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too buggy, i had to noclip through the door to get the key
there are only 9 targets, so you can't ever get the door open
btw in the intro phonecall why didn't the author just say the mall instead of making a static sound effect with their mouth?
the layout feels stretchy not just the map itself but the way the easter egg is done.
feels like everytime you unlock a new area you have to walk all the way back to the otherside of the map. felt this map did that to much and then just in general the box location upstairs are really bad too and spots like those were way to common. on one side you progress to the middle upstairs area by spawn and on the other is the box with a dead end that goes way to far twice.
could have been half as big with the same amount of details and the easter egg, wich most of it consists of unlocking new areas would have been more exciting to do.
could also use some custom wall weapons. havent checked the box but bo3 weapons are the most boring weapons in any game.
other than that. great map. hope you make more and ones similar to these too. like the idea of an easter egg where you just unlock new areas.
also, see through debris at deadshot.
dont know if thats suppose to be or not.