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Its really immersive in the classic half life 2 way, the enemy encounters are easy but interesting and the puzzles and platforming are concise and super original. It uses to the base game's style of puzzle solving- using industrial objects in drab environments to traverse hazards and problems, when I realised the electricity was caused by the elevator coming down I lost my mind. I've played way too many hl2 custom campaigns and this way of doing it is super rare.
good map tho
at the part where you need to bring car to the elevator, if you didn't fully roll up the shutter, you need to go back down to the "push platform with grav gun" part, the platform will be on the other side and you have to barely swim through the acid floor to advance