Age of Wonders 4

Age of Wonders 4

SkyPhoenixTweaker - City Improvements - 50 Pop
17 Comments
SkyPhoenixZ1  [author] 19 Sep @ 8:56am 
I tried to find a solution to refine further this feature, but determiners / algorithm responsible for how goes underground generation are not present in base game rpk files, but probably in .env files. The same goes for how you interract with province improvements on strategic map. Unfortunately env files are encypted in unknown by me software so i cannot read it in order to find anwser, tunnels wll stay that way unless game developers move more things to rpk files allowing for more versalite manipulations with.
Karstedt 18 Sep @ 2:56pm 
Claimed tunnels block pathing for allies. No idea if that midpoint can be disabled or altered somehow, but would be nice.
Lord Hand 5 Sep @ 6:12pm 
Not sure if you're aware, but the Dungeoneering Conclave will change the tunnel provinces to dungeon, but it won't visually change the floor, roads, or walls. Not sure if this is fixable but it sure would look better.
Furin 12 Aug @ 10:47am 
Tx 4 the quick update!
zuyinLLbigh 3 May @ 6:35am 
翻译:这个模组让《AOW4》玩家能享受超大城市,提升了城市厅升级的吞并距离加成,并将最大人口提高到50,同时调整了食物供应阈值。现在,玩家还可以在地下隧道中吞并和建造省级改进设施,但需要新建游戏才能生效。模组有三种变体,区别在于人口上限(100、75、50)。此外,还有单独模组可单独启用地下隧道功能或移除吞并距离加成。
velgr0610 27 Apr @ 4:13am 
Amazing mod. Thank you so much!
Furin 17 Apr @ 1:48am 
I really appreciate your mods, thanks.
SkyPhoenixZ1  [author] 12 Apr @ 11:43am 
New variant is available, if someone doesnt like annex distance bonus, it can be removed now too.
SkyPhoenixZ1  [author] 11 Apr @ 1:02pm 
Really not reason to refuse. I gonna upload additional variant of my mod tommorow, also mod allowing to revert bonus to annex distance from this mod if someone doesnt like it.
Wrath 9 Apr @ 9:21pm 
Hi SkyPheonixZ1. First off, good job and thank you for the great mod. Just wondering if you could make one with 75 max cap? Thank you!
SkyPhoenixZ1  [author] 4 Jan @ 11:40am 
No it doesnt
Brodziej Głóg 4 Jan @ 8:51am 
Hey, does the expansion part work for narrow surface ravines, too?
Moon Horse 1 Dec, 2024 @ 7:50am 
Oh thanks
SkyPhoenixZ1  [author] 1 Dec, 2024 @ 7:46am 
if you want to set pop cap higher, you need also to provide values for the new labels in food supply thresholds, otherwise the game will crash as soon as you reach certain amount of population past mine pop limit.
SkyPhoenixZ1  [author] 1 Dec, 2024 @ 7:42am 
Every my mod contains detailed txt file inside mod's folder as it describes the path to the certain .rpk file and its property you are looking for.
Moon Horse 1 Dec, 2024 @ 6:16am 
how do I change just the population cap? i don't want to change the food supply or annex range
Championxs 21 Nov, 2024 @ 2:41pm 
Wohoo! Thank you so kindly!