Stormworks: Build and Rescue

Stormworks: Build and Rescue

Jet Engines Extended
101 kommentarer
capedkarnage 14. okt. kl. 15:18 
Why not port it as is rn & if they ever do that (we all know the devs) then update it?
Geesies  [ophavsmand] 13. okt. kl. 21:54 
The only issue is that if I don’t change the type from jet engine to 66, I can’t use Lua — obviously. Without that, I can’t get any of the cool custom animations on the vectored nozzles, and I also can’t have the thrust output be centered while still connecting to standard jet engines.

Sure, as it is, I could port most of what’s already in the mod over to components, but I was hoping the devs would add jet engine connections to component modding. That way, I could rework the vectored nozzles, finish the other things I’ve been working on for the mod, and update the existing parts all in one update.

If they haven’t added full functionality to component modding in the near future, then I’ll just push an update that ports the existing parts to components.
capedkarnage 13. okt. kl. 1:29 
capedkarnage 13. okt. kl. 1:20 
Im pretty sure u can aslong as u dont change the object type to the lua object value & keep it the jet engine, since its just the compiled version of the same stuff.

atleast when i was messing about with an exaust im pretty sure it still worked but that was a bit ago, we REALLY need this as a component mod so 1+ mach jets are possible without the whole body being taken by the engine in any save or in multiplayer
HATECELL 11. okt. kl. 7:58 
Is it possible to add some "cosmetic only" exhausts, that don't produce thrust? It always felt weird to have no exhaust when using turbines just for shaft power
Geesies  [ophavsmand] 10. okt. kl. 14:23 
i tried to update to the new modding system but the devs have not given the ability to make jet engines in the new system so until then there will be no updates to the mod :(
Tangy 4. okt. kl. 5:26 
Will we be getting a .bin update on this mod?
MrFast 5. sep. kl. 7:19 
besides, they are not placed in the center
MrFast 5. sep. kl. 7:11 
2D Vector Exhaust and 2D Vector Exhaust Round push slightly off-center, causing the plane to constantly turn
Cheeky breeky 22. aug. kl. 3:14 
Can you please add 3d vectored exhausts with afterburners?
Whisky 20. aug. kl. 14:27 
Are you able to update this to a component mod? :)
Geesies  [ophavsmand] 4. aug. kl. 4:08 
nill does not need to be connected to anything to work. it is only required in the sense that if i would have removed it the jet engine would not work. you can just leave it disconnected :)
Piper_Sharps 3. aug. kl. 12:35 
what is Nill? ive tried connecting it to a dial or something else but it just wont let me and it says its required to function
Rodshock 17. juli kl. 16:26 
I think an robotic pivot with jet connections would be cool, if possible.
cybercal808 17. juli kl. 14:54 
Would it be possible to update the 1x1 compressor so that it includes the Air Temperature and Air Pressure. Im using an JCU that needs to measure Air Pressure.
Ragoon 13. juli kl. 9:14 
please add a marine gas turbine that runs on diesel
Twitchy115 12. juni kl. 21:27 
I cant seem to get these to combust even with infinite fuel, it just spools up
shadesofhell2099 19. maj kl. 4:19 
Hi Geesies. I don't suppose you are able to add a 1x1 or 1x3 variant for the rotating vtol jet exhaust to this mod?
Sabro Stuart Sprozazo of Paper 12. maj kl. 21:57 
2x2 jet engines? are you also able to add 3x3 -> 1x1 or 3x3 -> 2x2 duct converters for example?
TATAKAE 10. maj kl. 5:07 
I've also seen some modded blocks that have the in and outputs either stacked or just next to the blocks where the blocks dont have a hitbox, maybe thats an option?
TATAKAE 10. maj kl. 5:06 
But they already have that one number output that says NILL, is it not possible to give that a value like the pressure or temp?
Geesies  [ophavsmand] 9. maj kl. 23:10 
from what i have seen its not possible to change the output strength and fuel consumption but if i find i way i will do so. as for the number nodes, small jet engine parts dont have enough space to add the rest of the nodes sorry
TATAKAE 9. maj kl. 12:34 
Will you ad the Number nodes on the 1x1 engines as well?
