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It looks really good though, and the sounds are well done. I'm not knocking the mod, it was great in the base game, but it makes the episodes unplayable.
I say it should be Steam \ steamapps \ workshop \ content \ 220 \ 3368026800
(220 stands for Half Life 2 mods, if you have URL address visible you can find this code when entering Half-life 2 steam shop. and 3368026800 is mod's id you can find also in address url when on mod's page.)
If the mod is split into packs, open the file with _dir at the end and unpack it with the root folder and rename it to your liking.
Now remove what you don't want from files (I take it should be both models and materials).
Now how to make use of it?
Go to your HL2 folder should be Steam \ steamapps \ common \ Half-Life 2.
Now depending which one you want to mod (Half Life 2, Episode One or Episode Two) you create a "custom" folder in each of the episode folder (hl2, episodic, ep2) and drop into it the folder with files we got.
cuz imo its way better than base revolver sound