Half-Life 2

Half-Life 2

Script MultiLoader
163 Comments
Neukend 13 hours ago 
Breacks the game. Father Grigori wont show you the way to the mines. He will be stuck at a fence you have to climb over. Also this mod prevents the vortigaunt from upgrading your airboat with the machinegun.
sinicinegor03 17 Aug @ 12:22am 
how to turn off the fire on your cheats
WinterTheBeau 16 Aug @ 2:28pm 
so i noticed this addon makes it so, whenever i go through a level transition, everything in the console is cleared and the console doesnt display nearly as much info about the game. why does it do that? and how can i turn it off? i like having all the important information in the console
LuigiFan42 16 Aug @ 9:26am 
Redownloading all lightmaps
Script MultiLoader has been initialized!
'custom_scripts_pre/2.cfg' not present; not executing.

how do i fix this
D0G 13 Aug @ 2:13pm 
breaks ai, captions dont work, overall very glitchy:steamthumbsdown:
AMM_AG 11 Aug @ 12:18pm 
F**K DMCA
Minator 9 Aug @ 10:10pm 
This Addon does not appear on my subscribers and favourites, too.
just_a_name 3 Aug @ 6:01pm 
IT FUCKS UP THE AI
OneMix 1 Aug @ 3:10pm 
This mod causes glitches and some scripts in the game won't work.
Lambda 30 Jul @ 1:46pm 
breaks Alyx AI in Episode 2, Alyx will never enter the goddamn car
Material Defender 24 Jul @ 6:02pm 
Been an update today, might need to update this. Personally, I don't mind waiting.
ARS 20 Jul @ 4:12pm 
I don't know if this addon is doing anything, but for some reason during Under the Radar, when I try to go back up the hill to that building to bring down the gate, the game just crashes right after a walk after Alyx says "More incoming!"

Has anyone else had this issue?
Echo 4 Jul @ 10:07am 
Does this disable achievements?
Mertto 2 Jul @ 11:21am 
in water hazard and our benefactors it just crashes
gualas999 27 Jun @ 1:08pm 
Is it normal for this mod to affect the script for the Danger on the Water chapter in HL2? When a Vortigaunt tries to use his powers to mount a machine gun on my boat, for some reason the script fails and doesn't do so with this mod installed.
Monki 20 Jun @ 8:33pm 
@Ralseiiscool_987 I also have the same problem with Alyx, that she wont get in the car. Do you have the same problem that you cant break the big window with the buggy on Highway 17?
Gordon Bedavaadam 17 Jun @ 7:38am 
the script multiloader automaticly binds f to flashlight how to stop it
Hds46  [author] 10 Jun @ 8:48pm 
@Arimhana
I think it's just how commands like "exec" and "wait". Scripts rely on these console commands to run. I have noticed a lot of weird bugs like some scripts refusing to run or only tun if I tweak "exec" and "wait" commands. They weren't supposed to run on every map load which is why they are so buggy. I suggest to only use just a very few script mods or wait for HL2 Remastered Collection or MMod steam release. It's rumored they will have VScript scripting language.
Arinhana 9 Jun @ 2:09am 
i think the reason why some scripts just doesnt work is because source is old.
on some pc might work just fine with many mods installed, on mine it can load 30 mods before the subtitles doesnt wanna load
Treepoder 7 Jun @ 6:04pm 
THANK GOD
cukeLqo .:SvK:. 6 Jun @ 12:09pm 
Some achievements are not displayed.
Ralseiiscool_987 6 Jun @ 12:55am 
Maybe its just me but I noticed that every time I have this mod on, the base game would start bugging out. Certain scripts like the lifts in Ravenholm part would just not work. Similarly, EP 2 would have Alyx not ride the car or just not get off the car as shes supposed to do.

Has anyone had this problem or is this just me?
had that problen also arinhana when i subscribe to alot of addons for half life 2, idk why
Arinhana 5 Jun @ 5:37am 
subtitles not loading
Hds46  [author] 26 May @ 2:58pm 
@ceebee
Some users reported it's working fpr them using custom folder.
ceebee 26 May @ 8:43am 
Does this work in a custom folder?
Ashy Slashy 23 May @ 6:47pm 
this mod disables achievements? cus i unlocked achievements with this mod disabled
mystic 22 May @ 7:57pm 
achievements either don't work or I get achievements from EP2 in base HL2
yцla 18 May @ 6:32pm 
Hey, great mod! But i've something very peculiar to report. When enabled the Achievements get all scrambled throughout the 3 games; for example i'm trying to 100% the base game but the episode two's achievements and title card were displaying instead. I was going for the resistance caches run and it wasn't computing at all, then when disabled it got to work normally again.

