Ravenfield

Ravenfield

Dynamic Render Distance
34 Comments
NaCl²  [author] 2 Sep @ 11:29pm 
@Berkut La distancia de visión predeterminada es de 2000 metros. Si quieres un mejor rendimiento, deberías mantenerla por debajo de ese valor. Una buena configuración podría ser: 2000 metros para unidades aéreas, 1200 para vehículos terrestres, 800 para infantería. Sin embargo, esto también depende del tipo de mapas en los que juegues. Si casi siempre juegas en mapas pequeños, no notarás mucha diferencia. Personalmente, normalmente me quedo con los valores predeterminados.
Berkut 2 Sep @ 10:38pm 
segun tu cual seria la mejor configuracion para obtener mejor rendimiento
Electro lightning 20 Aug @ 12:23am 
Is it possible to make a universal projectile range mod?
Vasya 24 Jun @ 5:37am 
oh... well im not lol
NaCl²  [author] 24 Jun @ 3:21am 
@Vasya Are you on the beta branch? Steel is currently testing a new UI on the beta branch so that might be causing that issue.
Vasya 24 Jun @ 2:38am 
ye it doesnt show up in game /:
zokel 5 Nov, 2024 @ 5:38am 
а в чем прикол, я добавляю этот мод в свою коллекцию, у меня в игре его нет, а в коллекции все есть
Kaname_Rāna 3 Nov, 2024 @ 11:51pm 
很有意思的想法,但是不知道对于载具上挂载的用于渲染的相机(如热成像)等非玩家使用相机是否有效果
Eurasia 2 Nov, 2024 @ 11:01am 
bros are playing ravenfield on real life graphics meanwhile my ass here barely able to run vanilla :steamsad:
t 2 Nov, 2024 @ 9:46am 
стоп тут по русски написано? чего бля
NaCl²  [author] 31 Oct, 2024 @ 8:43pm 
Presets are linked in the description.
DawkMawb 31 Oct, 2024 @ 8:42pm 
what shader is this?
凯文QvQ KEVIN 31 Oct, 2024 @ 10:32am 
does this make graphic higher
NaCl²  [author] 31 Oct, 2024 @ 6:59am 
@DeviantJam
This already acts as a render distance increase/decrease mutator.
DeviantJam 31 Oct, 2024 @ 5:11am 
Will this conflict with the rendering distance decreaser mutator?
x Aer 30 Oct, 2024 @ 10:10pm 
does this work with grass?
NaCl²  [author] 30 Oct, 2024 @ 7:05am 
Maybe tomorrow, if I remember to open Unity
Stand_Up 30 Oct, 2024 @ 7:03am 
add a spectator focus type too
NaCl²  [author] 30 Oct, 2024 @ 5:05am 
The mod has been updated for EA30 stable, which should release tonight, hopefully.
Fourze 29 Oct, 2024 @ 5:53pm 
hard
Trizz 29 Oct, 2024 @ 5:39pm 
Goes hard
NaCl²  [author] 29 Oct, 2024 @ 4:26pm 
I've updated the mod description to be a bit more informative.
凯文QvQ KEVIN 29 Oct, 2024 @ 3:34pm 
wtf does this do?
Lynnh 29 Oct, 2024 @ 2:51pm 
anh yeu em
NaCl²  [author] 29 Oct, 2024 @ 2:33pm 
@KiTe
There are no max values for this mutator, nor any minimum values. You can use this as either a regular view extender or as a performance mod.
[JK] Merije 29 Oct, 2024 @ 12:01pm 
ravenfield optimization?:love_seagull:
jango bett 29 Oct, 2024 @ 11:50am 
thought u were a fart smella, turns out ur a smart fella
Yoki "Omnipresent" Ono 29 Oct, 2024 @ 11:16am 
Now thats cooking with salt
Titanus 29 Oct, 2024 @ 9:24am 
Noice
kiTe 29 Oct, 2024 @ 9:24am 
What are the maximums? Does it override the base maximum render distance?
Joe_Mama 29 Oct, 2024 @ 9:12am 
thank you
NaCl²  [author] 29 Oct, 2024 @ 9:01am 
@Joe Mama I have added it to the description.
bluedream 29 Oct, 2024 @ 8:53am 
COOOOOLLLLLL
Joe_Mama 29 Oct, 2024 @ 8:51am 
maps name ?