego
Supramaister  [author] 27 Jul @ 5:21am 
muchas gracias! aunque me paro en hombros de gigantes (los que hicieron los mods necesarios), es un proyecto re bonito... PERO POR ALGUNA RAZON A PARTIR DE HOY TODOS MIS MODS CRASHEAN SOLAMENTE.MI.JUEGO AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Horus Lupercal 26 Jul @ 6:25pm 
Bro, apenas probe este mod hoy, es una obra maestra! seria genial que tuviera opciones para aumentar ataque, armadura y todo eso en los ejercitos, pero el mod como tal es una maravilla!
Supramaister  [author] 24 Jul @ 5:56pm 
I also updated the icon form "campaign" traits
Supramaister  [author] 24 Jul @ 5:55pm 
hey nice
Warvaka 24 Jul @ 11:10am 
Thank you, you updated the mod and everything worked.
Supramaister  [author] 23 Jul @ 9:45am 
damn, I'm sorry man :(
Warvaka 23 Jul @ 9:00am 
nothing helps
Supramaister  [author] 23 Jul @ 8:52am 
hmmmm I don't know, maybe the files weren't deleted when you unsubbed, maybe it's the order, I have the traits manager as the last mod
Warvaka 23 Jul @ 8:46am 
I tried several times. I even re-subscribed to my own modpack. It didn't help. What could be the problem?
Supramaister  [author] 22 Jul @ 6:24pm 
unsubb and sub again and the mod will work again!
Supramaister  [author] 21 Jul @ 1:17pm 
I know, I know :((( I'm kinda wondering if he will adress the issue, if not, then this mod is forked
JinxOran 21 Jul @ 12:40pm 
The latest update removes the Specific's Traits Manager button
Supramaister  [author] 9 Jul @ 6:48pm 
well HOT DAMN hahahaha, that's a nice checklist
Jeremy Lin 9 Jul @ 6:05pm 
and warmachine and other unit
Jeremy Lin 9 Jul @ 5:43pm 
for infantry i meant
Jeremy Lin 9 Jul @ 3:08pm 
Hit Points
Armour
Shield Armour
Shield Defence
Melee Defence
Missile Parry = The percentage change that the shield will block (non-artillery) missiles.
Leadership
Speed
Melee Attack
Weapon Strength
Bonus vs Infantry
Bonus vs Large
Charge Bonus
Ammunition
Missile Strength
Range
Reload Time
Accuracy
Ward Save
Physical Resistance
Fire Resistance
Magic Resistance
Attribute: Causes Fear
Attribute: Causes Terror
Attribute: Armour-Piercing
Attribute: Unbreakable
Attribute: Flying
Jeremy Lin 8 Jul @ 11:50pm 
is there more update for the Army such as range, speed and etc?