Garry's Mod

Garry's Mod

Lock-in Target
76 kommentarer
Fontorgy 5. aug. kl. 12:16 
Subarashi
Wero !!! 5. aug. kl. 11:33 
How do I remove the light that surrounds the NPC?
Male_09 31. juli kl. 18:55 
remove the chatgpt code now
Frank 21. juli kl. 9:52 
ambatukam?
bad_head 22. juni kl. 1:49 
when i replaced Bind c +Autoaim
bad_head 22. juni kl. 1:46 
how do i use context menu after i used this mode
Appleman 9. juni kl. 6:19 
could you add like an option where when you lock onto a target that theres like that gta:san andreas-ish crosshair (or hitmarker idk)
32HeartAttacks 3. juni kl. 1:29 
how to do i extract the original mod? only thing i found was the gma
Bondrewd 23. apr. kl. 16:16 
Nanachi.
BopDop 9. apr. kl. 22:14 
Since this mod is most likely not going to be updated, I decided to use chatgpt to make a version that should work with both npcs and nextbots (that includes drgbase)

https://pastebin.com/5b4Gi6a3

extract the original mod, find lockin.lua, make a copy of it, and paste this code into the original lockin.lua

Prob not gonna update this
Male_09 5. apr. kl. 17:41 
i fixed it, and it dosent target zombies.
Male_09 5. apr. kl. 17:03 
and of course it dosent work
BabyInAnMRI 21. feb. kl. 20:03 
Nnachan
Freya 27. jan. kl. 23:40 
Nanachi!
Flare 27. jan. kl. 17:22 
Whats the playermodel used in the thumbnail?
Weed Sly 23. jan. kl. 7:02 
the command to toggle the highlight doesn't seem to exist, but a workaround is to use the command autoaim_highlight_color and set all 3 digits to 0. hope this helps
catmoochie 14. jan. kl. 16:19 
thank you so much
pko 10. jan. kl. 13:23 
autoaim_highlight_toggle It's an unknown command.
Spacey 2. jan. kl. 9:38 
autoaim_highlight_toggle ????
this command doesn't seem to exist
keyboard dude 28. dec. 2024 kl. 12:03 
Does this work on players to
Freya 15. dec. 2024 kl. 15:16 
By disabling this addon on your addon list
uncle bob 15. dec. 2024 kl. 15:11 
how do I turn off
mtbNTB  [ophavsmand] 8. dec. 2024 kl. 7:27 
@farbott, was thinking about that, though to do that, it would probably requrire some editing on PS1 camera style it self.
Farbott 2. dec. 2024 kl. 21:16 
is there a way to make this TRY to put the camera somewhere you can see an enemy, its cool but kind of debilitating when it makes you look the exact opposite from the combine (camera avoiding fed) to try and shoot them
Freya 23. nov. 2024 kl. 14:10 
There is literally a tutorial in how to do that right here in the description of this addon.
[CHIEF-X] 23. nov. 2024 kl. 9:41 
@Spooky Vanilla How do I go about doing that? I'm not used to using the console, get's to be a bit of a pain sometimes trying to sort commands out.



{Too the Guy under your comment} It's feed back, what is wrong with you?
Bustly 21. nov. 2024 kl. 22:17 
thoughts on making it to where moving the mouse left and right changes targets?
Lombaxtard 21. nov. 2024 kl. 4:13 
Awesome, vertical magnetism now functions as it should. I appreciate you taking previous reports and suggestions into consideration, it's good fun to play with your addon
I have another feature to suggest: auto-switch target to the closest one once your current target dies/goes out of range/goes out of visible range
Mickey Meth Official 20. nov. 2024 kl. 17:45 
@mtbNYB I liked the eminem Parody Video
mtbNTB  [ophavsmand] 20. nov. 2024 kl. 14:49 
@Lombaxtard vertical lock-in has been reimplemented, should function better now
mtbNTB  [ophavsmand] 20. nov. 2024 kl. 8:39 
@I hit jellyfish with hammers silent hill 2 remake vj npcs
I hit jellyfish with hammers 20. nov. 2024 kl. 7:10 
what is the vomiting creature in the thumbnail?
Freya 20. nov. 2024 kl. 3:47 
@Durandal You could just bind the commands to certain keys
The Backrooms Seal 20. nov. 2024 kl. 3:21 
bro went full on blarlfralmarlaaflrmaniarfa
[CHIEF-X] 20. nov. 2024 kl. 3:17 
This a damn good mod that I needed badly but it's a pain to open and sort the console every time i want to play a game.

Would it be possible to sort some settings out in the options menu. It's okay to ask for help with sorting this by the by.
Lombaxtard 19. nov. 2024 kl. 2:45 
Damn I just noticed there's no vertical mouse lock during lock-on, any plans on implementing that? I just tried to seriously play with the mod and only noticed this now
Theodore Thunderfart 18. nov. 2024 kl. 13:41 
when im geekin in front of the 10/10 goth latinas so i gotta lock in
GHForever 17. nov. 2024 kl. 23:26 
Can we have a virtua cop styled lock on target? (Where it zooms in on the target)
Freya 17. nov. 2024 kl. 20:27 
It is! sorryyy
mtbNTB  [ophavsmand] 17. nov. 2024 kl. 20:10 
it should be still there, make sure you updated latest version
mtbNTB  [ophavsmand] 17. nov. 2024 kl. 19:24 
it's still there isn't?
Freya 17. nov. 2024 kl. 14:09 
Was the original autoaim_switch removed? I liked that it would pick a target for me without having to choose for myself.
Lombaxtard 17. nov. 2024 kl. 11:11 
The delay is fixed now, thank you so much for active maintaining!
Controls are great as well but I noticed this weird targeting difference depending on placement of enemies (notice how controls react differently when I get behind the combine): http://temp.sh/MagAl/Lock-in_Target_2.mp4
I guess it's no huge issue if you can't fix it, just thought I'd give you feedback while I'm at it
mtbNTB  [ophavsmand] 17. nov. 2024 kl. 9:01 
should be fixed now, hopefully
mtbNTB  [ophavsmand] 17. nov. 2024 kl. 8:59 
i see what you mean, i'll try fixing it in a moment
Lombaxtard 17. nov. 2024 kl. 8:50 
In the half of the video I'm showing how controls are inverted btw
Lombaxtard 17. nov. 2024 kl. 8:44 
Both commands work wonrefully now, although they're inverted for some reason (left cycles to the right and in reverse)
Here's a video of that issue I mentioned: http://temp.sh/cmNvr/Lock-in_Target.mp4 (temporary file hosting website). In it you can see that at first crosshair doesn't lerp to the next target in full until some fixed amount of time passes, and it's pretty consistent
mtbNTB  [ophavsmand] 17. nov. 2024 kl. 8:02 
should be fixed now, not so sure about the last bit though.
Lombaxtard 17. nov. 2024 kl. 7:10 
Thank you, it works in a bit weird though. Sometimes controls are inverted (testing with 3+ still NPCs in a line), "autoaim_switch_left" cycles through enemies from right to left exceptionally well, but "autoaim_switch_right" only cycles one enemy left and then each subsequent input just cycles back and forth between those first two enemies. Also, I noticed this other bug if you enter +autoaim without moving your mouse and try to switch left/right then you crosshair will not ever reach the enemy, unless you readjust your mouse a bit. I can get some video feedback for you if you really need. Otherwise it's a godsend