Garry's Mod

Garry's Mod

[Campaign] Dawnville - Call of Duty 1
9 Comments
Rifle Jod 24 Aug @ 5:31am 
Saving Male 02 medic: The campaign
[82AD] Lt.Pycheg  [author] 27 Jul @ 1:46pm 
I've been learning hammer and reworking existing maps, so far Pathfinder, Burnville, Dawnville and Redsquare are out but - Brecourt, Chateau, Powcamp, Pegausday, Pegasusnight and Trainstation, Sewers, Pavlov House, Factory and Railyard are almost ready
So all that left is to just tweak some things, playtest them and optimise

I sort of took break to just finish and release them all at once
J4XJ3T 23 Jul @ 8:12pm 
Dear mod author i hope this message get to you but i would like to ask what happen to the 4th mission of this half life call of duty 1 crossover campaign did you forget about it taking a break from the project what happen to mission 4 bc i see you also did the 12 mission of your gmod/half life and call crossover campaign
[82AD] Lt.Pycheg  [author] 21 Jul @ 5:20am 
So far it needs Plants mod, but will update it soon without any additional requirements
カリフォルニアEAS 17 Jul @ 11:31am 
Does it Required Nothing?
jues_did_uss_liberty 24 Mar @ 9:59pm 
love it dude we need more
[82AD] Lt.Pycheg  [author] 18 Nov, 2024 @ 6:11pm 
In progress - just wanted to do most on these already existing maps, and remaster them in ways I have learnt
Deathsdoor 7 Nov, 2024 @ 7:52pm 
nice! i played these maps like 3 times already!
WHERE MISSION 4!!!!1!11!!!!111!!!!!!11111!!!!!1!!111!1
Kepe (martyr) 7 Nov, 2024 @ 11:02am 
:DDD