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Pity, since this is the only campaign that's doing this to me.
When the loading bar reaches near the end, I am returned to the main menu.
Any idea why this might be happening?
What I am going to do for this level:
1. Replace all placeholder materials such as cover, loading screen image, etc.
2. Fix bugs if there are any.
3. Polish the nav mesh for NPCs.
I will also reveal my thesis topic in the description, and set up a survey link if you are willing to help. I will be more than happy to share the details of developing this thesis and the level. So please check the update again later!
1. Map transition in map 1 is broken, so the only way to go to map 2 is by returning to main menu & starting from map 2. This might have something to do with "info_changelevel" of map 1.
2. The saferoom at the end of map 2 is broken, so survivors can't finish the map unless they return to main menu.
3. The finale in map 3 goes instantly to rescue moment instead of doing holdout finale. & the hint on the radio is incorrect (it's written "generator" but it's a radio).
Other than those main bugs, actually this short campaign is not bad. Probably some ammo piles need tp be added in each map, especially in the saferooms. I hope that the bugs will be fixed on next updates.
& probably some previews need to be added so people can see what kind of campaign it is.