Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://pastebin.com/5b4Gi6a3
extract the original mod, find lockin.lua, make a copy of it, and paste this code into the original lockin.lua
Prob not gonna update this
this command doesn't seem to exist
{Too the Guy under your comment} It's feed back, what is wrong with you?
I have another feature to suggest: auto-switch target to the closest one once your current target dies/goes out of range/goes out of visible range
Would it be possible to sort some settings out in the options menu. It's okay to ask for help with sorting this by the by.
Controls are great as well but I noticed this weird targeting difference depending on placement of enemies (notice how controls react differently when I get behind the combine): http://temp.sh/MagAl/Lock-in_Target_2.mp4
I guess it's no huge issue if you can't fix it, just thought I'd give you feedback while I'm at it
Here's a video of that issue I mentioned: http://temp.sh/cmNvr/Lock-in_Target.mp4 (temporary file hosting website). In it you can see that at first crosshair doesn't lerp to the next target in full until some fixed amount of time passes, and it's pretty consistent