Half-Life 2

Half-Life 2

Boreal Alyph | Weapon Sounds but Good!
123 Comments
Kreze  [author] 8 Sep @ 1:48am 
As stated previously, GMod doesn't allow changing the scripts for some reason. So no, sorry.
could you port it to gmod?
Kreze  [author] 3 Sep @ 1:08am 
Apart from that I have no idea, it's possible some mod overrides the script manifest thing, not sure.
Kreze  [author] 3 Sep @ 1:06am 
Install it manually.
sethkwright 2 Sep @ 3:29pm 
what might be incompatabile with this? i'm using the Juniez/HL:A arms version of the supported reanimation addon and it doesnt seem to work, first in the load order, too.
Dr Zinger 13 Jul @ 4:55pm 
ok no worries then
Kreze  [author] 13 Jul @ 6:30am 
Yeah I dunno.
Dr Zinger 13 Jul @ 4:54am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3524675164

i did read the installation instructions but i still could'int get it to work, i keep having these three big capital letters on my left bottom corner of my screen
Kreze  [author] 13 Jul @ 4:15am 
Preferably manually since workshop doesn't like scripts.
Dr Zinger 13 Jul @ 3:41am 
how do you install that half life 1 like HUD standalone mod that's from your collection? cause i'm having trouble installing it
Kreze  [author] 19 Jun @ 9:54am 
For MMod.
what the map ?
El_Rube_115 18 Jun @ 11:15am 
thanks, have a good day :steamhappy:.
Kreze  [author] 18 Jun @ 11:14am 
Sure, most sounds belong to Keep Away From Fire, but I did a few additions. So it's best you credit both me and them.
El_Rube_115 18 Jun @ 11:13am 
lol, anyways I want to use this pack sound for a weapon mod, may have permission? of course I'll give you credits.
Kreze  [author] 18 Jun @ 11:11am 
Funny easter egg.
El_Rube_115 18 Jun @ 11:10am 
idk if the "alyx_tits.wav" was in Boreal Alyph or just a funny easter egg but damn.
⛧MegaloManiaC⛧ 12 Jun @ 5:16am 
The ar2 sound is so heavy that these work surprisingly well with beta weapons replacements, big fan of these.
Kreze  [author] 22 May @ 6:49am 
As I said, my mod relies on script edits, which Garry's Mod doesn't support.
Dolphin 21 May @ 10:45pm 
@Kreze, perhaps a workaround is to make a clone of MTB's Reanimation pack in GMOD, then add your sounds to that as seperate sounds or something.
Kreze  [author] 17 May @ 11:54pm 
Cause it's a lot of sounds, in high quality.
virgil 17 May @ 7:53pm 
Why sounds weight 160 MBs???
Kreze  [author] 31 Mar @ 1:48am 
GMod doesn't allow sound script edits, so not possible.
Dolphin 30 Mar @ 6:13pm 
I’m begging you! Please port it to Garry’s Mod with support for MTB’s Reanimation Pack!
Kuppelcryger 29 Mar @ 11:34am 
To make work crowbar impact sounds, need to return it to the default "fx" folder and also write it in scripts ?
And also, tell me why does the game ignore playing sound for supergravitygun "superphys_hold_loop.wav" ?
The game is only trying to play "hold_loop"
Everything is fine in the scripts.
Thnx
Kreze  [author] 22 Mar @ 4:20am 
That's a Half-Life 2 thing and it's unchangeable. I tried to remedy it by adding crowbar hit sounds to it's swinging.
Kuppelcryger 22 Mar @ 4:15am 
Dud, thanks for the pack. Can you explain why the crowbar impact sounds - are bullet sounds? and how to change it?
Kreze  [author] 13 Jan @ 7:10pm 
Check screenshot, says what it's not compatible with.
keyboarduio 13 Jan @ 6:15pm 
this may be dumb but can i use it with another weapon sound pack
[BR] 𝕭𝖗𝖞𝖆𝖓 9 Jan @ 11:49pm 
Oh thx
Kreze  [author] 9 Jan @ 10:19pm 
Map I made for HL2MMod, used for testing.
[BR] 𝕭𝖗𝖞𝖆𝖓 9 Jan @ 7:02pm 
whats the map name? (also good mod)
Songbird Swordlily 27 Dec, 2024 @ 12:32pm 
I see. Thank you for responding. :steamthumbsup:
Kreze  [author] 27 Dec, 2024 @ 12:22pm 
MMod's reloads are segmented unlike HL2's.
Songbird Swordlily 27 Dec, 2024 @ 12:11pm 
Is there a means of making this more compatible with Mmod? I've been poking around and for some reason it makes the reload silent
Kreze  [author] 18 Dec, 2024 @ 6:06am 
Yeah, it's decent.
Dolphin 18 Dec, 2024 @ 5:20am 
Love this mod, it makes all the guns sound strong and powerful, and I love the new HEV beeps and impact sounds as well, it goes really well with the reanimation addon (the one with the hands/models)
Dolphin 14 Dec, 2024 @ 6:31am 
eargasm
Goober 13 Dec, 2024 @ 2:00am 
Well, shit.
Kreze  [author] 13 Dec, 2024 @ 1:58am 
Well there's nothing I can do to help then. You can try installing it manually I guess.
Goober 13 Dec, 2024 @ 1:55am 
Literally this is the only mod i have
Kreze  [author] 13 Dec, 2024 @ 1:53am 
If you're subbed to stuff that changes the script manifest then yeah.
Goober 13 Dec, 2024 @ 1:53am 
Doesn't work for some reason
Kreze  [author] 8 Dec, 2024 @ 10:09am 
I didn't add a 'wear ear protection' sign for nothing.
pepsi 8 Dec, 2024 @ 10:02am 
i tried using these but they are so loud?
Kreze  [author] 8 Dec, 2024 @ 12:20am 
It works for me so I don't know.
BOON: SPIRAL LOLLIPOP 8 Dec, 2024 @ 12:13am 
So then there's just nothing that can be done?
Kreze  [author] 8 Dec, 2024 @ 12:05am 
Sigh, well I don't know then. Sorry.
BOON: SPIRAL LOLLIPOP 7 Dec, 2024 @ 11:54pm 
I've unsubscribed and subscribed so it's at the stop of my workshop order, I also have no other mods that edit the game_sounds_manifest script
Kreze  [author] 7 Dec, 2024 @ 11:46pm 
Also there are three load orders. In-game one, steam workshop load order(right-click on hl2 icon in your library and select properties) and your subscribed load order.