Stellaris
Federation Overhaul [4.0.x]
58 comentarios
Stern 14 AGO a las 11:54 
Hello, thank you for the mod.
French translation is here.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548910636
Astralith 30 JUL a las 20:37 
Great mod, but I'm really confused as to why you didn't include unification for the Hegemony federation type. That seems like the one Federation type that would seek centralized power.
Hjack9090 28 JUL a las 16:52 
goated mod @sparble you rock
GE0 15 JUN a las 21:54 
Torbaz 18 MAY a las 13:47 
thank you
Sparble  [autor] 18 MAY a las 4:33 
Properly updated to 4.0. Enjoy
Torbaz 9 MAY a las 13:00 
works in 4.0
Remulus 6 MAY a las 10:30 
Hey, how is the 4.0 Compatability? Thank you!
Remulus 29 ABR a las 13:26 
Same issue
DragonixSPR 25 ABR a las 6:48 
Could somebody help me understand how to achieve Federation Unification? I'm at the final level of centralisation and have all the requirements to propose the law but I'm not able to click it, it's blocked out.
Remulus 25 ABR a las 1:20 
Whats the compatability with Federations Expanded updated? I love the mod for the Laws for Diplomatic Contribution, Public Policies and the Associate Protection - maybe you could take these into your own mod or similar things if there is no compatability?
Sparble  [autor] 15 FEB a las 11:28 
@Beast-Storm thanks, glad you like it!
Beast-Storm 15 FEB a las 0:21 
This reminds me of creating Super National Nations on Terra Invicta XD

Another amazing mod that should have been in Stellaris from the get go, Hands down a good mod idea now made manifest Sparble *Double Thumps up at you*
Sparble  [autor] 20 ENE a las 11:51 
@♡ cherry ♡ hmm that's odd. Aside from disabling the law and re-enacting it I'm not sure what could fix the issue tbh, sorry
cherry 19 ENE a las 17:39 
@Sparble i've tried monitoring researched techs, compared tech levels between our empires, and watching for every new year, but there's been nothing. no shared techs or lag spikes; my only assumption is that the transfer isn't triggering at all. we have a few other mods (gigastructures, planetary modifiers, and darkspace being the big ones), but we're certain that none of them affect federations at all.
Sparble  [autor] 19 ENE a las 12:18 
@♡ cherry ♡ no events, if the law is active every year (1.1.) a random federation member is selected and all other members automatically research the techs the selected member hs unlocked. Only indicators are for one that you have new buildings/megastructures/ships/anything that requires said tech or a lag spike on the first of each year.
cherry 19 ENE a las 7:18 
friend and i are in a research cooperative, but our techs aren't sharing? we have the law set to exchange tech every year. no events or indication that anything is happening.

