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Please go to the discussion page of the mod to post more détails about your issue because Arma is complexe about everything and you use mods so :
1. Detail mod you use
2. Where are you testing that
3. Which mod are the astartes come from
4. Which variant of Tau Weaponry is doing that ?
5. Do you use it on players or AI etc...
Thee's a lot to cover but please, post more détails in discussion, I just create a thread for you to post !
Thank you!
Tried to change the armor value and Gear value to low. (40/50 max)
and wait for feedback if the Firewarriors and Tau armor are less thanky.
(before, some cases were going up go to 40 avulsion with ACE damages, it was too much)
ADDED :
-Secret Tau Camo gear, uniforms, backpack, Headgear but no unit. (not planned)
FIXED :
-Name Variables in Arsenal. (x1 Scope)
-Ke'lshan Pulse Burster won't show up. (wrong config, fixed now)
PLANNED :
Weapons for Fi'rios R.C.C Sept + Camo possibly later.
Now you can finally play and kill my unit with ACE MEDICAL !
Enjoy.
Broken FW uniform are now showing back in the Editor/Uniform class!
Please be sure to have your mod REPAIR / Updated !
Try to delete the mod and re-download it by workshop. If you have access to .pbo folder, please be sure to not have "RCC_Radiofix.pbo" if you have that file, delete it as it was that one who was problematic ;)
"No entry ".../RCCTAU_TIOW_ADDON.units"
-Vior'la clean version get 40% more darker to have less brightness and similar color to normal TIOW Vior'la Sept.
-All helmet reworked to have nice optics texture.
-All armor reworked to have nice Sept Symbol texture.
I finally found the issue for fixing the long range radio without creating anymore problem ingame.
Now all shas'ui Breacher backpack are compatible in radio encryption.
Solved, thank you very much
I'm working on a fix on theses backpack radios.
I'll change that. Expect new update to remove it temporary soon.
bin/config.bin/CfgPatches/RCCTAU_TIOW_ADDON.units
-Conflict with SCION CONFLICT Mod, some weapons may seen the Tau Expansion logo because of same "class" name. It has been changed and fixed now. No weapons from SCION CONFLICT will show Tau logo.
-Firewarrior Helmet were reduced from 400 to 325.
-Pathfinders Helmet were buffed from 300 to 325.
Note : Somehow, playing with this mod will fix the soko helmet Hitpoint and restore their normal armor as they normally been. So your helmet protect now Shas'la !
Note 2 : We are aware that Drone aren't spawned with the custopm Devilfish and Hammerhead of the new Sept. This is a bit normal as the script is totally not understandable and hard coded. So Gamemasters, I invit you to use the "attachTo_" command for drones to Vehicles.
Firewarrior Helmet Armor from New Sept pass from 300 to 400.
+2 Railgun Magazines in Hammerhead and +1 Airburst Mag.
+2 Magazines in Twin Burst_Cannon Vehicle.
+4 Magazines in Ion Cannon Vehicle.
Now Devilfish has a total of 8 mags in reserve as drone don't spawn on custom devilfish for now.
Enjoy !
Added 5 news Sept for play !
-Vior'la Remastered (Clean Version)
-Tau from Dawn OF War (yellow and brown - Clean version)
-Ke'lshan
-Bork'an
and R.C.C Team as Fi'rios Sept (clean and Dirty)
+New Devilfish and Hammerhead Camo for all custom Septs !
+ Blue optic for Vior'la Remastered.
+ Shas'ui Armor from Dawn of War for T'au and Bork'an Sept.
+Specialist Armor for Vior'la.
Enjoy.
So you need to take them from virtual arsenal or edit a unit in Eden Editor.
Stay updated!
No one actually make them. So I did.
Enjoy InGame !!
With pleasure, enjoy!
I plan to add the D'yanoi sept too in next months probably.