Arma 3
T'au Sept Expansion - WH40K Mod
35 Comments
[1er R.C.C] TheKillian  [author] 22 Mar @ 7:36pm 
@Komodo,
Please go to the discussion page of the mod to post more détails about your issue because Arma is complexe about everything and you use mods so :

1. Detail mod you use
2. Where are you testing that
3. Which mod are the astartes come from
4. Which variant of Tau Weaponry is doing that ?
5. Do you use it on players or AI etc...

Thee's a lot to cover but please, post more détails in discussion, I just create a thread for you to post !
Thank you!:steamthumbsup:
Komodo 22 Mar @ 6:55pm 
Anyone else coming across the tau weaponry 1 tapping astartes? I just ran an op and solo'd 3 full squads. Headshots are a 1 hit KO and sometimes bodyshots are too.
[1er R.C.C] TheKillian  [author] 22 Mar @ 10:43am 
Small Update today :

Tried to change the armor value and Gear value to low. (40/50 max)
and wait for feedback if the Firewarriors and Tau armor are less thanky.

(before, some cases were going up go to 40 avulsion with ACE damages, it was too much)
[1er R.C.C] TheKillian  [author] 18 Mar @ 2:54pm 
I don't remember but possibly yes. If not you will have to create custom compositions.
Muzthag 18 Mar @ 1:05pm 
Does this include groups?
[1er R.C.C] TheKillian  [author] 23 Feb @ 11:08pm 
Hotfix 24.02.25 :

ADDED :
-Secret Tau Camo gear, uniforms, backpack, Headgear but no unit. (not planned)

FIXED :
-Name Variables in Arsenal. (x1 Scope)
-Ke'lshan Pulse Burster won't show up. (wrong config, fixed now)

PLANNED :
Weapons for Fi'rios R.C.C Sept + Camo possibly later.
[1er R.C.C] TheKillian  [author] 13 Feb @ 11:11pm 
ACE COMPATIBLE UPDATE dropped !
Now you can finally play and kill my unit with ACE MEDICAL !

Enjoy. :nekoheart:
[1er R.C.C] TheKillian  [author] 12 Feb @ 10:08pm 
Small Hotfix :
Broken FW uniform are now showing back in the Editor/Uniform class!

Please be sure to have your mod REPAIR / Updated !:nekoheart:
Brentwood 12 Feb @ 12:19pm 
@TheKillian I'll take a look, thank you for the response!
[1er R.C.C] TheKillian  [author] 12 Feb @ 12:14pm 
@Brentwood, you mod is the issue actually cause the .pbo who got the issue is not anymore existing. So if you are updated with the latest version you won't have any issue, even my team and the Vior'la team don't have any problem right now.

Try to delete the mod and re-download it by workshop. If you have access to .pbo folder, please be sure to not have "RCC_Radiofix.pbo" if you have that file, delete it as it was that one who was problematic ;)
Brentwood 12 Feb @ 11:43am 
@TheKillian I had a feeling, my mods on the server are always updated and I even tried reinstalling it but still ran into the issue. Will give it another shot.
[1er R.C.C] TheKillian  [author] 8 Feb @ 11:11pm 
@Brentwood you have an older version. Please UPDATE or REPAIR your mod. That pbo you are talking about is not existing anymore in the latest version.
Brentwood 8 Feb @ 12:35pm 
Whenever I have this mod loaded on my server this error repeats;
"No entry ".../RCCTAU_TIOW_ADDON.units"
[1er R.C.C] TheKillian  [author] 7 Feb @ 9:27am 
Hotfix : Vior'la Darker Version

-Vior'la clean version get 40% more darker to have less brightness and similar color to normal TIOW Vior'la Sept.
-All helmet reworked to have nice optics texture.
-All armor reworked to have nice Sept Symbol texture.
[1er R.C.C] TheKillian  [author] 6 Feb @ 9:19am 
@jor2511. Just piushed an update 2 sec ago.
I finally found the issue for fixing the long range radio without creating anymore problem ingame.

