Portal 2
Logical Contradictions
48 opmerkingen
PDX 5 aug om 10:40 
Liked the second puzzle more than the first one. Easy puzzles overall. Enjoyed the hammer work! :steamthumbsup:
Dark Rozen 8 mei om 19:01 
Good hammer work and some easy puzzles. I personally don't like the random bit of geometry in the first map as it spoils the solution.
Alex - DE 8 apr om 8:10 
You need to make mods!
Timmy Boy 29 mrt om 8:11 
Now I have a new favorite Workshop Map again! (And not just the Into The Multiverse Series)
Great mapping! :bcportalhi:
kwinten 18 mrt om 10:16 
stunning visuals, thanks for creating
ln 27 feb om 11:22 
Hi loshara, I'm actually surprised i haven't seen you on the team for a portal mod yet; your work is stellar!
Well, that's exactly what I'm here to propose to you:
I'm heading up a mod with a bit of a team behind it, and we really like your maps.
We were actually gonna stylize one or two of the maps with inspiration from this map in particular, but then i thought to myself, "why dont i ask him myself, if he wants to join us?"
So, thats what im here to do! Would you be interested in joining us? I can provide more information if youre interested, of course.
Thanks :)
endoskeleton prime 15 feb om 1:21 
SirSteveblockIII, you do not have to pay to use workshop items.
SirSteveblockIII 6 jan om 7:08 
also someone tell me what it means to subscribe? do I have to pay? please help.
SirSteveblockIII 6 jan om 7:03 
i hope it can run with my intel core i5 6500...
Malavek 18 dec 2024 om 21:20 
very poorly optimized, I had to actually turn down the graphics because it was stuttering so much which isn't something you should have to do with a 13 year old game
Nobody No-One 17 dec 2024 om 12:37 
Amazing Hammer work! For experienced players both puzzles are quite easy but well-designed. Thumbs up.
JoseFaction 7 dec 2024 om 16:21 
first puzzle is not solvable!!! PLZ HELP!
Carthage 1 dec 2024 om 20:55 
Beautiful work. Amazing map.
Paraput 30 nov 2024 om 10:38 
Its a best map in workshop!
Rusty 26 nov 2024 om 9:07 
A brilliant map indeed. Though the puzzles were a bit too easy in my opinion the visual style of the map was a very welcome take on Wheatley laboratories, and I particularly enjoyed the office section of the map. Well done and keep on mapping! :steamthumbsup:
esmaroché 26 nov 2024 om 4:52 
Nice puzzles and very beautiful visuals! Great job!
khepera 25 nov 2024 om 22:03 
Holy crap the quality of this map is amazing, it literally felt like it was officially made by valve. Great job man!
Bruģakmens 25 nov 2024 om 12:33 
Absolutely outstanding visuals! For a second thought I was playing a custom Revo map! The puzzles were good! Although at first didn't understand the reasoning behind the rotated panel in the first puzzle , and only understood when practically solved it. The second map was interesting, but was easier to understand than the first one . In the end, I would give it a 9/10 if not 10/10
quatrus 22 nov 2024 om 7:54 
outstanding job of mapping - visually beautiful and fun puzzle to solve. Thanks for creating.. will follow
MrGermandeutsch 10 nov 2024 om 6:16 
I'm confused vrad.exe
"(also the antlines were made by a transphobe)" last I heard was that 𝓞𝓴𝓽𝓸𝓬𝓮𝓷𝓽𝓲𝓵𝓵𝓲𝓸𝓷 isn't a transphobe, wasn't that just a misunderstanding?
peterrafalko 8 nov 2024 om 11:08 
Visuals are great ! But the map's are hard and extremely frustrating to play :steamthumbsdown:
a!ek 7 nov 2024 om 17:40 
Perfect map to play with Reshade, great work.
vrad.exe 7 nov 2024 om 1:31 
The puzzles were neat, but the visuals were unbearable, to the point I ended up doing "r_drawsprites 0" partway through the map to at least get rid of the excessive glow sprites in front of literally every object. It also uses the modeled antlines and doors which look awful and don't make any sense from an in-universe practical standpoint (also the antlines were made by a transphobe). Meanwhile I found several functional issues with the map - gratings placed too close to portal surfaces causing cubes to clip through them, a vactube blocking an important cube fling (or was it an unintended solution?), and a portal surface that really didn't want to accept portals - leading me to believe that the majority of the time making this level was spent adding over-the-top graphical "enhancements" while neglecting the actual gameplay.
I gave the map a thumbs down because of this, but would consider changing it if these issues are fixed (particularly the excessive sprites).
Delete 5 nov 2024 om 19:22 
very nice and easy puzzles :steamthumbsup:
SHOOD 5 nov 2024 om 2:28 
Solid
ryeplease 5 nov 2024 om 0:08 
I'm in love with the visuals! And the puzzles are okay, the very first one was ehh. Everything else is amazing
Igrium 4 nov 2024 om 23:18 
Damn, amazing visuals!
gabet4 4 nov 2024 om 17:51 
super map
Great job
gabet4 4 nov 2024 om 17:51 
super map
Great job
Jmcgee1125 4 nov 2024 om 13:40 
Nice work, great detail and puzzles, but the absurd level of bloom looks ugly.
dreamy3817 4 nov 2024 om 13:37 
:steamthumbsup::steamthumbsup:
MetroKOT 4 nov 2024 om 11:07 
6)жду прдадалждентие краьты
MetroKOT 4 nov 2024 om 10:58 
Я эту карту проходил с открытым ртом (без хуя в нём) от удивления, ведь:
1) Карта красивая как Киев( и ещё там что-то на фоне взрывается).
2) Головоломки сломали мне голову( я провёл два дня в реанимации).
3) Хорошая оптимизация, моя кофеварка не сгорела ( по крайней мере я не видел открытых очагов пламени)
4) Я сделал лазерную коррекцию глаза Уитли.
5) я ем детей
7) Карта вписана в сюжет Portal 2.
228) пашол нахуй
joe98 3 nov 2024 om 21:39 
Excellent map thank you! I am not a fan of the cube through the grate thing, I have seen it before!
quat 3 nov 2024 om 19:05 
The hammer has an interesting character. it looks really nice.And I can feel my laptop melting in real time
Fuku Yamama 3 nov 2024 om 17:25 
Cubes going through grates still irritates me. Other than that, fantastic level!
seNex 3 nov 2024 om 11:46 
very pretty map
Tyr Anasazi 3 nov 2024 om 7:01 
Very nice map.