Anyway, it's an unusual situation but maybe others might try to 100% while doing some mods like me and could get very confused.
The LAMBDA player 18 May @ 3:29pm 
Hds doing great man,also this is being more used and you love seeing it and i rather use this than have to manually install shit via gcfscape and do all this shit
Hds46  [author] 18 May @ 12:24pm 
@Convenient Spider
Alright, I have found what was causing loading screen freezing and it was because I included game.cfg scripts preloading at the start of the game. I've reduced them to just 2 and now any script old or my updated ones should work properly.
Edi 18 May @ 11:42am 
yes ı was having thesame problem.The game was stuck on the loading screen.ı did what you said and it was fixed it THANKS
Hds46  [author] 18 May @ 11:39am 
@Convenient Spider
I'm glad it's finally working. I've updated Script MultiLoader to fix script incompatibilities. Feels good to have all of my stuff working at once.
Convenient Spider 18 May @ 11:35am 
It's working now. I added other mods to be sure such as better ammo limits and slight damage tweaks and it still works.
Hds46  [author] 18 May @ 11:27am 
@Convenient Spider
Just tested wth those mods only, loads and works fine for me.
You need to do following steps:
1. Quit the game.
2. Unsubscribe from all of these addons and Script MultiLoader.
3. Resubscribe to them again.
4. Launch the game and start new game or map.
Convenient Spider 18 May @ 11:18am 
I ran it with Health Regen, Armor Regen, and Half-Life 1 Armor. Maps do not load.
Hds46  [author] 18 May @ 11:14am 
@Convenient Spider
It's not required I just forgot to remove Friendly Fire from required items. I'll test Friendly Fire with Health Regen and will see test if it works or not.
Convenient Spider 18 May @ 11:12am 
I tried it with Friendly Fire which is now "Required" and it worked. I added Health Regen and the map didn't load. Why Friendly Fire? What if Alyx or Father Gregori run into the way of my gunfire and I accidentally kill them? *SIGH*
Hds46  [author] 18 May @ 11:02am 
@Convenient Spider
Can you try again? My addons apperantly required additional patching and I've finished updating all of them. Can you try to run it with my scripted mods only? After steam finishes updating them everything should work well. I've managed to run all of them at once.
Convenient Spider 18 May @ 10:58am 
I had to see what was going on. Script Multiloader doesn't work with anything now. You add it with even one mod no matter what it is and loading a map stalls at 75% loading.
Hds46  [author] 18 May @ 10:09am 
@♥ squibghost (she/her)
I've patched all scripted mods of mine. Can you restart your game, re-enable Script MultiLoader and test it with other mods. If it still doens't works can you post here the list of your mods?
When i downloaded this with another my games stopped loading saves and new games but when i took it off it stopped so idk if thats a bug of something buts for me it was game breaking
Roneus Maximus 18 May @ 7:28am 
BASED
!!!!!!!!!!!
Roneus Maximus 18 May @ 7:27am 
WOHOI
Hds46  [author] 18 May @ 7:27am 
New update should improve compatibility between many different script addons.
Hds46  [author] 18 May @ 7:26am 
===============Major Update===============
-Added game.cfg script pre-loading. This will now preload CVars before map load which is very useful for some skill options and stuff like ai_force_serverside_ragdoll 1 which only applied on newly spawned NPCs.
-Fixed broken workflow when Friendly Fire was not installed.
-Script ID: 1 is now used by default.
UnShu 17 May @ 8:46pm 
when the addon actually becomes more useful and more liberal than expected:
Hds46  [author] 17 May @ 10:57am 
@Charlie
Me neither, some of my custom scripts just refuse to work without it even though there isn't anything dependable here. HL2 cfg scripting is actually janky af if you have too many scripts running at the same time, especially those that autoload during map start, save load and map transition.
Charlie 17 May @ 10:12am 
I don't understand why it doesn't work without friendly fire mode
Hds46  [author] 12 May @ 8:59pm 
@Weird Dude 4970
@Майкадило
There was an issue with Dynamic Fire Glow disabing episodic behavior in Episodes maps. I have pushed an update for it and now everything should work properly in Episode 1 and 2.