Total War: WARHAMMER III

Total War: WARHAMMER III

Champions Of Undeath: Blood Knight Heretics - Updated for 6.1
106 Comments
Nova015 12 Sep @ 2:01am 
These units look very impressive, better than most units in the base game.
76561198302153172 1 Sep @ 1:37pm 
nurgle knights on angler fish is the most intense and girthed up unit possibly in total war history
COU Team Projects  [author] 18 Aug @ 8:06pm 
We hadn't thought about it tbh. I personally don't have any strong feelings about him not having them. I don't think we'd give him like unfettered access though. So we'll see.
Unloveable 18 Aug @ 6:38pm 
Would you consider kemmler for having access to these units since he does the whole necromancer who deals with chaos thing?
COU Team Projects  [author] 14 Aug @ 12:55pm 
For you Melbongo I’d make them recruitable for even Vlad
MELBONGO 14 Aug @ 10:39am 
hello nice mod, is this units recruit able for mazdamundi? i use better camera mod btw:steamthumbsup:
COU Team Projects  [author] 13 Aug @ 11:40am 
Then that is their choice. The mod will get content in the future that will address this to a degree. Until then make a submod if bothers you.
Ooh-la-la, It's GAGA!! 13 Aug @ 11:36am 
"don’t want them to be recruitable everywhere or even easily because of their power and value"
Idk man, it seems to me that power is not something we are lacking this days in wh3, esp when it comes to Chaos, everyone here will barely ever actually use your units before they win a campaign, or get bored out of one.
COU Team Projects  [author] 13 Aug @ 11:31am 
Again as I’ve always said don’t want them to be recruitable everywhere or even easily because of their power and value. If it’s not to your liking feel free to make a submod that alters the recruitment and we’ll list it in the description as an alternative for people that feel the same.
Ooh-la-la, It's GAGA!! 13 Aug @ 11:24am 
I just dont understand why would you create artificial barriers between your units and basic woc gameplay formula.
Ooh-la-la, It's GAGA!! 13 Aug @ 11:23am 
Who needs chosen when i got insta tier 5 aspchampions with all the tech?
COU Team Projects  [author] 13 Aug @ 11:21am 
Basic units yea, but these are definitely not basic units. These are meant to be on par with chosen. Last I checked you def cannot use the merc pool to recruit chosen.
Ooh-la-la, It's GAGA!! 13 Aug @ 10:46am 
I definitely can? I quickly recruit basic units and use warband upgrade system from there, literally never am i sitting and waiting for a certain unit to pool up.
COU Team Projects  [author] 13 Aug @ 10:40am 
Ah I see, well you definitely cannot recruit any unit you want or when you want with the WOC recruitment system. They have conditional spawns for their recruitment pools as well. At the time of their inception and govern the power of these units we did not want them to be ez doomstack material, and preferred them to be more of an elite supplemental set of units. That being said there are 4 Legendary Lords that are being worked on that will probably address your pain point here to some degree. I’m still waiting on VO for 2 of them so it will be some time I think before we can release them.
Ooh-la-la, It's GAGA!! 12 Aug @ 4:14pm 
Well as a WoC i got used to go where i want and recruit what i want and when i want, but this Keeps system ruins this whole playstyle, plus i cant mass recruit them, only 1 unit at a time, thats bs.
COU Team Projects  [author] 12 Aug @ 4:09pm 
Skipper - they were changed to a scythe unit that is correct.

Ooh-la-la, It's GAGA!! - care to elaborate on this?
Skipper 11 Aug @ 3:26am 
All units are there except Nurgles axe unit which is shown in the pictures (unless you have changed it to a scythe unit because there is one of those)
Ooh-la-la, It's GAGA!! 30 Jul @ 5:38am 
Reqruiting this units is an absolute PAIN
SFH 22 Jul @ 6:47am 
Hello, i made 2X Unit size submods.

