Going Medieval

Going Medieval

Stackz X10
10 Comments
Rey 31 Jul @ 1:14pm 
Feel better bro
Sindin  [author] 14 Mar @ 8:39am 
Thank you for the info dbblue-2 i will look into that
dbblue-2 14 Mar @ 6:10am 
You can look at my game screenshot
dbblue-2 14 Mar @ 5:50am 
Hey bro, I figured out how to fix this issue. You just need to adjust a storage limit parameter in the shelf's code, and it will change the stacking capacity cap.:steamthumbsup:
Sindin  [author] 31 Dec, 2024 @ 11:37pm 
@cherry I see. I don't see any way for me to fix this other then adding a note to remove and rebuild all storage. at least until mod support 2.0 comes out.
Cherry 31 Dec, 2024 @ 9:57am 
Turns out, if I make new shelves/stockpiles, this issue is solved. For some reason, existing shelves refuse to stack beyond their previous max.
Cherry 31 Dec, 2024 @ 9:27am 
This has caused some issues when added to my existing save, as settlers try to stack items past the previous max stack in shelves, and fail, causing a loop.
Sindin  [author] 1 Dec, 2024 @ 9:01pm 
@nbroglio1 sadly that is not a option, at least not yet. I do plan to add this level of functionality when mod support 2.0 comes out. Right now i can only set the max stack for items and leave it at that.
nbroglio1 29 Nov, 2024 @ 5:28am 
remove trough from stack or we need thousend of food for animals, with 10x stack in a trough is 6000 food...
BLOODY水煮鱼 27 Nov, 2024 @ 2:07am 
修改所有项目(除了单个堆叠项目)堆叠到正常值的10倍!