Half-Life 2

Half-Life 2

Phoenix Contact (FusionVille 2 2020)
28 Comments
shina 23 hours ago 
This was really fun to play. Thanks for map.
Stigs 7 Sep @ 9:22pm 
The tire is missing in the beginning and the boards where the crowbar is missing too
jangwmpt7 24 Jul @ 4:18pm 
@TRIGGER_HURT OK.
TRIGGER_HURT  [author] 24 Jul @ 3:11pm 
Hi, sure!
jangwmpt7 24 Jul @ 1:12pm 
I also wanted to say that I was able to play your other map, The Crossing, from start to finish via GMOD. In other words, The Crossing also ran smoothly in GMOD.
jangwmpt7 24 Jul @ 1:10pm 
Nicely done, especially when you get to control two rebels via their perspectives. This map also works well in GMOD. As a publisher, I am just going to ask: may I put up a mirror of this map for the GMOD workshop? Thank you for answering.
virgil 16 Jun @ 6:16pm 
I don't know what have I done wrong... But at least I can try your other map.
76561198016560745 16 Jun @ 2:45pm 
великолепная карта это шедевр! thats a masterpiece!
krokodilo 15 Jun @ 11:44am 
great map
Ick Am Su 12 Jun @ 1:04pm 
Very fun. Love the angles and switchover scenes. Well done.
EXCELLENtEZ 12 Jun @ 1:21am 
Группа Феникс на грузовике из четырёх повстанцев расчищает себе и другим выжившим путь на трассе чтобы выбраться из пригорода. Phoenix Contact один из немногих модов в рамках HL2, который хоть и костыльно, но демонстрирует перспективу игры за несколько разных безымянных действующих лиц в реальном времени. 15 минутная карта содержит в себе и приятное оформление окружения с интуитивной навигацией и грамотное расположение разных типов противников в соответствии с геометрией уровня и несколько неожиданных постановочных сегментов с вау эффектом.
EXCELLENtEZ 12 Jun @ 1:20am 
Что в сумме образует единый, плавный, непрерывный геймплейный поток, который не хочется обрывать. Достойная работа. :steamthumbsup:
dripbine 10 Jun @ 10:19am 
crashes when the rebel fights the three zombies
virgil 8 Jun @ 5:41pm 
Well I don't use directx at all right now, lol. I am on linux, so the only two options are -gl and -vulkan for me, and the result is same in both. I have also tried to disable all tje addons exxept the campaign, both in game and in game's properties. I found this bug not much noticable, but later on it seemed like no matter what I do, scripts or something are breaking, after you change the point of view from one resitance member that just killed 2 hunters in dark storage to the other, we kill few combines and map seem to start fall appart, somw object and bruah faces dissaper, like if it's some kind of culling for performance that shouldn't usually see, some places have invisible walls, where you should clearly be able to go, dropships don't do anything, just float half a meter above ground and that's the end for me :( Sad because there is clearly a lack a of maps based on US for HL2 the good ones like this especially.
TRIGGER_HURT  [author] 8 Jun @ 4:55pm 
Are you sure that your game is not running in DX8 mode? You can try to use +dxlevel 95 startup option (be sure to remove that after the first game launch to prevent the game from changing video settings to default every time).
virgil 7 Jun @ 5:42pm 
Nevermind I have a different bug now, some small models are now wireframe ;-P
virgil 29 May @ 6:32pm 
Game crashes on the first cutscene when camera aproaches rebel and 3 zombies spawn around him.
The Little Pyro That Could 18 May @ 10:58am 
Short but Sweet
Avant-garde 7 May @ 4:22am 
Love this map! Camera work, nice combats and simple puzzles, great lighting and scenary.
Monroe 5 May @ 7:05pm 
I loved the two perspectives, a second perspective with the gunner would have been nice but fun game.
Citg 23 Feb @ 11:45pm 
Stellar map! Loved the camera work and the gameplay was very fair & fun. Just don't throw any props into the truck, as it jams it which in turn breaks a lotta stuff.
KNOTTY FOX 12 Jan @ 8:30pm 
It completely broke after the hunter fight.
Smiley 9 Jan @ 8:35pm 
theres a problem with the map being on fullbright.
ahmadsyar 6 Jan @ 5:28am 
there's a bug. everything is on fullbright. even the mat_fullbright 0 doesnt work.
absolutetony 1 Jan @ 2:21pm 
Excellent map,. Very inventive game play
Efil Flah 25 Dec, 2024 @ 7:12pm 
A lot of fun!! Thank You TRIGGER_HURT!!
MrPleaPlow 25 Nov, 2024 @ 3:34pm 
Love it when the APC was trying to crush you but your group saved you out.
Cpt.Haxray 20 Nov, 2024 @ 7:00pm 
Damn, this is fantastic! Outside of some minor Jank regarding the shared weapon/health pool between the two rebels(im aware there's not much you can do about that and i' aware its not really two separate characters), my only nitpick is the combine sniper prioritising the Zombine in the acid pool over the player. Makes the sniper a lot less threatening and also feels a bit goofy, but i'm also not sure if there's anything you can do to adjust this.

Visually, this successfully manages to not just look like City17 which is impressive to pull off with hl2 assets.