For Conquest of the blood dragon:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3531813308

And for Blood Knight Heretics:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3531813207
BasedMemes  [author] 19 Jun @ 5:27pm 
its def not. I just checked.
REITERPALLASCH 17 Jun @ 7:18pm 
Main Champions of undeath mod is crashing on campaign load in
COU Team Projects  [author] 15 May @ 4:48am 
I don’t think the chaos vamps will ever get factions. TBH there just isn’t enough time to really flesh out them and also work on our other projects. The main blood knight mod is currently being worked on to bring in a Templar faction as well as a depth guard and Seneschal faction
Apex White Wolf 14 May @ 3:44pm 
Do you guys have a modded faction or an in game faction modified so that it focuses on the templar units and settlements? That would be nice
血污与罪恶 20 Apr @ 8:27am 
"The Abhorash quest mod keeps crashing and won't launch properly."
NorscanWarlord 3 Apr @ 11:00am 
alright cheers, i'll try to figure it out, im new to modding, only done a few reskins so far lol
COU Team Projects  [author] 3 Apr @ 10:20am 
No it does not, no plans to make one on our end either. You could make a sub mod though for that and we’ll link it in the description for those interested.
NorscanWarlord 3 Apr @ 4:58am 
does it have MCT options to turn off units? i'm only interested in the ground units (non mounted)
Yami 26 Mar @ 6:42am 
the value of this mod is worth more, than any other payware dlc from CA:SkullNBones:
COU Team Projects  [author] 7 Mar @ 8:34am 
Hmmm I believe so
Chaos Phoenix 6 Mar @ 6:15pm 
Can the deamon prince get these guys?
CRUNCH 3 Mar @ 1:57pm 
Один из лучших модов на юниты, просто аплодирую стоя:steamthumbsup:
grackul  [author] 24 Feb @ 12:58pm 
should be
KidouKenshi22 24 Feb @ 12:09pm 
is it mp compatible?
COU Team Projects  [author] 13 Jan @ 6:24am 
Not that I have seen, if you find one hop in discord and @basedmemes and he'll add it to the description here.
rescator78 12 Jan @ 10:12am 
hello great mod , does exist a french traduction out of the workshop ?
[83rd]1in1class 10 Jan @ 3:05pm 
Thanks for looking into this!
COU Team Projects  [author] 7 Jan @ 9:00am 
Hmmm no melee sounds won’t be a load order issue. Could be a missing entry in the db. Will check up later tonight.
[83rd]1in1class 6 Jan @ 6:21pm 
Top mod all around! Notice that the Dames Of Excess ground unit not the flying ones don't have any combat sound to them, they have the voices but not sword hitting sound. Is there an load order preference to the sound mod and everything else needed?
♠⭐Hisoka💧♣ 3 Jan @ 6:38pm 
@COU Team Projects That is awesome to hear! looking forward to coming updates for both mods!
COU Team Projects  [author] 3 Jan @ 4:02pm 
That is actually the plan, probably will be a few more months. Too much work to do on seneschals left and getting the blood dragon mod ready for the new factions.
♠⭐Hisoka💧♣ 3 Jan @ 4:34am 
This is one of the best chaos unit mods. Would be cool to see some lords added to the pool down the line as well, especially seeing how well the units turned out.
COU Team Projects  [author] 29 Dec, 2024 @ 8:57am 
they are available only for chaos faction
jogosvascogilgomes 28 Dec, 2024 @ 2:35pm 
Are this units only available for chaos factions or are they for the Ordo Draconis? By the way Great mod
NorscanWarlord 28 Dec, 2024 @ 7:35am 
the Drakenhof Templar Magi looks awesome, is there a way to only use those and remove the other ones?
2Scribble 25 Dec, 2024 @ 12:09pm 
I love this mod - especially since I was high the first time I saw the front page and thought it said Blood Dragon Prostitutes xD xD xD
Yami 25 Dec, 2024 @ 6:34am 
the added value of this mod is better than any dlc of the game:Dominated:
COU Team Projects  [author] 18 Dec, 2024 @ 3:26pm 
Hello all, please make sure you check mod requirements and are using the reservoir and correct audio mixer
Theobald 18 Dec, 2024 @ 3:05pm 
@DarkGlam

There are literally Khornate Blood Dragons in the End Times novels.
goatlegs 14 Dec, 2024 @ 1:34pm 
Really damn fun