Left 4 Dead 2

Left 4 Dead 2

Gateway Panic Transit
14 Comments
Zet_Monster 8 Jun @ 8:42pm 
At least add some screenshots, for a glimpse of your campaign map you've made...
LuckyRoot 2 Mar @ 10:16pm 
@kurochama
Pity, since this is the only campaign that's doing this to me.
kurochama 28 Feb @ 10:11am 
@LuckyRoot , I just tested, & I could play the without problem. The only problem I found was the very short holdout finale event just like the previous version (straight to the rescue in few seconds after pressing the radio).Probably there's a mod conflict in your case.
LuckyRoot 28 Feb @ 6:39am 
Weird. The campaign won't even load for me.
When the loading bar reaches near the end, I am returned to the main menu.
Any idea why this might be happening?
VPainter  [author] 26 Feb @ 7:52pm 
Hello and thanks to anyone who are going to play this map! This level is actually a thesis looking into level design, and I am finalizing the level by next week.

What I am going to do for this level:
1. Replace all placeholder materials such as cover, loading screen image, etc.
2. Fix bugs if there are any.
3. Polish the nav mesh for NPCs.

I will also reveal my thesis topic in the description, and set up a survey link if you are willing to help. I will be more than happy to share the details of developing this thesis and the level. So please check the update again later!
wo bist du 7 Dec, 2024 @ 1:48pm 
it would be better to add some posters and make the last level longer:steamhappy:
elmstreet 23 Nov, 2024 @ 12:08pm 
the ai poster tho
VPainter  [author] 19 Nov, 2024 @ 12:22pm 
Thanks for the feedback! Next time I will try to polish the finale and fix the nav mesh in Chapter 3.
kurochama 19 Nov, 2024 @ 6:20am 
Finale in map 3 needs some waves including 2 tank waves. Currently the finale goes straight to the boat rescue in few seconds after pressing the radio, so it becomes the shortest holdout finale on L4D2.
I Love witch 19 Nov, 2024 @ 2:50am 
i just play the map and no see some basic problem..all works fine. except one thing .the left4bots2 that i play the map when i die is stuck in one corner at the 3 map.. i dont know if the map wrong or the left4bots2 some navigation problem ( bots have navigations problem in some custom map anyway ).. short map as all says.. but nice one !!
MyoRi_(묘리)♥ 3 Nov, 2024 @ 7:12am 
not bad short map..6/10 :steamthumbsup:
.:Gursh:. 29 Oct, 2024 @ 7:56pm 
:steamthumbsup:
VPainter  [author] 28 Oct, 2024 @ 12:57pm 
@kurochama Thanks for the feedback! More things will be fixed and integrated into the level in the next few months. I will certainly take your advice and you are welcome to play the level again later!
kurochama 28 Oct, 2024 @ 10:05am 
After testing this, I found 3 main bugs that need fixing:
1. Map transition in map 1 is broken, so the only way to go to map 2 is by returning to main menu & starting from map 2. This might have something to do with "info_changelevel" of map 1.
2. The saferoom at the end of map 2 is broken, so survivors can't finish the map unless they return to main menu.
3. The finale in map 3 goes instantly to rescue moment instead of doing holdout finale. & the hint on the radio is incorrect (it's written "generator" but it's a radio).

Other than those main bugs, actually this short campaign is not bad. Probably some ammo piles need tp be added in each map, especially in the saferooms. I hope that the bugs will be fixed on next updates.

& probably some previews need to be added so people can see what kind of campaign it is.