like torque and temp?
Would be really cool tbh.
Also having them balanced would also be cool (consume WAY less fuel but also generate less power)
mikeyurenia 29. apr. kl. 18:48 
doing the devs job
Thre 27. apr. kl. 4:52 
the front of the 1x1 jet exhaust cant connect to anything
Fytz 22. apr. kl. 9:27 
Its a Mod you need to activate it Dooga
Dooga8184 20. apr. kl. 20:02 
its not showing up in my subscribed workshop items in game is there a fix for this
newblicious 24. mar. kl. 14:52 
can you make 4x4 or 5x5 engines that are more powerful than the 3x3s? I'm making a plane (specifically the Su-27) but the default engine is just too tiny and not powerful enough.
🎅🎄Asset Army Squad🎄🎅 22. mar. kl. 14:48 
do a lego brick mods with a lot of bricks listed in lego
Order No.227 (No Step Back) 19. mar. kl. 8:33 
Can you make a mod to change the color of afterburners on Jets?
xX_WALLET.WARRIOR_Xx 7. mar. kl. 9:25 
best thing i have ever seen in my life:steamthumbsup::steamthis:
danidude88 19. feb. kl. 3:10 
Do the small engines consume the same amount of fuel as the big ones? I feel like my very small plane's turboprop eats fuel really fast.
FireBomb 13. feb. kl. 10:52 
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Qtebakqsth 1. feb. kl. 10:38 
How does the thrust compare between the 3x3 and 1x1 engines or is it the same?
epflederer 15. jan. kl. 8:27 
You may need to make a new world with this mod enabled. If that isn't the issue I don't have any other ideas.
AutoCosmonaut 14. jan. kl. 21:40 
I can not see these parts anywhere not in my block menu or workshop creations. Do i need the space DLC for these
Callsign: Gizmo 4. jan. kl. 11:12 
Could you make a mod to remove or reduce the exhaust effects when the exhaust collides with the ground? It makes hiding jet engines in a build impossible and hard to see in the cockpit of VTOLs. There is a mod that removes the normal exhaust, but I can't get in contact with the creator.
I know this is a big ask, but this would be a huge help. I'd also say it would probably be best as a separate mod because some people may want to use this mod and keep the effects.
Outdoorspider38戦争の志士 29. dec. 2024 kl. 14:41 
would it be possible to make a vector thrust engine??
Geesies  [ophavsmand] 29. dec. 2024 kl. 9:47 
@epflederer I use Blender to make all the models.
StarFruit692093 26. dec. 2024 kl. 18:03 
question I'm looking at the vector thrusters, do you think it's possible to make the nozzle of the rockets from the space dlc be able to move like that? I think it'd be cool and make them look better to be able to move and not just the flame on it be the part that moves. It would also help me since i'm making a rockets and I can't tell if I setup roll right with them since you can't visible see the nozzle move.
epflederer 17. dec. 2024 kl. 23:38 
What program do you use to make models? I'm new to modeling, and am curious what other people use.
simenk 14. dec. 2024 kl. 4:45 
please make 2x2 jet engine parts
Cam 12. dec. 2024 kl. 3:35 
@Laxen, sadly no, jet engine performance is hardcoded, all the devs have allowed mod creators to do is make custom models and collisions
Laxen 10. dec. 2024 kl. 9:42 
is it possible to make a jet engine mod that makes jet engines stronger?
(Raven) 1. dec. 2024 kl. 5:01 
Update the logic points they say nill and you can't get a proper temperature reading
Ryubeatzz 29. nov. 2024 kl. 9:25 
How to activate
quinnvasquez 21. nov. 2024 kl. 18:19 
colorable jet exhausts
epflederer 21. nov. 2024 kl. 10:52 
I think the 2d vector nozzles need to have more work done on them. The block placement is wierd compared to other jet exhausts, the base disappears sometimes when placing them, such as when mirroring, and the thrust itself isn't centered on the nozzle so something like an f35 is difficult to build. I know modding is new and things need to be figured out, so I'm not trying to chew anyone out. It's just that this is something I've wanted in the game for a long time. I want to see it work.
epflederer 20. nov. 2024 kl. 10:10 
is anyone else getting issues with the vectored exhausts having invisible bases?
(Raven) 20. nov. 2024 kl. 9:21 
Where are the temp nodes?