anything we're missing?
Sparble  [autor] 30 DIC 2024 a las 12:04 
@Raicerit yes, if you set your succession type to "Challenge" there are various options, including an option where all leaders fight 1v1 in an arena
Raicerit 30 DIC 2024 a las 9:25 
Arena Combat Challenge...?
Sparble  [autor] 29 DIC 2024 a las 11:51 
@Jin2188 done :)
Sparble  [autor] 27 DIC 2024 a las 2:48 
@Jin2188 yeah thats a good idea
Jin2188 27 DIC 2024 a las 0:58 
I don't think the tech sharing should be limited to Research Cooperatives. Maybe have it be a law that all federations can have, but Research Federations have a reduced centralization requirement for it. Would kill two birds with one stone, you don't get the absurdly powerful tech sharing right off the bat, and you aren't forced to use a Research Federation to get it.
Sparble  [autor] 4 DIC 2024 a las 10:58 
@Mohohoros never claimed it wasnt.
Moros 4 DIC 2024 a las 7:34 
Outright sharing techs rather than giving boosts is absurdly powerful...
WallCat 2 DIC 2024 a las 5:12 
Formed a federation with a single other empire. It's been months in-game, they have not contributed one ship, nor even a single envoy. What gives?
SalmonFeet 29 NOV 2024 a las 21:25 
@Sparble np man, all in due time. This mod is already pretty based
Sparble  [autor] 29 NOV 2024 a las 5:01 
@sigilstone17 idk
Sparble  [autor] 29 NOV 2024 a las 5:01 
@Jin2188 probably, yeah
sigilstone17 28 NOV 2024 a las 13:02 
how does unification work with custom mechanics like Playable Katzenartig Imperium?
Jin2188 27 NOV 2024 a las 20:37 
I have a feeling this won't work with Under One Rule. It locks your authority, so the forced shift to democratic could break stuff.
Argorian 27 NOV 2024 a las 15:38 
Research Federation tech sharing isn't working for me or my friends. Is there potentially a mod conflict?
卡尔文迪斯梅特 27 NOV 2024 a las 6:43 
I made a new Chinese localization translation is here.Could you please add a link?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3108330591
卡尔文迪斯梅特 27 NOV 2024 a las 4:29 
The hegemony is not allowed unify.
卡尔文迪斯梅特 27 NOV 2024 a las 4:27 
law_category_foh_unification = {
potential = {
has_federation_law = centralization_very_high
NOR = {
has_federation_type = hegemony_federation
has_federation_type = imperial_loyalists_federation
}
}
laws = {
foh_unification_no
foh_unification_yes
}
}
Hatmann 25 NOV 2024 a las 20:17 
How does this react with multiplayer
LoneStarRuaḥ 25 NOV 2024 a las 7:39 
Gotchu, love the mod!
Sparble  [autor] 25 NOV 2024 a las 1:54 
@LoneStarDybbuk the AI is more or less accepting, it depends on ethics, civics and AI personalities. e.g. rogue servitors have a high acceptance for unification, whilst xenophobes or especially isolationists have low acceptance
as for the ideas, I appreciate the feedback, unfortunately though I have no time to add these features with vassalization or conglomerate federation. Megacorps are meant for the trade federation though afaik
LoneStarRuaḥ 24 NOV 2024 a las 20:12 
Will the AI pursue the supranational integration, or is it not something I should expect? Maybe certain AI personalities should support those laws, and others should not.

Perhaps you can make it where the supranational federation can be formed with some of its members, but others become subjects. IDK kinda suck to see megacorps get swallowed up when they join into democratic federations. You could also add in a special Conglomerate federation, specifically for megacorps. When they unify they will become a new giant megacorp.

If a megacorp does join one of the other types of federations, and they unify, perhaps they could become a vassal instead of disappearing. That way they can still spread their enterprise throughout the galaxy(and the federation they are part of).
Sparble  [autor] 24 NOV 2024 a las 10:36 
@jjj nope, that's a bug, but you can easily change the name manually. cf previous comment
jjj 24 NOV 2024 a las 10:35 
by the way, does anyone else hace an issue with the base empire name not generating correctly
Sparble  [autor] 24 NOV 2024 a las 1:34 
@LAJ-47FC9 then you should probably seek other ways of integrating other empires
Sparble  [autor] 24 NOV 2024 a las 1:34 
@Andromeda yeah, it only appears at federation centralization: very high
Sparble  [autor] 24 NOV 2024 a las 1:33 
@SalmonFeet yeah thats a good idea, unfortunately I dont have the time to add that though atm
paulo 23 NOV 2024 a las 18:56 
Good! I was searching for a new mod to replace the Dawn of the Republic mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2861557388 ), once the last time it was updated was in May of this year. Thanks.
SalmonFeet 23 NOV 2024 a las 16:42 
theres a mod called superstates that has kinda that same idea, where instead of one galactic unifcation via the gc, it adds like 3 others depending on your civics/ethics i think

you could probably see how that mod does it and perhaps maybe use it for this
i dunno though
i know very little about modding XD
SalmonFeet 23 NOV 2024 a las 16:35 
@Sparble no yeah a new flag does make sense Imo, but an idea that would be epic is if for each civic/type of unification you get, like depending on which federation type it is, you get a different flag yk?
Andromeda 23 NOV 2024 a las 13:17 
Does the supranational unification option only appear at max level? Cause it isn't appearing on my laws menu at all
LAJ-47FC9 23 NOV 2024 a las 12:49 
I'm much too vain to accept my flag changing. I'm even a little weird about ethics changing. My country is perfect the way it is :( It just needs a few more people in...
Anton Rabe 23 NOV 2024 a las 2:52 
Here you my discord, i will send Loc to you
antonrabe
Sparble  [autor] 23 NOV 2024 a las 2:26 
@SalmonFeet yeah, preset gal imperium flag. I can remove that feature though if the majority doesnt like it, just thought that a new flag would make perfect sense, e.g. if EU united they probably wouldn't use France's/Germany's/Poland's flag