Same as GrottoLova, I didn't see another way to get the cube up there.

On the last funnel-part it's not necessary to get to the platform where the cube spawns, you can just use the funnels to get to exit, though it looks like the intended solution is to get over there, drop cube on button and funnel yourself over to exit then fizzle/request a new cube
GrottoLova 3 nov 2024 om 6:30 
Well, I feel like I cheesed the first room. I took the cube through the grate. Didn't see a way to get the cube to upper level and keep the laser portal.
refrigerator 3 nov 2024 om 2:13 
good quality map, puzzles still better than mine. крута кароче но пашол нахуй спасибо за замечательный экспириенс
MrGermandeutsch 2 nov 2024 om 20:45 
Legendary, well done.
Rooke 2 nov 2024 om 15:09 
Double Extra Kudos! :steamthumbsup: :steamthumbsup:

Very impressive Hammer work, map and puzzle design. So many little touches that just map the map pop! The burning tower near the end put a smile on my face. As far as it being a bit too bright, too bright is way better than too dark.

This map is so, so, good, and new fave. :p2cube:
Adovka 2 nov 2024 om 11:31 
Did i just get into "Special Thanks"? My life worth something!
ln 2 nov 2024 om 10:35 
Hey! you know what they say, a shot in the dark is better than no shot at all; I'm a writer, and i have written a story for a mod that is very roughly starting to take shape, as i am working with a couple other mappers. However, your level of detail and style in this map, and others you have posted are to be greatly commended and I would love to have someone with your skillset on board. Let me know what you think, thanks :)
Ambiabstract 2 nov 2024 om 10:15 
In my opinion one of the best maps in Portal 2 style, could be used as a style-guide
M.K. (MyCbEH) 2 nov 2024 om 10:03 
Amazing level art quality, interesting to play - puzzles not for dumbs, but dont make your brain pain.
+gazzilion rep to author.
mostlydaniel 2 nov 2024 om 10:01 
The hammer work is very impressive, especially the second chamber. Though the sprites and color correction are a bit much in my opinion
Disposible 2 nov 2024 om 9:53 
Honestly, I really enjoyed it! I wasn't expecting 2 chambers -(without looking at the provided pictures) and I thought it was a blast! The maps are pretty bright i"d agree but I think it's just a unique style! Etheir way great job! :D