Now all shas'ui Breacher backpack are compatible in radio encryption.
jor2511 6 Feb @ 9:15am 
@[1er R.C.C] TheKillian
Solved, thank you very much
[1er R.C.C] TheKillian  [author] 3 Feb @ 12:30pm 
@Jor2511 just updated removing the new fil that caused the previous issue. Can you please let me know again if that work for you. (normally it's like nothing happen)

I'm working on a fix on theses backpack radios.
[1er R.C.C] TheKillian  [author] 3 Feb @ 12:14pm 
Thank you for your report, let me check If might be the new radio backpack option config.
I'll change that. Expect new update to remove it temporary soon.
jor2511 3 Feb @ 9:43am 
Since the last update there's an error that makes any mission new or old unplayable
bin/config.bin/CfgPatches/RCCTAU_TIOW_ADDON.units
[1er R.C.C] TheKillian  [author] 21 Jan @ 10:35am 
Update Hotfix :

-Conflict with SCION CONFLICT Mod, some weapons may seen the Tau Expansion logo because of same "class" name. It has been changed and fixed now. No weapons from SCION CONFLICT will show Tau logo.
-Firewarrior Helmet were reduced from 400 to 325.
-Pathfinders Helmet were buffed from 300 to 325.

Note : Somehow, playing with this mod will fix the soko helmet Hitpoint and restore their normal armor as they normally been. So your helmet protect now Shas'la !

Note 2 : We are aware that Drone aren't spawned with the custopm Devilfish and Hammerhead of the new Sept. This is a bit normal as the script is totally not understandable and hard coded. So Gamemasters, I invit you to use the "attachTo_" command for drones to Vehicles.
[1er R.C.C] TheKillian  [author] 18 Jan @ 11:31pm 
Updated Hotfix :

Firewarrior Helmet Armor from New Sept pass from 300 to 400.

+2 Railgun Magazines in Hammerhead and +1 Airburst Mag.
+2 Magazines in Twin Burst_Cannon Vehicle.
+4 Magazines in Ion Cannon Vehicle.

Now Devilfish has a total of 8 mags in reserve as drone don't spawn on custom devilfish for now.

Enjoy !
Yo Gabba Gabba! 12 Jan @ 7:04pm 
This goes so hard
[1er R.C.C] TheKillian  [author] 12 Jan @ 11:31am 
Huge Update dropped !

Added 5 news Sept for play !
-Vior'la Remastered (Clean Version)
-Tau from Dawn OF War (yellow and brown - Clean version)
-Ke'lshan
-Bork'an
and R.C.C Team as Fi'rios Sept (clean and Dirty)

+New Devilfish and Hammerhead Camo for all custom Septs !
+ Blue optic for Vior'la Remastered.
+ Shas'ui Armor from Dawn of War for T'au and Bork'an Sept.
+Specialist Armor for Vior'la.

Enjoy.
[1er R.C.C] TheKillian  [author] 28 Dec, 2024 @ 4:35am 
As it is said for now : "re-texture of weapons" -> It's actually just different WEAPONS for now.

So you need to take them from virtual arsenal or edit a unit in Eden Editor.
walnutlord 27 Dec, 2024 @ 8:33pm 
I am looking for the units and I have all the needed mods but I still don't see them
[1er R.C.C] TheKillian  [author] 4 Nov, 2024 @ 2:17pm 
Next Sept are WIP as it will be adding the entire Fi'rios and probably Bork'an / Ke'lshan faction+ unit.
Stay updated!
Adeptus 3 Nov, 2024 @ 8:27pm 
im wet
nateyolo98 31 Oct, 2024 @ 2:02pm 
this is why arma 3 the best game ever thank to the amazing moders you guys keep up the good work
The Don 31 Oct, 2024 @ 10:01am 
hell yer!
John Warhammer 31 Oct, 2024 @ 7:26am 
Le boss t'es un roi chef :SM2imperialfists:
CHF-888-02 "Larkins" 30 Oct, 2024 @ 9:04am 
based!!!
[1er R.C.C] TheKillian  [author] 29 Oct, 2024 @ 7:24pm 
@Redwan S.
No one actually make them. So I did.
Enjoy InGame !!
Redwan S. 29 Oct, 2024 @ 5:37pm 
I love you. I wanted this for SOOOOO LONG. You are amazing.
[1er R.C.C] TheKillian  [author] 29 Oct, 2024 @ 12:44am 
@maddog I wanted it too... so I did it x)
With pleasure, enjoy!
I plan to add the D'yanoi sept too in next months probably.
Steele 29 Oct, 2024 @ 12:39am 
Nice! I've often wanted the SOD Tau weapons in the other matching Sept colours :steamthumbsup: