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Also it doesn't affect any othe system since mod adds separate tracker
The workbench likely constantly checks all shelves and resource stacks on the map, or has a small tick between checks. The more shelves the player has, the greater the slowdown. Each recipe with the "Up to 10" setting places additional load on the system. This is especially critical in the late game. However, there are no errors in the log.
They have humooongous Sharp protection, but tame Blunt prot
Insanity the upgraded Centipedes or centurions, and melee Diabolus
If diabolus shoots and hits you... Death is certain, unless you deactivate Colonist death on downed.
Loved that.
Just for a reference 130 allies with spacer weapons came to help and they can't kill the last 4 of them with that upgrade xd